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authorAc_K <Acoustik666@gmail.com>2019-09-10 11:55:28 +0200
committerThomas Guillemard <me@thog.eu>2019-09-10 11:55:28 +0200
commit0e93a510307c1e50a8916fadcc3f52015a6d4cc2 (patch)
treec7d929861c0a86b02ae800e157e84b8c46460774 /Ryujinx.HLE/FileSystem/VirtualFileSystem.cs
parent1ff89d6482a6ec907bb983c1d2bc473bea546367 (diff)
bcat:u: Implement EnumerateDeliveryCacheDirectory (#768)
* bcat:u: Implement EnumerateDeliveryCacheDirectory Basic implementation `EnumerateDeliveryCacheDirectory` call to `IDeliveryCacheStorageService` according to RE. (close #622) I've added some comments in the whole service for when we'll implement a real bcat implementation. For now, all games who use it isn't playable because of GPU. * Use Array instead of List * Add ApplicationLaunchPropertyHelper * Fix helper * Fix helper 2 * Fix ApplicationLaunchProperty Default * Fix ApplicationLaunchProperty 2 * Fix folder
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