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authorAc_K <Acoustik666@gmail.com>2019-09-10 11:55:28 +0200
committerThomas Guillemard <me@thog.eu>2019-09-10 11:55:28 +0200
commit0e93a510307c1e50a8916fadcc3f52015a6d4cc2 (patch)
treec7d929861c0a86b02ae800e157e84b8c46460774 /Ryujinx.HLE/HOS/Services/Arp
parent1ff89d6482a6ec907bb983c1d2bc473bea546367 (diff)
bcat:u: Implement EnumerateDeliveryCacheDirectory (#768)
* bcat:u: Implement EnumerateDeliveryCacheDirectory Basic implementation `EnumerateDeliveryCacheDirectory` call to `IDeliveryCacheStorageService` according to RE. (close #622) I've added some comments in the whole service for when we'll implement a real bcat implementation. For now, all games who use it isn't playable because of GPU. * Use Array instead of List * Add ApplicationLaunchPropertyHelper * Fix helper * Fix helper 2 * Fix ApplicationLaunchProperty Default * Fix ApplicationLaunchProperty 2 * Fix folder
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Arp')
-rw-r--r--Ryujinx.HLE/HOS/Services/Arp/ApplicationLaunchProperty.cs11
1 files changed, 0 insertions, 11 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Arp/ApplicationLaunchProperty.cs b/Ryujinx.HLE/HOS/Services/Arp/ApplicationLaunchProperty.cs
deleted file mode 100644
index 16ffea0b..00000000
--- a/Ryujinx.HLE/HOS/Services/Arp/ApplicationLaunchProperty.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-namespace Ryujinx.HLE.HOS.Services.Arp
-{
- class ApplicationLaunchProperty
- {
- public long TitleId;
- public int Version;
- public byte BaseGameStorageId;
- public byte UpdateGameStorageId;
- public short Padding;
- }
-} \ No newline at end of file