diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2018-06-23 21:39:25 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-06-23 21:39:25 -0300 |
| commit | e7559f128f99058774a8d53aa45213b51c085e76 (patch) | |
| tree | 42d367bfb4248b19cf2ce55439d24437bbbd2ccb /Ryujinx.HLE/Gpu/Memory | |
| parent | 69697957e6406235d512a89d9144c160fe7efbfd (diff) | |
Small OpenGL Renderer refactoring (#177)
* Call OpenGL functions directly, remove the pfifo thread, some refactoring
* Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later)
* Organized the Gpu folder a bit more, renamed a few things, address PR feedback
* Make PerformanceStatistics thread safe
* Remove unused constant
* Use unlimited update rate for better pref
Diffstat (limited to 'Ryujinx.HLE/Gpu/Memory')
| -rw-r--r-- | Ryujinx.HLE/Gpu/Memory/NvGpuBufferType.cs | 9 | ||||
| -rw-r--r-- | Ryujinx.HLE/Gpu/Memory/NvGpuPBEntry.cs | 23 | ||||
| -rw-r--r-- | Ryujinx.HLE/Gpu/Memory/NvGpuPushBuffer.cs | 101 | ||||
| -rw-r--r-- | Ryujinx.HLE/Gpu/Memory/NvGpuVmm.cs | 410 | ||||
| -rw-r--r-- | Ryujinx.HLE/Gpu/Memory/NvGpuVmmCache.cs | 209 |
5 files changed, 752 insertions, 0 deletions
diff --git a/Ryujinx.HLE/Gpu/Memory/NvGpuBufferType.cs b/Ryujinx.HLE/Gpu/Memory/NvGpuBufferType.cs new file mode 100644 index 00000000..7474aa33 --- /dev/null +++ b/Ryujinx.HLE/Gpu/Memory/NvGpuBufferType.cs @@ -0,0 +1,9 @@ +namespace Ryujinx.HLE.Gpu.Memory +{ + enum NvGpuBufferType + { + Index, + Vertex, + Texture + } +}
\ No newline at end of file diff --git a/Ryujinx.HLE/Gpu/Memory/NvGpuPBEntry.cs b/Ryujinx.HLE/Gpu/Memory/NvGpuPBEntry.cs new file mode 100644 index 00000000..aba89e3c --- /dev/null +++ b/Ryujinx.HLE/Gpu/Memory/NvGpuPBEntry.cs @@ -0,0 +1,23 @@ +using System; +using System.Collections.ObjectModel; + +namespace Ryujinx.HLE.Gpu.Memory +{ + struct NvGpuPBEntry + { + public int Method { get; private set; } + + public int SubChannel { get; private set; } + + private int[] m_Arguments; + + public ReadOnlyCollection<int> Arguments => Array.AsReadOnly(m_Arguments); + + public NvGpuPBEntry(int Method, int SubChannel, params int[] Arguments) + { + this.Method = Method; + this.SubChannel = SubChannel; + this.m_Arguments = Arguments; + } + } +}
\ No newline at end of file diff --git a/Ryujinx.HLE/Gpu/Memory/NvGpuPushBuffer.cs b/Ryujinx.HLE/Gpu/Memory/NvGpuPushBuffer.cs new file mode 100644 index 00000000..6121b3e6 --- /dev/null +++ b/Ryujinx.HLE/Gpu/Memory/NvGpuPushBuffer.cs @@ -0,0 +1,101 @@ +using System.Collections.Generic; +using System.IO; + +namespace Ryujinx.HLE.Gpu.Memory +{ + static class NvGpuPushBuffer + { + private enum SubmissionMode + { + Incrementing = 1, + NonIncrementing = 3, + Immediate = 4, + IncrementOnce = 5 + } + + public static NvGpuPBEntry[] Decode(byte[] Data) + { + using (MemoryStream MS = new MemoryStream(Data)) + { + BinaryReader Reader = new BinaryReader(MS); + + List<NvGpuPBEntry> PushBuffer = new List<NvGpuPBEntry>(); + + bool CanRead() => MS.Position + 4 <= MS.Length; + + while (CanRead()) + { + int Packed = Reader.ReadInt32(); + + int Meth = (Packed >> 0) & 0x1fff; + int SubC = (Packed >> 13) & 7; + int Args = (Packed >> 16) & 0x1fff; + int Mode = (Packed >> 29) & 7; + + switch ((SubmissionMode)Mode) + { + case SubmissionMode.Incrementing: + { + for (int Index = 0; Index < Args && CanRead(); Index++, Meth++) + { + PushBuffer.Add(new NvGpuPBEntry(Meth, SubC, Reader.ReadInt32())); + } + + break; + } + + case SubmissionMode.NonIncrementing: + { + int[] Arguments = new int[Args]; + + for (int Index = 0; Index < Arguments.Length; Index++) + { + if (!CanRead()) + { + break; + } + + Arguments[Index] = Reader.ReadInt32(); + } + + PushBuffer.Add(new NvGpuPBEntry(Meth, SubC, Arguments)); + + break; + } + + case SubmissionMode.Immediate: + { + PushBuffer.Add(new NvGpuPBEntry(Meth, SubC, Args)); + + break; + } + + case SubmissionMode.IncrementOnce: + { + if (CanRead()) + { + PushBuffer.Add(new NvGpuPBEntry(Meth, SubC, Reader.ReadInt32())); + } + + if (CanRead() && Args > 1) + { + int[] Arguments = new int[Args - 1]; + + for (int Index = 0; Index < Arguments.Length && CanRead(); Index++) + { + Arguments[Index] = Reader.ReadInt32(); + } + + PushBuffer.Add(new NvGpuPBEntry(Meth + 1, SubC, Arguments)); + } + + break; + } + } + } + + return PushBuffer.ToArray(); + } + } + } +}
\ No newline at end of file diff --git a/Ryujinx.HLE/Gpu/Memory/NvGpuVmm.cs b/Ryujinx.HLE/Gpu/Memory/NvGpuVmm.cs new file mode 100644 index 00000000..36f6406a --- /dev/null +++ b/Ryujinx.HLE/Gpu/Memory/NvGpuVmm.cs @@ -0,0 +1,410 @@ +using ChocolArm64.Memory; +using Ryujinx.Graphics.Gal; +using System.Collections.Concurrent; + +namespace Ryujinx.HLE.Gpu.Memory +{ + class NvGpuVmm : IAMemory, IGalMemory + { + public const long AddrSize = 1L << 40; + + private const int PTLvl0Bits = 14; + private const int PTLvl1Bits = 14; + private const int PTPageBits = 12; + + private const int PTLvl0Size = 1 << PTLvl0Bits; + private const int PTLvl1Size = 1 << PTLvl1Bits; + public const int PageSize = 1 << PTPageBits; + + private const int PTLvl0Mask = PTLvl0Size - 1; + private const int PTLvl1Mask = PTLvl1Size - 1; + public const int PageMask = PageSize - 1; + + private const int PTLvl0Bit = PTPageBits + PTLvl1Bits; + private const int PTLvl1Bit = PTPageBits; + + public AMemory Memory { get; private set; } + + private struct MappedMemory + { + public long Size; + + public MappedMemory(long Size) + { + this.Size = Size; + } + } + + private ConcurrentDictionary<long, MappedMemory> Maps; + + private NvGpuVmmCache Cache; + + private const long PteUnmapped = -1; + private const long PteReserved = -2; + + private long[][] PageTable; + + public NvGpuVmm(AMemory Memory) + { + this.Memory = Memory; + + Maps = new ConcurrentDictionary<long, MappedMemory>(); + + Cache = new NvGpuVmmCache(); + + PageTable = new long[PTLvl0Size][]; + } + + public long Map(long PA, long VA, long Size) + { + lock (PageTable) + { + for (long Offset = 0; Offset < Size; Offset += PageSize) + { + if (GetPte(VA + Offset) != PteReserved) + { + return Map(PA, Size); + } + } + + for (long Offset = 0; Offset < Size; Offset += PageSize) + { + SetPte(VA + Offset, PA + Offset); + } + } + + return VA; + } + + public long Map(long PA, long Size) + { + lock (PageTable) + { + long VA = GetFreePosition(Size); + + if (VA != -1) + { + MappedMemory Map = new MappedMemory(Size); + + Maps.AddOrUpdate(VA, Map, (Key, Old) => Map); + + for (long Offset = 0; Offset < Size; Offset += PageSize) + { + SetPte(VA + Offset, PA + Offset); + } + } + + return VA; + } + } + + public bool Unmap(long VA) + { + if (Maps.TryRemove(VA, out MappedMemory Map)) + { + Free(VA, Map.Size); + + return true; + } + + return false; + } + + public long Reserve(long VA, long Size, long Align) + { + lock (PageTable) + { + for (long Offset = 0; Offset < Size; Offset += PageSize) + { + if (IsPageInUse(VA + Offset)) + { + return Reserve(Size, Align); + } + } + + for (long Offset = 0; Offset < Size; Offset += PageSize) + { + SetPte(VA + Offset, PteReserved); + } + } + + return VA; + } + + public long Reserve(long Size, long Align) + { + lock (PageTable) + { + long Position = GetFreePosition(Size, Align); + + if (Position != -1) + { + for (long Offset = 0; Offset < Size; Offset += PageSize) + { + SetPte(Position + Offset, PteReserved); + } + } + + return Position; + } + } + + public void Free(long VA, long Size) + { + lock (PageTable) + { + for (long Offset = 0; Offset < Size; Offset += PageSize) + { + SetPte(VA + Offset, PteUnmapped); + } + } + } + + private long GetFreePosition(long Size, long Align = 1) + { + long Position = 0; + long FreeSize = 0; + + if (Align < 1) + { + Align = 1; + } + + Align = (Align + PageMask) & ~PageMask; + + while (Position + FreeSize < AddrSize) + { + if (!IsPageInUse(Position + FreeSize)) + { + FreeSize += PageSize; + + if (FreeSize >= Size) + { + return Position; + } + } + else + { + Position += FreeSize + PageSize; + FreeSize = 0; + + long Remainder = Position % Align; + + if (Remainder != 0) + { + Position = (Position - Remainder) + Align; + } + } + } + + return -1; + } + + public long GetPhysicalAddress(long VA) + { + long BasePos = GetPte(VA); + + if (BasePos < 0) + { + return -1; + } + + return BasePos + (VA & PageMask); + } + + public bool IsRegionFree(long VA, long Size) + { + for (long Offset = 0; Offset < Size; Offset += PageSize) + { + if (IsPageInUse(VA + Offset)) + { + return false; + } + } + + return true; + } + + private bool IsPageInUse(long VA) + { + if (VA >> PTLvl0Bits + PTLvl1Bits + PTPageBits != 0) + { + return false; + } + + long L0 = (VA >> PTLvl0Bit) & PTLvl0Mask; + long L1 = (VA >> PTLvl1Bit) & PTLvl1Mask; + + if (PageTable[L0] == null) + { + return false; + } + + return PageTable[L0][L1] != PteUnmapped; + } + + private long GetPte(long Position) + { + long L0 = (Position >> PTLvl0Bit) & PTLvl0Mask; + long L1 = (Position >> PTLvl1Bit) & PTLvl1Mask; + + if (PageTable[L0] == null) + { + return -1; + } + + return PageTable[L0][L1]; + } + + private void SetPte(long Position, long TgtAddr) + { + long L0 = (Position >> PTLvl0Bit) & PTLvl0Mask; + long L1 = (Position >> PTLvl1Bit) & PTLvl1Mask; + + if (PageTable[L0] == null) + { + PageTable[L0] = new long[PTLvl1Size]; + + for (int Index = 0; Index < PTLvl1Size; Index++) + { + PageTable[L0][Index] = PteUnmapped; + } + } + + PageTable[L0][L1] = TgtAddr; + } + + public bool IsRegionModified(long Position, long Size, NvGpuBufferType BufferType) + { + long PA = GetPhysicalAddress(Position); + + return Cache.IsRegionModified(Memory, BufferType, Position, PA, Size); + } + + public byte ReadByte(long Position) + { + Position = GetPhysicalAddress(Position); + + return Memory.ReadByte(Position); + } + + public ushort ReadUInt16(long Position) + { + Position = GetPhysicalAddress(Position); + + return Memory.ReadUInt16(Position); + } + + public uint ReadUInt32(long Position) + { + Position = GetPhysicalAddress(Position); + + return Memory.ReadUInt32(Position); + } + + public ulong ReadUInt64(long Position) + { + Position = GetPhysicalAddress(Position); + + return Memory.ReadUInt64(Position); + } + + public sbyte ReadSByte(long Position) + { + Position = GetPhysicalAddress(Position); + + return Memory.ReadSByte(Position); + } + + public short ReadInt16(long Position) + { + Position = GetPhysicalAddress(Position); + + return Memory.ReadInt16(Position); + } + + public int ReadInt32(long Position) + { + Position = GetPhysicalAddress(Position); + + return Memory.ReadInt32(Position); + } + + public long ReadInt64(long Position) + { + Position = GetPhysicalAddress(Position); + + return Memory.ReadInt64(Position); + } + + public byte[] ReadBytes(long Position, long Size) + { + Position = GetPhysicalAddress(Position); + + return Memory.ReadBytes(Position, Size); + } + + public void WriteByte(long Position, byte Value) + { + Position = GetPhysicalAddress(Position); + + Memory.WriteByte(Position, Value); + } + + public void WriteUInt16(long Position, ushort Value) + { + Position = GetPhysicalAddress(Position); + + Memory.WriteUInt16(Position, Value); + } + + public void WriteUInt32(long Position, uint Value) + { + Position = GetPhysicalAddress(Position); + + Memory.WriteUInt32(Position, Value); + } + + public void WriteUInt64(long Position, ulong Value) + { + Position = GetPhysicalAddress(Position); + + Memory.WriteUInt64(Position, Value); + } + + public void WriteSByte(long Position, sbyte Value) + { + Position = GetPhysicalAddress(Position); + + Memory.WriteSByte(Position, Value); + } + + public void WriteInt16(long Position, short Value) + { + Position = GetPhysicalAddress(Position); + + Memory.WriteInt16(Position, Value); + } + + public void WriteInt32(long Position, int Value) + { + Position = GetPhysicalAddress(Position); + + Memory.WriteInt32(Position, Value); + } + + public void WriteInt64(long Position, long Value) + { + Position = GetPhysicalAddress(Position); + + Memory.WriteInt64(Position, Value); + } + + public void WriteBytes(long Position, byte[] Data) + { + Position = GetPhysicalAddress(Position); + + Memory.WriteBytes(Position, Data); + } + } +}
\ No newline at end of file diff --git a/Ryujinx.HLE/Gpu/Memory/NvGpuVmmCache.cs b/Ryujinx.HLE/Gpu/Memory/NvGpuVmmCache.cs new file mode 100644 index 00000000..c7108f00 --- /dev/null +++ b/Ryujinx.HLE/Gpu/Memory/NvGpuVmmCache.cs @@ -0,0 +1,209 @@ +using ChocolArm64.Memory; +using System; +using System.Collections.Generic; + +namespace Ryujinx.HLE.Gpu.Memory +{ + class NvGpuVmmCache + { + private const int MaxCpCount = 10000; + private const int MaxCpTimeDelta = 60000; + + private class CachedPage + { + private List<(long Start, long End)> Regions; + + public LinkedListNode<long> Node { get; set; } + + public int Count => Regions.Count; + + public int Timestamp { get; private set; } + + public long PABase { get; private set; } + + public NvGpuBufferType BufferType { get; private set; } + + public CachedPage(long PABase, NvGpuBufferType BufferType) + { + this.PABase = PABase; + this.BufferType = BufferType; + + Regions = new List<(long, long)>(); + } + + public bool AddRange(long Start, long End) + { + for (int Index = 0; Index < Regions.Count; Index++) + { + (long RgStart, long RgEnd) = Regions[Index]; + + if (Start >= RgStart && End <= RgEnd) + { + return false; + } + + if (Start <= RgEnd && RgStart <= End) + { + long MinStart = Math.Min(RgStart, Start); + long MaxEnd = Math.Max(RgEnd, End); + + Regions[Index] = (MinStart, MaxEnd); + + Timestamp = Environment.TickCount; + + return true; + } + } + + Regions.Add((Start, End)); + + Timestamp = Environment.TickCount; + + return true; + } + } + + private Dictionary<long, CachedPage> Cache; + + private LinkedList<long> SortedCache; + + private int CpCount; + + public NvGpuVmmCache() + { + Cache = new Dictionary<long, CachedPage>(); + + SortedCache = new LinkedList<long>(); + } + + public bool IsRegionModified( + AMemory Memory, + NvGpuBufferType BufferType, + long VA, + long PA, + long Size) + { + ClearCachedPagesIfNeeded(); + + long PageSize = Memory.GetHostPageSize(); + + long Mask = PageSize - 1; + + long VAEnd = VA + Size; + long PAEnd = PA + Size; + + bool RegMod = false; + + while (VA < VAEnd) + { + long Key = VA & ~Mask; + long PABase = PA & ~Mask; + + long VAPgEnd = Math.Min((VA + PageSize) & ~Mask, VAEnd); + long PAPgEnd = Math.Min((PA + PageSize) & ~Mask, PAEnd); + + bool IsCached = Cache.TryGetValue(Key, out CachedPage Cp); + + bool PgReset = false; + + if (!IsCached) + { + Cp = new CachedPage(PABase, BufferType); + + Cache.Add(Key, Cp); + } + else + { + CpCount -= Cp.Count; + + SortedCache.Remove(Cp.Node); + + if (Cp.PABase != PABase || + Cp.BufferType != BufferType) + { + PgReset = true; + } + } + + PgReset |= Memory.IsRegionModified(PA, PAPgEnd - PA) && IsCached; + + if (PgReset) + { + Cp = new CachedPage(PABase, BufferType); + + Cache[Key] = Cp; + } + + Cp.Node = SortedCache.AddLast(Key); + + RegMod |= Cp.AddRange(VA, VAPgEnd); + + CpCount += Cp.Count; + + VA = VAPgEnd; + PA = PAPgEnd; + } + + return RegMod; + } + + private void ClearCachedPagesIfNeeded() + { + if (CpCount <= MaxCpCount) + { + return; + } + + int Timestamp = Environment.TickCount; + + int TimeDelta; + + do + { + if (!TryPopOldestCachedPageKey(Timestamp, out long Key)) + { + break; + } + + CachedPage Cp = Cache[Key]; + + Cache.Remove(Key); + + CpCount -= Cp.Count; + + TimeDelta = RingDelta(Cp.Timestamp, Timestamp); + } + while (CpCount > (MaxCpCount >> 1) || (uint)TimeDelta > (uint)MaxCpTimeDelta); + } + + private bool TryPopOldestCachedPageKey(int Timestamp, out long Key) + { + LinkedListNode<long> Node = SortedCache.First; + + if (Node == null) + { + Key = 0; + + return false; + } + + SortedCache.Remove(Node); + + Key = Node.Value; + + return true; + } + + private int RingDelta(int Old, int New) + { + if ((uint)New < (uint)Old) + { + return New + (~Old + 1); + } + else + { + return New - Old; + } + } + } +}
\ No newline at end of file |
