diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2018-09-18 20:36:43 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-09-18 20:36:43 -0300 |
| commit | b8133c19971c7a2026af803003fafedbdb70488e (patch) | |
| tree | 84f4630e897ccd3f77b86051241a22a6cf45193d /Ryujinx.HLE/HOS/Services/Aud/AudioRenderer | |
| parent | 33e2810ef36fe0cf613aecd4c609f425aed02539 (diff) | |
Thread scheduler rewrite (#393)
* Started to rewrite the thread scheduler
* Add a single core-like scheduling mode, enabled by default
* Clear exclusive monitor on context switch
* Add SetThreadActivity, misc fixes
* Implement WaitForAddress and SignalToAddress svcs, misc fixes
* Misc fixes (on SetActivity and Arbiter), other tweaks
* Rebased
* Add missing null check
* Rename multicore key on config, fix UpdatePriorityInheritance
* Make scheduling data MLQs private
* nit: Ordering
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Aud/AudioRenderer')
| -rw-r--r-- | Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/IAudioRenderer.cs | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/IAudioRenderer.cs b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/IAudioRenderer.cs index 8c83338d..ae85bf01 100644 --- a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/IAudioRenderer.cs +++ b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/IAudioRenderer.cs @@ -38,7 +38,11 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer private int Track; - public IAudioRenderer(AMemory Memory, IAalOutput AudioOut, AudioRendererParameter Params) + public IAudioRenderer( + Horizon System, + AMemory Memory, + IAalOutput AudioOut, + AudioRendererParameter Params) { m_Commands = new Dictionary<int, ServiceProcessRequest>() { @@ -48,7 +52,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer { 7, QuerySystemEvent } }; - UpdateEvent = new KEvent(); + UpdateEvent = new KEvent(System); this.Memory = Memory; this.AudioOut = AudioOut; @@ -68,7 +72,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer private void AudioCallback() { - UpdateEvent.WaitEvent.Set(); + UpdateEvent.Signal(); } private static T[] CreateArray<T>(int Size) where T : new() @@ -310,8 +314,6 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer if (Disposing) { AudioOut.CloseTrack(Track); - - UpdateEvent.Dispose(); } } } |
