diff options
| author | mageven <62494521+mageven@users.noreply.github.com> | 2020-08-24 02:24:11 +0530 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-08-23 22:54:11 +0200 |
| commit | 27179d02180396750cc2ea08ac1e2cc5a91a8763 (patch) | |
| tree | d9fb3e03f4553b0aad2c9dec7e74e38f864e199c /Ryujinx.HLE/HOS/Applets/Controller/ControllerApplet.cs | |
| parent | 01ff648bdf46b85409d1a834987a69150de7adb9 (diff) | |
Improve multi-controller support in HID and Controller Applet (#1453)
* Initial commit
Enable proper LED patterns
Toggle Hotkeys only on focus
Ignore Handheld on Docked mode
Remove PrimaryController
Validate NpadIdType
Rewrite NpadDevices to process config in update loop
Cleanup
* Notify in log periodically when no matched controllers
* Remove duplicate StructArrayHelpers in favor of Common.Memory
Fix struct padding CS0169 warns in Touchscreen
* Remove GTK markup from Controller Applet
Use IList instead of List
Explicit list capacity in 1ms loop
Fix formatting
* Restrict ControllerWindow to show valid controller types
Add selected player name to ControllerWindow title
* ControllerWindow: Fix controller type initial value
NpadDevices: Simplify default battery charge
* Address AcK's comments
Use explicit types and fix formatting
* Remove HashSet for SupportedPlayers
Fixes potential exceptions due to race
* Fix ControllerSupportArg struct packing
Also comes with two revisions of struct for 4/8 players max.
Diffstat (limited to 'Ryujinx.HLE/HOS/Applets/Controller/ControllerApplet.cs')
| -rw-r--r-- | Ryujinx.HLE/HOS/Applets/Controller/ControllerApplet.cs | 48 |
1 files changed, 36 insertions, 12 deletions
diff --git a/Ryujinx.HLE/HOS/Applets/Controller/ControllerApplet.cs b/Ryujinx.HLE/HOS/Applets/Controller/ControllerApplet.cs index 39503157..4f806225 100644 --- a/Ryujinx.HLE/HOS/Applets/Controller/ControllerApplet.cs +++ b/Ryujinx.HLE/HOS/Applets/Controller/ControllerApplet.cs @@ -32,7 +32,7 @@ namespace Ryujinx.HLE.HOS.Applets byte[] controllerSupportArgPrivate = _normalSession.Pop(); ControllerSupportArgPrivate privateArg = IApplet.ReadStruct<ControllerSupportArgPrivate>(controllerSupportArgPrivate); - Logger.Stub?.PrintStub(LogClass.ServiceHid, $"ControllerApplet ArgPriv {privateArg.PrivateSize} {privateArg.ArgSize} {privateArg.Mode}" + + Logger.Stub?.PrintStub(LogClass.ServiceHid, $"ControllerApplet ArgPriv {privateArg.PrivateSize} {privateArg.ArgSize} {privateArg.Mode} " + $"HoldType:{(NpadJoyHoldType)privateArg.NpadJoyHoldType} StyleSets:{(ControllerType)privateArg.NpadStyleSet}"); if (privateArg.Mode != ControllerSupportMode.ShowControllerSupport) @@ -47,33 +47,57 @@ namespace Ryujinx.HLE.HOS.Applets ControllerSupportArgHeader argHeader; - if (privateArg.ArgSize == Marshal.SizeOf<ControllerSupportArg>()) + if (privateArg.ArgSize == Marshal.SizeOf<ControllerSupportArgV7>()) { - ControllerSupportArg arg = IApplet.ReadStruct<ControllerSupportArg>(controllerSupportArg); + ControllerSupportArgV7 arg = IApplet.ReadStruct<ControllerSupportArgV7>(controllerSupportArg); argHeader = arg.Header; + + Logger.Stub?.PrintStub(LogClass.ServiceHid, $"ControllerSupportArg Version 7 EnableExplainText={arg.EnableExplainText != 0}"); + // Read enable text here? + } + else if (privateArg.ArgSize == Marshal.SizeOf<ControllerSupportArgVPre7>()) + { + ControllerSupportArgVPre7 arg = IApplet.ReadStruct<ControllerSupportArgVPre7>(controllerSupportArg); + argHeader = arg.Header; + + Logger.Stub?.PrintStub(LogClass.ServiceHid, $"ControllerSupportArg Version Pre-7 EnableExplainText={arg.EnableExplainText != 0}"); // Read enable text here? } else { - Logger.Stub?.PrintStub(LogClass.ServiceHid, $"Unknown revision of ControllerSupportArg."); + Logger.Stub?.PrintStub(LogClass.ServiceHid, $"ControllerSupportArg Version Unknown"); argHeader = IApplet.ReadStruct<ControllerSupportArgHeader>(controllerSupportArg); // Read just the header } - Logger.Stub?.PrintStub(LogClass.ServiceHid, $"ControllerApplet Arg {argHeader.PlayerCountMin} {argHeader.PlayerCountMax} {argHeader.EnableTakeOverConnection} {argHeader.EnableSingleMode}"); + int playerMin = argHeader.PlayerCountMin; + int playerMax = argHeader.PlayerCountMax; + + Logger.Stub?.PrintStub(LogClass.ServiceHid, $"ControllerApplet Arg {playerMin} {playerMax} {argHeader.EnableTakeOverConnection} {argHeader.EnableSingleMode}"); - // Currently, the only purpose of this applet is to help - // choose the primary input controller for the game - // TODO: Ideally should hook back to HID.Controller. When applet is called, can choose appropriate controller and attach to appropriate id. - if (argHeader.PlayerCountMin > 1) + int configuredCount = 0; + PlayerIndex primaryIndex = PlayerIndex.Unknown; + while (!_system.Device.Hid.Npads.Validate(playerMin, playerMax, (ControllerType)privateArg.NpadStyleSet, out configuredCount, out primaryIndex)) { - Logger.Warning?.Print(LogClass.ServiceHid, "More than one controller was requested."); + ControllerAppletUiArgs uiArgs = new ControllerAppletUiArgs + { + PlayerCountMin = playerMin, + PlayerCountMax = playerMax, + SupportedStyles = (ControllerType)privateArg.NpadStyleSet, + SupportedPlayers = _system.Device.Hid.Npads.GetSupportedPlayers(), + IsDocked = _system.State.DockedMode + }; + + if (!_system.Device.UiHandler.DisplayMessageDialog(uiArgs)) + { + break; + } } ControllerSupportResultInfo result = new ControllerSupportResultInfo { - PlayerCount = 1, - SelectedId = (uint)GetNpadIdTypeFromIndex(_system.Device.Hid.Npads.PrimaryController) + PlayerCount = (sbyte)configuredCount, + SelectedId = (uint)GetNpadIdTypeFromIndex(primaryIndex) }; Logger.Stub?.PrintStub(LogClass.ServiceHid, $"ControllerApplet ReturnResult {result.PlayerCount} {result.SelectedId}"); |
