diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2018-09-19 12:16:20 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-09-19 12:16:20 -0300 |
| commit | 99b2692425ff4045f103cde0745624b9b41d6fe6 (patch) | |
| tree | 3d41d69a65257f5dd6000b3b85d97e10904ed29e /Ryujinx.HLE/HOS/Kernel/SvcThread.cs | |
| parent | fae097408e5ef28848e97022766017e540b0da37 (diff) | |
Fix performance regression caused by the new scheduler changes (#422)
* Call interrupt less often, remove some leftovers from the old scheduler code
* Remove unneeded attribute
Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel/SvcThread.cs')
| -rw-r--r-- | Ryujinx.HLE/HOS/Kernel/SvcThread.cs | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/Ryujinx.HLE/HOS/Kernel/SvcThread.cs b/Ryujinx.HLE/HOS/Kernel/SvcThread.cs index aa6e551b..dc296b06 100644 --- a/Ryujinx.HLE/HOS/Kernel/SvcThread.cs +++ b/Ryujinx.HLE/HOS/Kernel/SvcThread.cs @@ -81,8 +81,6 @@ namespace Ryujinx.HLE.HOS.Kernel CurrentThread.Exit(); System.Scheduler.StopThread(CurrentThread); - - System.Scheduler.CoreContexts[CurrentThread.CurrentCore].RemoveThread(CurrentThread); } private void SvcSleepThread(AThreadState ThreadState) |
