diff options
| author | Alex Barney <thealexbarney@gmail.com> | 2018-12-06 05:16:24 -0600 |
|---|---|---|
| committer | gdkchan <gab.dark.100@gmail.com> | 2018-12-06 09:16:24 -0200 |
| commit | fb1d9493a3d43f2b86c551682586905a1f0e9ea7 (patch) | |
| tree | d842685ff5bdd45d11d94bd1a45a002b9d532fe7 /Ryujinx.HLE/HOS/Kernel/HleCoreManager.cs | |
| parent | 3615a70cae3f89197fe185dfc5d0a47fa42151d9 (diff) | |
Adjust naming conventions and general refactoring in HLE Project (#527)
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Apply previous refactorings to the merged code
Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel/HleCoreManager.cs')
| -rw-r--r-- | Ryujinx.HLE/HOS/Kernel/HleCoreManager.cs | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/Ryujinx.HLE/HOS/Kernel/HleCoreManager.cs b/Ryujinx.HLE/HOS/Kernel/HleCoreManager.cs index 6a424cf2..04017d6d 100644 --- a/Ryujinx.HLE/HOS/Kernel/HleCoreManager.cs +++ b/Ryujinx.HLE/HOS/Kernel/HleCoreManager.cs @@ -17,49 +17,49 @@ namespace Ryujinx.HLE.HOS.Kernel } } - private ConcurrentDictionary<Thread, PausableThread> Threads; + private ConcurrentDictionary<Thread, PausableThread> _threads; public HleCoreManager() { - Threads = new ConcurrentDictionary<Thread, PausableThread>(); + _threads = new ConcurrentDictionary<Thread, PausableThread>(); } - public void Set(Thread Thread) + public void Set(Thread thread) { - GetThread(Thread).Event.Set(); + GetThread(thread).Event.Set(); } - public void Reset(Thread Thread) + public void Reset(Thread thread) { - GetThread(Thread).Event.Reset(); + GetThread(thread).Event.Reset(); } - public void Wait(Thread Thread) + public void Wait(Thread thread) { - PausableThread PausableThread = GetThread(Thread); + PausableThread pausableThread = GetThread(thread); - if (!PausableThread.IsExiting) + if (!pausableThread.IsExiting) { - PausableThread.Event.WaitOne(); + pausableThread.Event.WaitOne(); } } - public void Exit(Thread Thread) + public void Exit(Thread thread) { - GetThread(Thread).IsExiting = true; + GetThread(thread).IsExiting = true; } - private PausableThread GetThread(Thread Thread) + private PausableThread GetThread(Thread thread) { - return Threads.GetOrAdd(Thread, (Key) => new PausableThread()); + return _threads.GetOrAdd(thread, (key) => new PausableThread()); } - public void RemoveThread(Thread Thread) + public void RemoveThread(Thread thread) { - if (Threads.TryRemove(Thread, out PausableThread PausableThread)) + if (_threads.TryRemove(thread, out PausableThread pausableThread)) { - PausableThread.Event.Set(); - PausableThread.Event.Dispose(); + pausableThread.Event.Set(); + pausableThread.Event.Dispose(); } } } |
