diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2018-08-16 20:47:36 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-08-16 20:47:36 -0300 |
| commit | 521751795a1c97c0d97f6f8904a3be69b13d3a9d (patch) | |
| tree | 942a05899c40e2de6d92a38b93a494bd96ee64b8 /Ryujinx.HLE/HOS/Services/Aud/AudioRenderer | |
| parent | 182d716867ae477c2b15a5332430dc2641fa1cc3 (diff) | |
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService
* Remove some unneeded usings
* Remove the Ryujinx.HLE.OsHle.Handles namespace
* Remove hbmenu automatic load on process exit
* Rename Ns to Device, rename Os to System, rename SystemState to State
* Move Exceptions and Utilities out of OsHle
* Rename OsHle to HOS
* Rename OsHle folder to HOS
* IManagerDisplayService and ISystemDisplayService style fixes
* BsdError shouldn't be public
* Add a empty new line before using static
* Remove unused file
* Some style fixes on NPDM
* Exit gracefully when the application is closed
* Code style fixes on IGeneralService
* Add 0x prefix on values printed as hex
* Small improvements on finalization code
* Move ProcessId and ThreadId out of AThreadState
* Rename VFs to FileSystem
* FsAccessHeader shouldn't be public. Also fix file names casing
* More case changes on NPDM
* Remove unused files
* Move using to the correct place on NPDM
* Use properties on KernelAccessControlMmio
* Address PR feedback
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Aud/AudioRenderer')
16 files changed, 905 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/AudioConsts.cs b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/AudioConsts.cs new file mode 100644 index 00000000..773ef6dd --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/AudioConsts.cs @@ -0,0 +1,8 @@ +namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer +{ + static class AudioConsts + { + public const int HostSampleRate = 48000; + public const int HostChannelsCount = 2; + } +} diff --git a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/BehaviorIn.cs b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/BehaviorIn.cs new file mode 100644 index 00000000..69b6d522 --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/BehaviorIn.cs @@ -0,0 +1,11 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer +{ + [StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 4)] + struct BehaviorIn + { + public long Unknown0; + public long Unknown8; + } +}
\ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/BiquadFilter.cs b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/BiquadFilter.cs new file mode 100644 index 00000000..51dddf20 --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/BiquadFilter.cs @@ -0,0 +1,16 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer +{ + [StructLayout(LayoutKind.Sequential, Size = 0xc, Pack = 1)] + struct BiquadFilter + { + public byte Enable; + public byte Padding; + public short B0; + public short B1; + public short B2; + public short A1; + public short A2; + } +} diff --git a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/IAudioRenderer.cs b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/IAudioRenderer.cs new file mode 100644 index 00000000..8c83338d --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/IAudioRenderer.cs @@ -0,0 +1,318 @@ +using ChocolArm64.Memory; +using Ryujinx.Audio; +using Ryujinx.Audio.Adpcm; +using Ryujinx.HLE.HOS.Ipc; +using Ryujinx.HLE.HOS.Kernel; +using Ryujinx.HLE.Logging; +using Ryujinx.HLE.Utilities; +using System; +using System.Collections.Generic; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer +{ + class IAudioRenderer : IpcService, IDisposable + { + //This is the amount of samples that are going to be appended + //each time that RequestUpdateAudioRenderer is called. Ideally, + //this value shouldn't be neither too small (to avoid the player + //starving due to running out of samples) or too large (to avoid + //high latency). + private const int MixBufferSamplesCount = 960; + + private Dictionary<int, ServiceProcessRequest> m_Commands; + + public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands; + + private KEvent UpdateEvent; + + private AMemory Memory; + + private IAalOutput AudioOut; + + private AudioRendererParameter Params; + + private MemoryPoolContext[] MemoryPools; + + private VoiceContext[] Voices; + + private int Track; + + public IAudioRenderer(AMemory Memory, IAalOutput AudioOut, AudioRendererParameter Params) + { + m_Commands = new Dictionary<int, ServiceProcessRequest>() + { + { 4, RequestUpdateAudioRenderer }, + { 5, StartAudioRenderer }, + { 6, StopAudioRenderer }, + { 7, QuerySystemEvent } + }; + + UpdateEvent = new KEvent(); + + this.Memory = Memory; + this.AudioOut = AudioOut; + this.Params = Params; + + Track = AudioOut.OpenTrack( + AudioConsts.HostSampleRate, + AudioConsts.HostChannelsCount, + AudioCallback); + + MemoryPools = CreateArray<MemoryPoolContext>(Params.EffectCount + Params.VoiceCount * 4); + + Voices = CreateArray<VoiceContext>(Params.VoiceCount); + + InitializeAudioOut(); + } + + private void AudioCallback() + { + UpdateEvent.WaitEvent.Set(); + } + + private static T[] CreateArray<T>(int Size) where T : new() + { + T[] Output = new T[Size]; + + for (int Index = 0; Index < Size; Index++) + { + Output[Index] = new T(); + } + + return Output; + } + + private void InitializeAudioOut() + { + AppendMixedBuffer(0); + AppendMixedBuffer(1); + AppendMixedBuffer(2); + + AudioOut.Start(Track); + } + + public long RequestUpdateAudioRenderer(ServiceCtx Context) + { + long OutputPosition = Context.Request.ReceiveBuff[0].Position; + long OutputSize = Context.Request.ReceiveBuff[0].Size; + + AMemoryHelper.FillWithZeros(Context.Memory, OutputPosition, (int)OutputSize); + + long InputPosition = Context.Request.SendBuff[0].Position; + + StructReader Reader = new StructReader(Context.Memory, InputPosition); + StructWriter Writer = new StructWriter(Context.Memory, OutputPosition); + + UpdateDataHeader InputHeader = Reader.Read<UpdateDataHeader>(); + + Reader.Read<BehaviorIn>(InputHeader.BehaviorSize); + + MemoryPoolIn[] MemoryPoolsIn = Reader.Read<MemoryPoolIn>(InputHeader.MemoryPoolSize); + + for (int Index = 0; Index < MemoryPoolsIn.Length; Index++) + { + MemoryPoolIn MemoryPool = MemoryPoolsIn[Index]; + + if (MemoryPool.State == MemoryPoolState.RequestAttach) + { + MemoryPools[Index].OutStatus.State = MemoryPoolState.Attached; + } + else if (MemoryPool.State == MemoryPoolState.RequestDetach) + { + MemoryPools[Index].OutStatus.State = MemoryPoolState.Detached; + } + } + + Reader.Read<VoiceChannelResourceIn>(InputHeader.VoiceResourceSize); + + VoiceIn[] VoicesIn = Reader.Read<VoiceIn>(InputHeader.VoiceSize); + + for (int Index = 0; Index < VoicesIn.Length; Index++) + { + VoiceIn Voice = VoicesIn[Index]; + + VoiceContext VoiceCtx = Voices[Index]; + + VoiceCtx.SetAcquireState(Voice.Acquired != 0); + + if (Voice.Acquired == 0) + { + continue; + } + + if (Voice.FirstUpdate != 0) + { + VoiceCtx.AdpcmCtx = GetAdpcmDecoderContext( + Voice.AdpcmCoeffsPosition, + Voice.AdpcmCoeffsSize); + + VoiceCtx.SampleFormat = Voice.SampleFormat; + VoiceCtx.SampleRate = Voice.SampleRate; + VoiceCtx.ChannelsCount = Voice.ChannelsCount; + + VoiceCtx.SetBufferIndex(Voice.BaseWaveBufferIndex); + } + + VoiceCtx.WaveBuffers[0] = Voice.WaveBuffer0; + VoiceCtx.WaveBuffers[1] = Voice.WaveBuffer1; + VoiceCtx.WaveBuffers[2] = Voice.WaveBuffer2; + VoiceCtx.WaveBuffers[3] = Voice.WaveBuffer3; + VoiceCtx.Volume = Voice.Volume; + VoiceCtx.PlayState = Voice.PlayState; + } + + UpdateAudio(); + + UpdateDataHeader OutputHeader = new UpdateDataHeader(); + + int UpdateHeaderSize = Marshal.SizeOf<UpdateDataHeader>(); + + OutputHeader.Revision = IAudioRendererManager.RevMagic; + OutputHeader.BehaviorSize = 0xb0; + OutputHeader.MemoryPoolSize = (Params.EffectCount + Params.VoiceCount * 4) * 0x10; + OutputHeader.VoiceSize = Params.VoiceCount * 0x10; + OutputHeader.EffectSize = Params.EffectCount * 0x10; + OutputHeader.SinkSize = Params.SinkCount * 0x20; + OutputHeader.PerformanceManagerSize = 0x10; + OutputHeader.TotalSize = UpdateHeaderSize + + OutputHeader.BehaviorSize + + OutputHeader.MemoryPoolSize + + OutputHeader.VoiceSize + + OutputHeader.EffectSize + + OutputHeader.SinkSize + + OutputHeader.PerformanceManagerSize; + + Writer.Write(OutputHeader); + + foreach (MemoryPoolContext MemoryPool in MemoryPools) + { + Writer.Write(MemoryPool.OutStatus); + } + + foreach (VoiceContext Voice in Voices) + { + Writer.Write(Voice.OutStatus); + } + + return 0; + } + + public long StartAudioRenderer(ServiceCtx Context) + { + Context.Device.Log.PrintStub(LogClass.ServiceAudio, "Stubbed."); + + return 0; + } + + public long StopAudioRenderer(ServiceCtx Context) + { + Context.Device.Log.PrintStub(LogClass.ServiceAudio, "Stubbed."); + + return 0; + } + + public long QuerySystemEvent(ServiceCtx Context) + { + int Handle = Context.Process.HandleTable.OpenHandle(UpdateEvent); + + Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle); + + return 0; + } + + private AdpcmDecoderContext GetAdpcmDecoderContext(long Position, long Size) + { + if (Size == 0) + { + return null; + } + + AdpcmDecoderContext Context = new AdpcmDecoderContext(); + + Context.Coefficients = new short[Size >> 1]; + + for (int Offset = 0; Offset < Size; Offset += 2) + { + Context.Coefficients[Offset >> 1] = Memory.ReadInt16(Position + Offset); + } + + return Context; + } + + private void UpdateAudio() + { + long[] Released = AudioOut.GetReleasedBuffers(Track, 2); + + for (int Index = 0; Index < Released.Length; Index++) + { + AppendMixedBuffer(Released[Index]); + } + } + + private void AppendMixedBuffer(long Tag) + { + int[] MixBuffer = new int[MixBufferSamplesCount * AudioConsts.HostChannelsCount]; + + foreach (VoiceContext Voice in Voices) + { + if (!Voice.Playing) + { + continue; + } + + int OutOffset = 0; + + int PendingSamples = MixBufferSamplesCount; + + while (PendingSamples > 0) + { + int[] Samples = Voice.GetBufferData(Memory, PendingSamples, out int ReturnedSamples); + + if (ReturnedSamples == 0) + { + break; + } + + PendingSamples -= ReturnedSamples; + + for (int Offset = 0; Offset < Samples.Length; Offset++) + { + int Sample = (int)(Samples[Offset] * Voice.Volume); + + MixBuffer[OutOffset++] += Sample; + } + } + } + + AudioOut.AppendBuffer(Track, Tag, GetFinalBuffer(MixBuffer)); + } + + private static short[] GetFinalBuffer(int[] Buffer) + { + short[] Output = new short[Buffer.Length]; + + for (int Offset = 0; Offset < Buffer.Length; Offset++) + { + Output[Offset] = DspUtils.Saturate(Buffer[Offset]); + } + + return Output; + } + + public void Dispose() + { + Dispose(true); + } + + protected virtual void Dispose(bool Disposing) + { + if (Disposing) + { + AudioOut.CloseTrack(Track); + + UpdateEvent.Dispose(); + } + } + } +} diff --git a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/MemoryPoolContext.cs b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/MemoryPoolContext.cs new file mode 100644 index 00000000..2b68c40d --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/MemoryPoolContext.cs @@ -0,0 +1,12 @@ +namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer +{ + class MemoryPoolContext + { + public MemoryPoolOut OutStatus; + + public MemoryPoolContext() + { + OutStatus.State = MemoryPoolState.Detached; + } + } +} diff --git a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/MemoryPoolIn.cs b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/MemoryPoolIn.cs new file mode 100644 index 00000000..f6e424ee --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/MemoryPoolIn.cs @@ -0,0 +1,14 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer +{ + [StructLayout(LayoutKind.Sequential, Size = 0x20, Pack = 4)] + struct MemoryPoolIn + { + public long Address; + public long Size; + public MemoryPoolState State; + public int Unknown14; + public long Unknown18; + } +} diff --git a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/MemoryPoolOut.cs b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/MemoryPoolOut.cs new file mode 100644 index 00000000..f0621e3e --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/MemoryPoolOut.cs @@ -0,0 +1,12 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer +{ + [StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 4)] + struct MemoryPoolOut + { + public MemoryPoolState State; + public int Unknown14; + public long Unknown18; + } +} diff --git a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/MemoryPoolState.cs b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/MemoryPoolState.cs new file mode 100644 index 00000000..6baf507c --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/MemoryPoolState.cs @@ -0,0 +1,13 @@ +namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer +{ + enum MemoryPoolState : int + { + Invalid = 0, + Unknown = 1, + RequestDetach = 2, + Detached = 3, + RequestAttach = 4, + Attached = 5, + Released = 6 + } +} diff --git a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/PlayState.cs b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/PlayState.cs new file mode 100644 index 00000000..f09bf46e --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/PlayState.cs @@ -0,0 +1,9 @@ +namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer +{ + enum PlayState : byte + { + Playing = 0, + Stopped = 1, + Paused = 2 + } +} diff --git a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/Resampler.cs b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/Resampler.cs new file mode 100644 index 00000000..baa0bc62 --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/Resampler.cs @@ -0,0 +1,191 @@ +using System; + +namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer +{ + static class Resampler + { +#region "LookUp Tables" + private static short[] CurveLut0 = new short[] + { + 6600, 19426, 6722, 3, 6479, 19424, 6845, 9, 6359, 19419, 6968, 15, 6239, 19412, 7093, 22, + 6121, 19403, 7219, 28, 6004, 19391, 7345, 34, 5888, 19377, 7472, 41, 5773, 19361, 7600, 48, + 5659, 19342, 7728, 55, 5546, 19321, 7857, 62, 5434, 19298, 7987, 69, 5323, 19273, 8118, 77, + 5213, 19245, 8249, 84, 5104, 19215, 8381, 92, 4997, 19183, 8513, 101, 4890, 19148, 8646, 109, + 4785, 19112, 8780, 118, 4681, 19073, 8914, 127, 4579, 19031, 9048, 137, 4477, 18988, 9183, 147, + 4377, 18942, 9318, 157, 4277, 18895, 9454, 168, 4179, 18845, 9590, 179, 4083, 18793, 9726, 190, + 3987, 18738, 9863, 202, 3893, 18682, 10000, 215, 3800, 18624, 10137, 228, 3709, 18563, 10274, 241, + 3618, 18500, 10411, 255, 3529, 18436, 10549, 270, 3441, 18369, 10687, 285, 3355, 18300, 10824, 300, + 3269, 18230, 10962, 317, 3186, 18157, 11100, 334, 3103, 18082, 11238, 351, 3022, 18006, 11375, 369, + 2942, 17927, 11513, 388, 2863, 17847, 11650, 408, 2785, 17765, 11788, 428, 2709, 17681, 11925, 449, + 2635, 17595, 12062, 471, 2561, 17507, 12198, 494, 2489, 17418, 12334, 517, 2418, 17327, 12470, 541, + 2348, 17234, 12606, 566, 2280, 17140, 12741, 592, 2213, 17044, 12876, 619, 2147, 16946, 13010, 647, + 2083, 16846, 13144, 675, 2020, 16745, 13277, 704, 1958, 16643, 13409, 735, 1897, 16539, 13541, 766, + 1838, 16434, 13673, 798, 1780, 16327, 13803, 832, 1723, 16218, 13933, 866, 1667, 16109, 14062, 901, + 1613, 15998, 14191, 937, 1560, 15885, 14318, 975, 1508, 15772, 14445, 1013, 1457, 15657, 14571, 1052, + 1407, 15540, 14695, 1093, 1359, 15423, 14819, 1134, 1312, 15304, 14942, 1177, 1266, 15185, 15064, 1221, + 1221, 15064, 15185, 1266, 1177, 14942, 15304, 1312, 1134, 14819, 15423, 1359, 1093, 14695, 15540, 1407, + 1052, 14571, 15657, 1457, 1013, 14445, 15772, 1508, 975, 14318, 15885, 1560, 937, 14191, 15998, 1613, + 901, 14062, 16109, 1667, 866, 13933, 16218, 1723, 832, 13803, 16327, 1780, 798, 13673, 16434, 1838, + 766, 13541, 16539, 1897, 735, 13409, 16643, 1958, 704, 13277, 16745, 2020, 675, 13144, 16846, 2083, + 647, 13010, 16946, 2147, 619, 12876, 17044, 2213, 592, 12741, 17140, 2280, 566, 12606, 17234, 2348, + 541, 12470, 17327, 2418, 517, 12334, 17418, 2489, 494, 12198, 17507, 2561, 471, 12062, 17595, 2635, + 449, 11925, 17681, 2709, 428, 11788, 17765, 2785, 408, 11650, 17847, 2863, 388, 11513, 17927, 2942, + 369, 11375, 18006, 3022, 351, 11238, 18082, 3103, 334, 11100, 18157, 3186, 317, 10962, 18230, 3269, + 300, 10824, 18300, 3355, 285, 10687, 18369, 3441, 270, 10549, 18436, 3529, 255, 10411, 18500, 3618, + 241, 10274, 18563, 3709, 228, 10137, 18624, 3800, 215, 10000, 18682, 3893, 202, 9863, 18738, 3987, + 190, 9726, 18793, 4083, 179, 9590, 18845, 4179, 168, 9454, 18895, 4277, 157, 9318, 18942, 4377, + 147, 9183, 18988, 4477, 137, 9048, 19031, 4579, 127, 8914, 19073, 4681, 118, 8780, 19112, 4785, + 109, 8646, 19148, 4890, 101, 8513, 19183, 4997, 92, 8381, 19215, 5104, 84, 8249, 19245, 5213, + 77, 8118, 19273, 5323, 69, 7987, 19298, 5434, 62, 7857, 19321, 5546, 55, 7728, 19342, 5659, + 48, 7600, 19361, 5773, 41, 7472, 19377, 5888, 34, 7345, 19391, 6004, 28, 7219, 19403, 6121, + 22, 7093, 19412, 6239, 15, 6968, 19419, 6359, 9, 6845, 19424, 6479, 3, 6722, 19426, 6600 + }; + + private static short[] CurveLut1 = new short[] + { + -68, 32639, 69, -5, -200, 32630, 212, -15, -328, 32613, 359, -26, -450, 32586, 512, -36, + -568, 32551, 669, -47, -680, 32507, 832, -58, -788, 32454, 1000, -69, -891, 32393, 1174, -80, + -990, 32323, 1352, -92, -1084, 32244, 1536, -103, -1173, 32157, 1724, -115, -1258, 32061, 1919, -128, + -1338, 31956, 2118, -140, -1414, 31844, 2322, -153, -1486, 31723, 2532, -167, -1554, 31593, 2747, -180, + -1617, 31456, 2967, -194, -1676, 31310, 3192, -209, -1732, 31157, 3422, -224, -1783, 30995, 3657, -240, + -1830, 30826, 3897, -256, -1874, 30649, 4143, -272, -1914, 30464, 4393, -289, -1951, 30272, 4648, -307, + -1984, 30072, 4908, -325, -2014, 29866, 5172, -343, -2040, 29652, 5442, -362, -2063, 29431, 5716, -382, + -2083, 29203, 5994, -403, -2100, 28968, 6277, -424, -2114, 28727, 6565, -445, -2125, 28480, 6857, -468, + -2133, 28226, 7153, -490, -2139, 27966, 7453, -514, -2142, 27700, 7758, -538, -2142, 27428, 8066, -563, + -2141, 27151, 8378, -588, -2136, 26867, 8694, -614, -2130, 26579, 9013, -641, -2121, 26285, 9336, -668, + -2111, 25987, 9663, -696, -2098, 25683, 9993, -724, -2084, 25375, 10326, -753, -2067, 25063, 10662, -783, + -2049, 24746, 11000, -813, -2030, 24425, 11342, -844, -2009, 24100, 11686, -875, -1986, 23771, 12033, -907, + -1962, 23438, 12382, -939, -1937, 23103, 12733, -972, -1911, 22764, 13086, -1005, -1883, 22422, 13441, -1039, + -1855, 22077, 13798, -1072, -1825, 21729, 14156, -1107, -1795, 21380, 14516, -1141, -1764, 21027, 14877, -1176, + -1732, 20673, 15239, -1211, -1700, 20317, 15602, -1246, -1667, 19959, 15965, -1282, -1633, 19600, 16329, -1317, + -1599, 19239, 16694, -1353, -1564, 18878, 17058, -1388, -1530, 18515, 17423, -1424, -1495, 18151, 17787, -1459, + -1459, 17787, 18151, -1495, -1424, 17423, 18515, -1530, -1388, 17058, 18878, -1564, -1353, 16694, 19239, -1599, + -1317, 16329, 19600, -1633, -1282, 15965, 19959, -1667, -1246, 15602, 20317, -1700, -1211, 15239, 20673, -1732, + -1176, 14877, 21027, -1764, -1141, 14516, 21380, -1795, -1107, 14156, 21729, -1825, -1072, 13798, 22077, -1855, + -1039, 13441, 22422, -1883, -1005, 13086, 22764, -1911, -972, 12733, 23103, -1937, -939, 12382, 23438, -1962, + -907, 12033, 23771, -1986, -875, 11686, 24100, -2009, -844, 11342, 24425, -2030, -813, 11000, 24746, -2049, + -783, 10662, 25063, -2067, -753, 10326, 25375, -2084, -724, 9993, 25683, -2098, -696, 9663, 25987, -2111, + -668, 9336, 26285, -2121, -641, 9013, 26579, -2130, -614, 8694, 26867, -2136, -588, 8378, 27151, -2141, + -563, 8066, 27428, -2142, -538, 7758, 27700, -2142, -514, 7453, 27966, -2139, -490, 7153, 28226, -2133, + -468, 6857, 28480, -2125, -445, 6565, 28727, -2114, -424, 6277, 28968, -2100, -403, 5994, 29203, -2083, + -382, 5716, 29431, -2063, -362, 5442, 29652, -2040, -343, 5172, 29866, -2014, -325, 4908, 30072, -1984, + -307, 4648, 30272, -1951, -289, 4393, 30464, -1914, -272, 4143, 30649, -1874, -256, 3897, 30826, -1830, + -240, 3657, 30995, -1783, -224, 3422, 31157, -1732, -209, 3192, 31310, -1676, -194, 2967, 31456, -1617, + -180, 2747, 31593, -1554, -167, 2532, 31723, -1486, -153, 2322, 31844, -1414, -140, 2118, 31956, -1338, + -128, 1919, 32061, -1258, -115, 1724, 32157, -1173, -103, 1536, 32244, -1084, -92, 1352, 32323, -990, + -80, 1174, 32393, -891, -69, 1000, 32454, -788, -58, 832, 32507, -680, -47, 669, 32551, -568, + -36, 512, 32586, -450, -26, 359, 32613, -328, -15, 212, 32630, -200, -5, 69, 32639, -68 + }; + + private static short[] CurveLut2 = new short[] + { + 3195, 26287, 3329, -32, 3064, 26281, 3467, -34, 2936, 26270, 3608, -38, 2811, 26253, 3751, -42, + 2688, 26230, 3897, -46, 2568, 26202, 4046, -50, 2451, 26169, 4199, -54, 2338, 26130, 4354, -58, + 2227, 26085, 4512, -63, 2120, 26035, 4673, -67, 2015, 25980, 4837, -72, 1912, 25919, 5004, -76, + 1813, 25852, 5174, -81, 1716, 25780, 5347, -87, 1622, 25704, 5522, -92, 1531, 25621, 5701, -98, + 1442, 25533, 5882, -103, 1357, 25440, 6066, -109, 1274, 25342, 6253, -115, 1193, 25239, 6442, -121, + 1115, 25131, 6635, -127, 1040, 25018, 6830, -133, 967, 24899, 7027, -140, 897, 24776, 7227, -146, + 829, 24648, 7430, -153, 764, 24516, 7635, -159, 701, 24379, 7842, -166, 641, 24237, 8052, -174, + 583, 24091, 8264, -181, 526, 23940, 8478, -187, 472, 23785, 8695, -194, 420, 23626, 8914, -202, + 371, 23462, 9135, -209, 324, 23295, 9358, -215, 279, 23123, 9583, -222, 236, 22948, 9809, -230, + 194, 22769, 10038, -237, 154, 22586, 10269, -243, 117, 22399, 10501, -250, 81, 22208, 10735, -258, + 47, 22015, 10970, -265, 15, 21818, 11206, -271, -16, 21618, 11444, -277, -44, 21415, 11684, -283, + -71, 21208, 11924, -290, -97, 20999, 12166, -296, -121, 20786, 12409, -302, -143, 20571, 12653, -306, + -163, 20354, 12898, -311, -183, 20134, 13143, -316, -201, 19911, 13389, -321, -218, 19686, 13635, -325, + -234, 19459, 13882, -328, -248, 19230, 14130, -332, -261, 18998, 14377, -335, -273, 18765, 14625, -337, + -284, 18531, 14873, -339, -294, 18295, 15121, -341, -302, 18057, 15369, -341, -310, 17817, 15617, -341, + -317, 17577, 15864, -340, -323, 17335, 16111, -340, -328, 17092, 16357, -338, -332, 16848, 16603, -336, + -336, 16603, 16848, -332, -338, 16357, 17092, -328, -340, 16111, 17335, -323, -340, 15864, 17577, -317, + -341, 15617, 17817, -310, -341, 15369, 18057, -302, -341, 15121, 18295, -294, -339, 14873, 18531, -284, + -337, 14625, 18765, -273, -335, 14377, 18998, -261, -332, 14130, 19230, -248, -328, 13882, 19459, -234, + -325, 13635, 19686, -218, -321, 13389, 19911, -201, -316, 13143, 20134, -183, -311, 12898, 20354, -163, + -306, 12653, 20571, -143, -302, 12409, 20786, -121, -296, 12166, 20999, -97, -290, 11924, 21208, -71, + -283, 11684, 21415, -44, -277, 11444, 21618, -16, -271, 11206, 21818, 15, -265, 10970, 22015, 47, + -258, 10735, 22208, 81, -250, 10501, 22399, 117, -243, 10269, 22586, 154, -237, 10038, 22769, 194, + -230, 9809, 22948, 236, -222, 9583, 23123, 279, -215, 9358, 23295, 324, -209, 9135, 23462, 371, + -202, 8914, 23626, 420, -194, 8695, 23785, 472, -187, 8478, 23940, 526, -181, 8264, 24091, 583, + -174, 8052, 24237, 641, -166, 7842, 24379, 701, -159, 7635, 24516, 764, -153, 7430, 24648, 829, + -146, 7227, 24776, 897, -140, 7027, 24899, 967, -133, 6830, 25018, 1040, -127, 6635, 25131, 1115, + -121, 6442, 25239, 1193, -115, 6253, 25342, 1274, -109, 6066, 25440, 1357, -103, 5882, 25533, 1442, + -98, 5701, 25621, 1531, -92, 5522, 25704, 1622, -87, 5347, 25780, 1716, -81, 5174, 25852, 1813, + -76, 5004, 25919, 1912, -72, 4837, 25980, 2015, -67, 4673, 26035, 2120, -63, 4512, 26085, 2227, + -58, 4354, 26130, 2338, -54, 4199, 26169, 2451, -50, 4046, 26202, 2568, -46, 3897, 26230, 2688, + -42, 3751, 26253, 2811, -38, 3608, 26270, 2936, -34, 3467, 26281, 3064, -32, 3329, 26287, 3195 + }; +#endregion + + public static int[] Resample2Ch( + int[] Buffer, + int SrcSampleRate, + int DstSampleRate, + int SamplesCount, + ref int FracPart) + { + if (Buffer == null) + { + throw new ArgumentNullException(nameof(Buffer)); + } + + if (SrcSampleRate <= 0) + { + throw new ArgumentOutOfRangeException(nameof(SrcSampleRate)); + } + + if (DstSampleRate <= 0) + { + throw new ArgumentOutOfRangeException(nameof(DstSampleRate)); + } + + double Ratio = (double)SrcSampleRate / DstSampleRate; + + int NewSamplesCount = (int)(SamplesCount / Ratio); + + int Step = (int)(Ratio * 0x8000); + + int[] Output = new int[NewSamplesCount * 2]; + + short[] Lut; + + if (Step > 0xaaaa) + { + Lut = CurveLut0; + } + else if (Step <= 0x8000) + { + Lut = CurveLut1; + } + else + { + Lut = CurveLut2; + } + + int InOffs = 0; + + for (int OutOffs = 0; OutOffs < Output.Length; OutOffs += 2) + { + int LutIndex = (FracPart >> 8) * 4; + + int Sample0 = Buffer[(InOffs + 0) * 2 + 0] * Lut[LutIndex + 0] + + Buffer[(InOffs + 1) * 2 + 0] * Lut[LutIndex + 1] + + Buffer[(InOffs + 2) * 2 + 0] * Lut[LutIndex + 2] + + Buffer[(InOffs + 3) * 2 + 0] * Lut[LutIndex + 3]; + + int Sample1 = Buffer[(InOffs + 0) * 2 + 1] * Lut[LutIndex + 0] + + Buffer[(InOffs + 1) * 2 + 1] * Lut[LutIndex + 1] + + Buffer[(InOffs + 2) * 2 + 1] * Lut[LutIndex + 2] + + Buffer[(InOffs + 3) * 2 + 1] * Lut[LutIndex + 3]; + + int NewOffset = FracPart + Step; + + InOffs += NewOffset >> 15; + + FracPart = NewOffset & 0x7fff; + + Output[OutOffs + 0] = Sample0 >> 15; + Output[OutOffs + 1] = Sample1 >> 15; + } + + return Output; + } + } +}
\ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/UpdateDataHeader.cs b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/UpdateDataHeader.cs new file mode 100644 index 00000000..a71e865d --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/UpdateDataHeader.cs @@ -0,0 +1,22 @@ +namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer +{ + struct UpdateDataHeader + { + public int Revision; + public int BehaviorSize; + public int MemoryPoolSize; + public int VoiceSize; + public int VoiceResourceSize; + public int EffectSize; + public int MixeSize; + public int SinkSize; + public int PerformanceManagerSize; + public int Unknown24; + public int Unknown28; + public int Unknown2C; + public int Unknown30; + public int Unknown34; + public int Unknown38; + public int TotalSize; + } +} diff --git a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/VoiceChannelResourceIn.cs b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/VoiceChannelResourceIn.cs new file mode 100644 index 00000000..2a6f424f --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/VoiceChannelResourceIn.cs @@ -0,0 +1,10 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer +{ + [StructLayout(LayoutKind.Sequential, Size = 0x70, Pack = 1)] + struct VoiceChannelResourceIn + { + //??? + } +} diff --git a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/VoiceContext.cs b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/VoiceContext.cs new file mode 100644 index 00000000..bee574ff --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/VoiceContext.cs @@ -0,0 +1,188 @@ +using ChocolArm64.Memory; +using Ryujinx.Audio.Adpcm; +using System; + +namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer +{ + class VoiceContext + { + private bool Acquired; + private bool BufferReload; + + private int ResamplerFracPart; + + private int BufferIndex; + private int Offset; + + public int SampleRate; + public int ChannelsCount; + + public float Volume; + + public PlayState PlayState; + + public SampleFormat SampleFormat; + + public AdpcmDecoderContext AdpcmCtx; + + public WaveBuffer[] WaveBuffers; + + public VoiceOut OutStatus; + + private int[] Samples; + + public bool Playing => Acquired && PlayState == PlayState.Playing; + + public VoiceContext() + { + WaveBuffers = new WaveBuffer[4]; + } + + public void SetAcquireState(bool NewState) + { + if (Acquired && !NewState) + { + //Release. + Reset(); + } + + Acquired = NewState; + } + + private void Reset() + { + BufferReload = true; + + BufferIndex = 0; + Offset = 0; + + OutStatus.PlayedSamplesCount = 0; + OutStatus.PlayedWaveBuffersCount = 0; + OutStatus.VoiceDropsCount = 0; + } + + public int[] GetBufferData(AMemory Memory, int MaxSamples, out int SamplesCount) + { + if (!Playing) + { + SamplesCount = 0; + + return null; + } + + if (BufferReload) + { + BufferReload = false; + + UpdateBuffer(Memory); + } + + WaveBuffer Wb = WaveBuffers[BufferIndex]; + + int MaxSize = Samples.Length - Offset; + + int Size = MaxSamples * AudioConsts.HostChannelsCount; + + if (Size > MaxSize) + { + Size = MaxSize; + } + + int[] Output = new int[Size]; + + Array.Copy(Samples, Offset, Output, 0, Size); + + SamplesCount = Size / AudioConsts.HostChannelsCount; + + OutStatus.PlayedSamplesCount += SamplesCount; + + Offset += Size; + + if (Offset == Samples.Length) + { + Offset = 0; + + if (Wb.Looping == 0) + { + SetBufferIndex((BufferIndex + 1) & 3); + } + + OutStatus.PlayedWaveBuffersCount++; + + if (Wb.LastBuffer != 0) + { + PlayState = PlayState.Paused; + } + } + + return Output; + } + + private void UpdateBuffer(AMemory Memory) + { + //TODO: Implement conversion for formats other + //than interleaved stereo (2 channels). + //As of now, it assumes that HostChannelsCount == 2. + WaveBuffer Wb = WaveBuffers[BufferIndex]; + + if (SampleFormat == SampleFormat.PcmInt16) + { + int SamplesCount = (int)(Wb.Size / (sizeof(short) * ChannelsCount)); + + Samples = new int[SamplesCount * AudioConsts.HostChannelsCount]; + + if (ChannelsCount == 1) + { + for (int Index = 0; Index < SamplesCount; Index++) + { + short Sample = Memory.ReadInt16(Wb.Position + Index * 2); + + Samples[Index * 2 + 0] = Sample; + Samples[Index * 2 + 1] = Sample; + } + } + else + { + for (int Index = 0; Index < SamplesCount * 2; Index++) + { + Samples[Index] = Memory.ReadInt16(Wb.Position + Index * 2); + } + } + } + else if (SampleFormat == SampleFormat.Adpcm) + { + byte[] Buffer = Memory.ReadBytes(Wb.Position, Wb.Size); + + Samples = AdpcmDecoder.Decode(Buffer, AdpcmCtx); + } + else + { + throw new InvalidOperationException(); + } + + if (SampleRate != AudioConsts.HostSampleRate) + { + //TODO: We should keep the frames being discarded (see the 4 below) + //on a buffer and include it on the next samples buffer, to allow + //the resampler to do seamless interpolation between wave buffers. + int SamplesCount = Samples.Length / AudioConsts.HostChannelsCount; + + SamplesCount = Math.Max(SamplesCount - 4, 0); + + Samples = Resampler.Resample2Ch( + Samples, + SampleRate, + AudioConsts.HostSampleRate, + SamplesCount, + ref ResamplerFracPart); + } + } + + public void SetBufferIndex(int Index) + { + BufferIndex = Index & 3; + + BufferReload = true; + } + } +} diff --git a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/VoiceIn.cs b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/VoiceIn.cs new file mode 100644 index 00000000..fc83b65b --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/VoiceIn.cs @@ -0,0 +1,49 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer +{ + [StructLayout(LayoutKind.Sequential, Size = 0x170, Pack = 1)] + struct VoiceIn + { + public int VoiceSlot; + public int NodeId; + + public byte FirstUpdate; + public byte Acquired; + + public PlayState PlayState; + + public SampleFormat SampleFormat; + + public int SampleRate; + + public int Priority; + + public int Unknown14; + + public int ChannelsCount; + + public float Pitch; + public float Volume; + + public BiquadFilter BiquadFilter0; + public BiquadFilter BiquadFilter1; + + public int AppendedWaveBuffersCount; + + public int BaseWaveBufferIndex; + + public int Unknown44; + + public long AdpcmCoeffsPosition; + public long AdpcmCoeffsSize; + + public int VoiceDestination; + public int Padding; + + public WaveBuffer WaveBuffer0; + public WaveBuffer WaveBuffer1; + public WaveBuffer WaveBuffer2; + public WaveBuffer WaveBuffer3; + } +} diff --git a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/VoiceOut.cs b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/VoiceOut.cs new file mode 100644 index 00000000..6551acdb --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/VoiceOut.cs @@ -0,0 +1,12 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer +{ + [StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 4)] + struct VoiceOut + { + public long PlayedSamplesCount; + public int PlayedWaveBuffersCount; + public int VoiceDropsCount; //? + } +} diff --git a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/WaveBuffer.cs b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/WaveBuffer.cs new file mode 100644 index 00000000..bb188877 --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/WaveBuffer.cs @@ -0,0 +1,20 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer +{ + [StructLayout(LayoutKind.Sequential, Size = 0x38, Pack = 1)] + struct WaveBuffer + { + public long Position; + public long Size; + public int FirstSampleOffset; + public int LastSampleOffset; + public byte Looping; + public byte LastBuffer; + public short Unknown1A; + public int Unknown1C; + public long AdpcmLoopContextPosition; + public long AdpcmLoopContextSize; + public long Unknown30; + } +} |
