diff options
| author | Alex Barney <thealexbarney@gmail.com> | 2018-10-30 19:43:02 -0600 |
|---|---|---|
| committer | gdkchan <gab.dark.100@gmail.com> | 2018-10-30 22:43:02 -0300 |
| commit | 9cb57fb4bb3bbae0ae052a5af4a96a49fc5d864d (patch) | |
| tree | 0c97425aeb311c142bc92a6fcc503cb2c07d4376 /Ryujinx.HLE/HOS/Kernel/SvcThreadSync.cs | |
| parent | 5a87e58183578f5b84ca8d01cbb76aed11820f78 (diff) | |
Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)
* Change naming convention for Ryujinx project
* Change naming convention for ChocolArm64 project
* Fix NaN
* Remove unneeded this. from Ryujinx project
* Adjust naming from new PRs
* Name changes based on feedback
* How did this get removed?
* Rebasing fix
* Change FP enum case
* Remove prefix from ChocolArm64 classes - Part 1
* Remove prefix from ChocolArm64 classes - Part 2
* Fix alignment from last commit's renaming
* Rename namespaces
* Rename stragglers
* Fix alignment
* Rename OpCode class
* Missed a few
* Adjust alignment
Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel/SvcThreadSync.cs')
| -rw-r--r-- | Ryujinx.HLE/HOS/Kernel/SvcThreadSync.cs | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/Ryujinx.HLE/HOS/Kernel/SvcThreadSync.cs b/Ryujinx.HLE/HOS/Kernel/SvcThreadSync.cs index 73719c19..318bd290 100644 --- a/Ryujinx.HLE/HOS/Kernel/SvcThreadSync.cs +++ b/Ryujinx.HLE/HOS/Kernel/SvcThreadSync.cs @@ -8,7 +8,7 @@ namespace Ryujinx.HLE.HOS.Kernel { partial class SvcHandler { - private void SvcWaitSynchronization(AThreadState ThreadState) + private void SvcWaitSynchronization(CpuThreadState ThreadState) { long HandlesPtr = (long)ThreadState.X1; int HandlesCount = (int)ThreadState.X2; @@ -65,7 +65,7 @@ namespace Ryujinx.HLE.HOS.Kernel ThreadState.X1 = (uint)HndIndex | High; } - private void SvcCancelSynchronization(AThreadState ThreadState) + private void SvcCancelSynchronization(CpuThreadState ThreadState) { int ThreadHandle = (int)ThreadState.X0; @@ -87,7 +87,7 @@ namespace Ryujinx.HLE.HOS.Kernel ThreadState.X0 = 0; } - private void SvcArbitrateLock(AThreadState ThreadState) + private void SvcArbitrateLock(CpuThreadState ThreadState) { int OwnerHandle = (int)ThreadState.X0; long MutexAddress = (long)ThreadState.X1; @@ -131,7 +131,7 @@ namespace Ryujinx.HLE.HOS.Kernel ThreadState.X0 = (ulong)Result; } - private void SvcArbitrateUnlock(AThreadState ThreadState) + private void SvcArbitrateUnlock(CpuThreadState ThreadState) { long MutexAddress = (long)ThreadState.X0; @@ -165,7 +165,7 @@ namespace Ryujinx.HLE.HOS.Kernel ThreadState.X0 = (ulong)Result; } - private void SvcWaitProcessWideKeyAtomic(AThreadState ThreadState) + private void SvcWaitProcessWideKeyAtomic(CpuThreadState ThreadState) { long MutexAddress = (long)ThreadState.X0; long CondVarAddress = (long)ThreadState.X1; @@ -218,7 +218,7 @@ namespace Ryujinx.HLE.HOS.Kernel ThreadState.X0 = (ulong)Result; } - private void SvcSignalProcessWideKey(AThreadState ThreadState) + private void SvcSignalProcessWideKey(CpuThreadState ThreadState) { long Address = (long)ThreadState.X0; int Count = (int)ThreadState.X1; @@ -232,7 +232,7 @@ namespace Ryujinx.HLE.HOS.Kernel ThreadState.X0 = 0; } - private void SvcWaitForAddress(AThreadState ThreadState) + private void SvcWaitForAddress(CpuThreadState ThreadState) { long Address = (long)ThreadState.X0; ArbitrationType Type = (ArbitrationType)ThreadState.X1; @@ -292,7 +292,7 @@ namespace Ryujinx.HLE.HOS.Kernel ThreadState.X0 = (ulong)Result; } - private void SvcSignalToAddress(AThreadState ThreadState) + private void SvcSignalToAddress(CpuThreadState ThreadState) { long Address = (long)ThreadState.X0; SignalType Type = (SignalType)ThreadState.X1; |
