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authorriperiperi <rhy3756547@hotmail.com>2021-03-09 20:27:44 +0000
committerGitHub <noreply@github.com>2021-03-09 17:27:44 -0300
commitede26556f2b521f223d39d08c7cba2453628462d (patch)
tree3858d78c63fdba27ca855e423148ac78fdf3f73d /Ryujinx.HLE/FileSystem/VirtualFileSystem.cs
parent1623ab524f54901e154c8b644e2315985d5bd0a0 (diff)
Traverse PhiNodes for Bindless Elimination (#2089)
This allows bindless handles to be found for image/texture instructions with predicates, when the assignment of the texture handle is within the same predicate. This seems to cover the remaining bindless handles that compilers seem to be creating due to optimizations. Will affect newer UE4 games, and games by NdCube (Super Mario Party, Clubhouse Games)
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