diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2018-07-14 13:08:39 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-07-14 13:08:39 -0300 |
| commit | 2f37583ab3b49aa5064a72c8d3b4e8245ebb6b5b (patch) | |
| tree | 08797d8b190c33cb942f96fb70fc5b18b995909c /Ryujinx.HLE/Gpu/Texture/TextureHelper.cs | |
| parent | 494f8f0248e7daf3fdfb89a6d90f1598232b6a87 (diff) | |
Some small shader related fixes (#258)
* Some small shader related fixes
* Address PR feedback
Diffstat (limited to 'Ryujinx.HLE/Gpu/Texture/TextureHelper.cs')
| -rw-r--r-- | Ryujinx.HLE/Gpu/Texture/TextureHelper.cs | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/Ryujinx.HLE/Gpu/Texture/TextureHelper.cs b/Ryujinx.HLE/Gpu/Texture/TextureHelper.cs index 6b9a3063..c0749d6a 100644 --- a/Ryujinx.HLE/Gpu/Texture/TextureHelper.cs +++ b/Ryujinx.HLE/Gpu/Texture/TextureHelper.cs @@ -62,67 +62,67 @@ namespace Ryujinx.HLE.Gpu.Texture { return CompressedTextureSize(Texture.Width, Texture.Height, 4, 4, 16); } - + case GalTextureFormat.Astc2D5x5: { return CompressedTextureSize(Texture.Width, Texture.Height, 5, 5, 16); } - + case GalTextureFormat.Astc2D6x6: { return CompressedTextureSize(Texture.Width, Texture.Height, 6, 6, 16); } - + case GalTextureFormat.Astc2D8x8: { return CompressedTextureSize(Texture.Width, Texture.Height, 8, 8, 16); } - + case GalTextureFormat.Astc2D10x10: { return CompressedTextureSize(Texture.Width, Texture.Height, 10, 10, 16); } - + case GalTextureFormat.Astc2D12x12: { return CompressedTextureSize(Texture.Width, Texture.Height, 12, 12, 16); } - + case GalTextureFormat.Astc2D5x4: { return CompressedTextureSize(Texture.Width, Texture.Height, 5, 4, 16); } - + case GalTextureFormat.Astc2D6x5: { return CompressedTextureSize(Texture.Width, Texture.Height, 6, 5, 16); } - + case GalTextureFormat.Astc2D8x6: { return CompressedTextureSize(Texture.Width, Texture.Height, 8, 6, 16); } - + case GalTextureFormat.Astc2D10x8: { return CompressedTextureSize(Texture.Width, Texture.Height, 10, 8, 16); } - + case GalTextureFormat.Astc2D12x10: { return CompressedTextureSize(Texture.Width, Texture.Height, 12, 10, 16); } - + case GalTextureFormat.Astc2D8x5: { return CompressedTextureSize(Texture.Width, Texture.Height, 8, 5, 16); } - + case GalTextureFormat.Astc2D10x5: { return CompressedTextureSize(Texture.Width, Texture.Height, 10, 5, 16); } - + case GalTextureFormat.Astc2D10x6: { return CompressedTextureSize(Texture.Width, Texture.Height, 10, 6, 16); @@ -139,7 +139,7 @@ namespace Ryujinx.HLE.Gpu.Texture return W * H * Bpb; } - + public static (AMemory Memory, long Position) GetMemoryAndPosition( IAMemory Memory, long Position) |
