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authorCaian Benedicto <caianbene@gmail.com>2021-10-12 16:54:21 -0300
committerGitHub <noreply@github.com>2021-10-12 21:54:21 +0200
commit380b95bc59e7dc419f89df951cdc086e792cb0ff (patch)
tree59a636b48db991d8e13132d7d3f41464d9b04b24 /Ryujinx.HLE/HOS/Applets/IApplet.cs
parent69093cf2d69490862aff974f170cee63a0016fd0 (diff)
Inline software keyboard without input pop up dialog (#2180)
* Initial implementation * Refactor dynamic text input keys out to facilitate configuration via UI * Fix code styling * Add per applet indirect layer handles * Remove static functions from SoftwareKeyboardRenderer * Remove inline keyboard reset delay * Remove inline keyboard V2 responses * Add inline keyboard soft-lock recovering * Add comments * Forward accept and cancel key names to the keyboard and add soft-lock prevention line * Add dummy window to handle paste events * Rework inline keyboard state machine and graphics * Implement IHostUiHandler interfaces on headless WindowBase class * Add inline keyboard assets * Fix coding style * Fix coding style * Change mode cycling shortcut to F6 * Fix invalid calc size error in games using extended calc * Remove unnecessary namespaces
Diffstat (limited to 'Ryujinx.HLE/HOS/Applets/IApplet.cs')
-rw-r--r--Ryujinx.HLE/HOS/Applets/IApplet.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/Applets/IApplet.cs b/Ryujinx.HLE/HOS/Applets/IApplet.cs
index a29eeb84..224d6787 100644
--- a/Ryujinx.HLE/HOS/Applets/IApplet.cs
+++ b/Ryujinx.HLE/HOS/Applets/IApplet.cs
@@ -1,4 +1,6 @@
using Ryujinx.HLE.HOS.Services.Am.AppletAE;
+using Ryujinx.HLE.Ui;
+using Ryujinx.Memory;
using System;
using System.Runtime.InteropServices;
@@ -13,6 +15,11 @@ namespace Ryujinx.HLE.HOS.Applets
ResultCode GetResult();
+ bool DrawTo(RenderingSurfaceInfo surfaceInfo, IVirtualMemoryManager destination, ulong position)
+ {
+ return false;
+ }
+
static T ReadStruct<T>(ReadOnlySpan<byte> data) where T : unmanaged
{
return MemoryMarshal.Cast<byte, T>(data)[0];