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| author | gdkchan <gab.dark.100@gmail.com> | 2021-06-24 19:54:50 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-06-25 00:54:50 +0200 |
| commit | ed2f5ede0f8d8f58390745f5e237bbfea36397fe (patch) | |
| tree | a197861cf93d1e279a288fe0be32aa43cae5cb9a /Ryujinx.HLE/HOS/Kernel/Process/IProcessContextFactory.cs | |
| parent | eac659e37bf2ad8398a959c91f7b30017e4ad7f3 (diff) | |
Fix texture sampling with depth compare and LOD level or bias (#2404)
* Fix texture sampling with depth compare and LOD level or bias
* Shader cache version bump
* nit: Sorting
Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel/Process/IProcessContextFactory.cs')
0 files changed, 0 insertions, 0 deletions
