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authorgdkchan <gab.dark.100@gmail.com>2020-12-01 20:23:43 -0300
committerGitHub <noreply@github.com>2020-12-02 00:23:43 +0100
commitcf6cd714884c41e9550757e364c2f4f5b04fc7f3 (patch)
treebea748b4d1a350e5b8075d63ec9d39d49693829d /Ryujinx.HLE/HOS/Kernel/Ipc/KSession.cs
parent461c24092ae6e148d896c18aa3e86220c89981f8 (diff)
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel * Fix for applet transfer memory + some nits * Keep handles if possible to avoid server handle table exhaustion * Fix IPC ZeroFill bug * am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0 * Make it exit properly * Make ServiceNotImplementedException show the full message again * Allow yielding execution to avoid starving other threads * Only wait if active * Merge IVirtualMemoryManager and IAddressSpaceManager * Fix Ro loading data from the wrong process Co-authored-by: Thog <me@thog.eu>
Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel/Ipc/KSession.cs')
-rw-r--r--Ryujinx.HLE/HOS/Kernel/Ipc/KSession.cs15
1 files changed, 1 insertions, 14 deletions
diff --git a/Ryujinx.HLE/HOS/Kernel/Ipc/KSession.cs b/Ryujinx.HLE/HOS/Kernel/Ipc/KSession.cs
index 4b5886a9..d614857c 100644
--- a/Ryujinx.HLE/HOS/Kernel/Ipc/KSession.cs
+++ b/Ryujinx.HLE/HOS/Kernel/Ipc/KSession.cs
@@ -4,7 +4,7 @@ using System;
namespace Ryujinx.HLE.HOS.Kernel.Ipc
{
- class KSession : KAutoObject, IDisposable
+ class KSession : KAutoObject
{
public KServerSession ServerSession { get; }
public KClientSession ClientSession { get; }
@@ -37,19 +37,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Ipc
}
}
- public void Dispose()
- {
- Dispose(true);
- }
-
- protected virtual void Dispose(bool disposing)
- {
- if (disposing && ClientSession.Service is IDisposable disposableService)
- {
- disposableService.Dispose();
- }
- }
-
protected override void Destroy()
{
if (_hasBeenInitialized)