diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2018-07-19 02:30:21 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-07-19 02:30:21 -0300 |
| commit | 60f2198a1e8e61fe1cfb8da30a6afcd86a672a85 (patch) | |
| tree | be608a9f483e751d6d4bf4d9037048c94d495b0d /Ryujinx.HLE/Gpu/Texture/TextureReader.cs | |
| parent | 8b685b12f0b7a901139999dff17b24b049b9084b (diff) | |
Support deswizzle of sparse tiled textures and some frame buffer fixes (#275)
* Attempt to support deswizzle of sparse tiled textures
* Use correct frame buffer and viewport sizes, started to clean up the copy engine
* Correct texture width alignment
* Use Scale/Translate registers to calculate viewport rect
* Allow texture copy between frame buffers
Diffstat (limited to 'Ryujinx.HLE/Gpu/Texture/TextureReader.cs')
| -rw-r--r-- | Ryujinx.HLE/Gpu/Texture/TextureReader.cs | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/Ryujinx.HLE/Gpu/Texture/TextureReader.cs b/Ryujinx.HLE/Gpu/Texture/TextureReader.cs index 26129877..350ab825 100644 --- a/Ryujinx.HLE/Gpu/Texture/TextureReader.cs +++ b/Ryujinx.HLE/Gpu/Texture/TextureReader.cs @@ -56,7 +56,7 @@ namespace Ryujinx.HLE.Gpu.Texture byte[] Output = new byte[Width * Height]; - ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 1); + ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, 1, 1); (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition( Memory, @@ -89,7 +89,7 @@ namespace Ryujinx.HLE.Gpu.Texture byte[] Output = new byte[Width * Height * 2]; - ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 2); + ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, 1, 2); (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition( Memory, @@ -127,7 +127,7 @@ namespace Ryujinx.HLE.Gpu.Texture byte[] Output = new byte[Width * Height * 2]; - ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 2); + ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, 1, 2); (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition( Memory, @@ -164,7 +164,7 @@ namespace Ryujinx.HLE.Gpu.Texture byte[] Output = new byte[Width * Height * 2]; - ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 2); + ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, 1, 2); (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition( Memory, @@ -197,7 +197,7 @@ namespace Ryujinx.HLE.Gpu.Texture byte[] Output = new byte[Width * Height * 4]; - ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 4); + ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, 1, 4); (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition( Memory, @@ -230,7 +230,7 @@ namespace Ryujinx.HLE.Gpu.Texture byte[] Output = new byte[Width * Height * 8]; - ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 8); + ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, 1, 8); (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition( Memory, @@ -263,7 +263,7 @@ namespace Ryujinx.HLE.Gpu.Texture byte[] Output = new byte[Width * Height * 16]; - ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 16); + ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, 1, 16); (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition( Memory, @@ -298,7 +298,7 @@ namespace Ryujinx.HLE.Gpu.Texture byte[] Output = new byte[Width * Height * 8]; - ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 8); + ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, 4, 8); (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition( Memory, @@ -331,7 +331,7 @@ namespace Ryujinx.HLE.Gpu.Texture byte[] Output = new byte[Width * Height * 16]; - ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 16); + ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, BlockWidth, 16); (AMemory CpuMem, long Position) = TextureHelper.GetMemoryAndPosition( Memory, |
