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authorgdkchan <gab.dark.100@gmail.com>2019-01-18 20:26:39 -0200
committerGitHub <noreply@github.com>2019-01-18 20:26:39 -0200
commit22bacc618815170c0d186a82e1ea4558e36b7063 (patch)
tree79b97959481fea1ac301da6d4e9dea9b991ece6f /Ryujinx.HLE/HOS/Kernel/Common/KResourceLimit.cs
parent3731d0ce8412c3c48286c242842bcb4940b4ca6d (diff)
Improve kernel IPC implementation (#550)
* Implement some IPC related kernel SVCs properly * Fix BLZ decompression when the segment also has a uncompressed chunck * Set default cpu core on process start from ProgramLoader, remove debug message * Load process capabilities properly on KIPs * Fix a copy/paste error in UnmapPhysicalMemory64 * Implement smarter switching between old and new IPC system to support the old HLE services implementation without the manual switch * Implement RegisterService on sm and AcceptSession (partial) * Misc fixes and improvements on new IPC methods * Move IPC related SVCs into a separate file, and logging on RegisterService (sm) * Some small fixes related to receive list buffers and error cases * Load NSOs using the correct pool partition * Fix corner case on GetMaskFromMinMax where range is 64, doesn't happen in pratice however * Fix send static buffer copy * Session release, implement closing requests on client disconnect * Implement ConnectToPort SVC * KLightSession init
Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel/Common/KResourceLimit.cs')
-rw-r--r--Ryujinx.HLE/HOS/Kernel/Common/KResourceLimit.cs14
1 files changed, 5 insertions, 9 deletions
diff --git a/Ryujinx.HLE/HOS/Kernel/Common/KResourceLimit.cs b/Ryujinx.HLE/HOS/Kernel/Common/KResourceLimit.cs
index 01bba65f..a7955d7a 100644
--- a/Ryujinx.HLE/HOS/Kernel/Common/KResourceLimit.cs
+++ b/Ryujinx.HLE/HOS/Kernel/Common/KResourceLimit.cs
@@ -4,7 +4,7 @@ using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Kernel.Common
{
- class KResourceLimit
+ class KResourceLimit : KAutoObject
{
private const int Time10SecondsMs = 10000;
@@ -18,9 +18,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
private int _waitingThreadsCount;
- private Horizon _system;
-
- public KResourceLimit(Horizon system)
+ public KResourceLimit(Horizon system) : base(system)
{
_current = new long[(int)LimitableResource.Count];
_limit = new long[(int)LimitableResource.Count];
@@ -29,8 +27,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
_lockObj = new object();
_waitingThreads = new LinkedList<KThread>();
-
- _system = system;
}
public bool Reserve(LimitableResource resource, ulong amount)
@@ -61,7 +57,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
{
_waitingThreadsCount++;
- KConditionVariable.Wait(_system, _waitingThreads, _lockObj, timeout);
+ KConditionVariable.Wait(System, _waitingThreads, _lockObj, timeout);
_waitingThreadsCount--;
@@ -94,7 +90,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
Release(resource, amount, amount);
}
- private void Release(LimitableResource resource, long usedAmount, long availableAmount)
+ public void Release(LimitableResource resource, long usedAmount, long availableAmount)
{
int index = GetIndex(resource);
@@ -105,7 +101,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
if (_waitingThreadsCount > 0)
{
- KConditionVariable.NotifyAll(_system, _waitingThreads);
+ KConditionVariable.NotifyAll(System, _waitingThreads);
}
}
}