diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2018-11-28 20:18:09 -0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-11-28 20:18:09 -0200 |
| commit | 00579927e43bf55ee06ae02933c1e755fb4120eb (patch) | |
| tree | 0fd06db7b28e0accf87b465ec6f4dc74691febab /Ryujinx.HLE/HOS/Kernel/KRecursiveLock.cs | |
| parent | e7fe7d724778535f8eff390abef54274a343c0b7 (diff) | |
Better process implementation (#491)
* Initial implementation of KProcess
* Some improvements to the memory manager, implement back guest stack trace printing
* Better GetInfo implementation, improve checking in some places with information from process capabilities
* Allow the cpu to read/write from the correct memory locations for accesses crossing a page boundary
* Change long -> ulong for address/size on memory related methods to avoid unnecessary casts
* Attempt at implementing ldr:ro with new KProcess
* Allow BSS with size 0 on ldr:ro
* Add checking for memory block slab heap usage, return errors if full, exit gracefully
* Use KMemoryBlockSize const from KMemoryManager
* Allow all methods to read from non-contiguous locations
* Fix for TransactParcelAuto
* Address PR feedback, additionally fix some small issues related to the KIP loader and implement SVCs GetProcessId, GetProcessList, GetSystemInfo, CreatePort and ManageNamedPort
* Fix wrong check for source pages count from page list on MapPhysicalMemory
* Fix some issues with UnloadNro on ldr:ro
Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel/KRecursiveLock.cs')
| -rw-r--r-- | Ryujinx.HLE/HOS/Kernel/KRecursiveLock.cs | 93 |
1 files changed, 0 insertions, 93 deletions
diff --git a/Ryujinx.HLE/HOS/Kernel/KRecursiveLock.cs b/Ryujinx.HLE/HOS/Kernel/KRecursiveLock.cs deleted file mode 100644 index 30c1a880..00000000 --- a/Ryujinx.HLE/HOS/Kernel/KRecursiveLock.cs +++ /dev/null @@ -1,93 +0,0 @@ -using ChocolArm64; -using System.Threading; - -namespace Ryujinx.HLE.HOS.Kernel -{ - class KRecursiveLock - { - private Horizon System; - - public object LockObj { get; private set; } - - private int RecursionCount; - - public KRecursiveLock(Horizon System) - { - this.System = System; - - LockObj = new object(); - } - - public void Lock() - { - Monitor.Enter(LockObj); - - RecursionCount++; - } - - public void Unlock() - { - if (RecursionCount == 0) - { - return; - } - - bool DoContextSwitch = false; - - if (--RecursionCount == 0) - { - if (System.Scheduler.ThreadReselectionRequested) - { - System.Scheduler.SelectThreads(); - } - - Monitor.Exit(LockObj); - - if (System.Scheduler.MultiCoreScheduling) - { - lock (System.Scheduler.CoreContexts) - { - for (int Core = 0; Core < KScheduler.CpuCoresCount; Core++) - { - KCoreContext CoreContext = System.Scheduler.CoreContexts[Core]; - - if (CoreContext.ContextSwitchNeeded) - { - CpuThread CurrentHleThread = CoreContext.CurrentThread?.Context; - - if (CurrentHleThread == null) - { - //Nothing is running, we can perform the context switch immediately. - CoreContext.ContextSwitch(); - } - else if (CurrentHleThread.IsCurrentThread()) - { - //Thread running on the current core, context switch will block. - DoContextSwitch = true; - } - else - { - //Thread running on another core, request a interrupt. - CurrentHleThread.RequestInterrupt(); - } - } - } - } - } - else - { - DoContextSwitch = true; - } - } - else - { - Monitor.Exit(LockObj); - } - - if (DoContextSwitch) - { - System.Scheduler.ContextSwitch(); - } - } - } -}
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