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| author | gdkchan <gab.dark.100@gmail.com> | 2018-08-16 20:47:36 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-08-16 20:47:36 -0300 |
| commit | 521751795a1c97c0d97f6f8904a3be69b13d3a9d (patch) | |
| tree | 942a05899c40e2de6d92a38b93a494bd96ee64b8 /Ryujinx.HLE/HOS/Kernel/AddressArbiter.cs | |
| parent | 182d716867ae477c2b15a5332430dc2641fa1cc3 (diff) | |
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService
* Remove some unneeded usings
* Remove the Ryujinx.HLE.OsHle.Handles namespace
* Remove hbmenu automatic load on process exit
* Rename Ns to Device, rename Os to System, rename SystemState to State
* Move Exceptions and Utilities out of OsHle
* Rename OsHle to HOS
* Rename OsHle folder to HOS
* IManagerDisplayService and ISystemDisplayService style fixes
* BsdError shouldn't be public
* Add a empty new line before using static
* Remove unused file
* Some style fixes on NPDM
* Exit gracefully when the application is closed
* Code style fixes on IGeneralService
* Add 0x prefix on values printed as hex
* Small improvements on finalization code
* Move ProcessId and ThreadId out of AThreadState
* Rename VFs to FileSystem
* FsAccessHeader shouldn't be public. Also fix file names casing
* More case changes on NPDM
* Remove unused files
* Move using to the correct place on NPDM
* Use properties on KernelAccessControlMmio
* Address PR feedback
Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel/AddressArbiter.cs')
| -rw-r--r-- | Ryujinx.HLE/HOS/Kernel/AddressArbiter.cs | 111 |
1 files changed, 111 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/Kernel/AddressArbiter.cs b/Ryujinx.HLE/HOS/Kernel/AddressArbiter.cs new file mode 100644 index 00000000..d7df0a72 --- /dev/null +++ b/Ryujinx.HLE/HOS/Kernel/AddressArbiter.cs @@ -0,0 +1,111 @@ +using ChocolArm64.Memory; +using ChocolArm64.State; + +using static Ryujinx.HLE.HOS.ErrorCode; + +namespace Ryujinx.HLE.HOS.Kernel +{ + static class AddressArbiter + { + static ulong WaitForAddress(Process Process, AThreadState ThreadState, long Address, ulong Timeout) + { + KThread CurrentThread = Process.GetThread(ThreadState.Tpidr); + + Process.Scheduler.SetReschedule(CurrentThread.ProcessorId); + + CurrentThread.ArbiterWaitAddress = Address; + CurrentThread.ArbiterSignaled = false; + + Process.Scheduler.EnterWait(CurrentThread, NsTimeConverter.GetTimeMs(Timeout)); + + if (!CurrentThread.ArbiterSignaled) + { + return MakeError(ErrorModule.Kernel, KernelErr.Timeout); + } + + return 0; + } + + public static ulong WaitForAddressIfLessThan(Process Process, + AThreadState ThreadState, + AMemory Memory, + long Address, + int Value, + ulong Timeout, + bool ShouldDecrement) + { + Memory.SetExclusive(ThreadState, Address); + + int CurrentValue = Memory.ReadInt32(Address); + + while (true) + { + if (Memory.TestExclusive(ThreadState, Address)) + { + if (CurrentValue < Value) + { + if (ShouldDecrement) + { + Memory.WriteInt32(Address, CurrentValue - 1); + } + + Memory.ClearExclusiveForStore(ThreadState); + } + else + { + Memory.ClearExclusiveForStore(ThreadState); + + return MakeError(ErrorModule.Kernel, KernelErr.InvalidState); + } + + break; + } + + Memory.SetExclusive(ThreadState, Address); + + CurrentValue = Memory.ReadInt32(Address); + } + + if (Timeout == 0) + { + return MakeError(ErrorModule.Kernel, KernelErr.Timeout); + } + + return WaitForAddress(Process, ThreadState, Address, Timeout); + } + + public static ulong WaitForAddressIfEqual(Process Process, + AThreadState ThreadState, + AMemory Memory, + long Address, + int Value, + ulong Timeout) + { + if (Memory.ReadInt32(Address) != Value) + { + return MakeError(ErrorModule.Kernel, KernelErr.InvalidState); + } + + if (Timeout == 0) + { + return MakeError(ErrorModule.Kernel, KernelErr.Timeout); + } + + return WaitForAddress(Process, ThreadState, Address, Timeout); + } + } + + enum ArbitrationType : int + { + WaitIfLessThan, + DecrementAndWaitIfLessThan, + WaitIfEqual + } + + enum SignalType : int + { + Signal, + IncrementAndSignalIfEqual, + ModifyByWaitingCountAndSignalIfEqual + } +} |
