diff options
| author | Alex Barney <thealexbarney@gmail.com> | 2019-03-03 19:45:25 -0600 |
|---|---|---|
| committer | jduncanator <1518948+jduncanator@users.noreply.github.com> | 2019-03-04 12:45:25 +1100 |
| commit | 1f554c1093dde6a4d3ed80fae2675abfb6c12fac (patch) | |
| tree | bbbdfb87999168288777ac404081f3e49c7440ae /Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs | |
| parent | 8e71ea0812f6b56ff819dbda951b463bcb5eb8dc (diff) | |
Do naming refactoring on Ryujinx.Graphics (#611)
* Renaming part 1
* Renaming part 2
* Renaming part 3
* Renaming part 4
* Renaming part 5
* Renaming part 6
* Renaming part 7
* Renaming part 8
* Renaming part 9
* Renaming part 10
* General cleanup
* Thought I got all of these
* Apply #595
* Additional renaming
* Tweaks from feedback
* Rename files
Diffstat (limited to 'Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs')
| -rw-r--r-- | Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs b/Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs index 0a232744..bdd55fc7 100644 --- a/Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs +++ b/Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs @@ -13,21 +13,21 @@ namespace Ryujinx.Graphics.Vic public long SurfaceChromaVAddress; public SurfaceOutputConfig( - SurfacePixelFormat PixelFormat, - int SurfaceWidth, - int SurfaceHeight, - int GobBlockHeight, - long OutputSurfaceLumaAddress, - long OutputSurfaceChromaUAddress, - long OutputSurfaceChromaVAddress) + SurfacePixelFormat pixelFormat, + int surfaceWidth, + int surfaceHeight, + int gobBlockHeight, + long outputSurfaceLumaAddress, + long outputSurfaceChromaUAddress, + long outputSurfaceChromaVAddress) { - this.PixelFormat = PixelFormat; - this.SurfaceWidth = SurfaceWidth; - this.SurfaceHeight = SurfaceHeight; - this.GobBlockHeight = GobBlockHeight; - this.SurfaceLumaAddress = OutputSurfaceLumaAddress; - this.SurfaceChromaUAddress = OutputSurfaceChromaUAddress; - this.SurfaceChromaVAddress = OutputSurfaceChromaVAddress; + PixelFormat = pixelFormat; + SurfaceWidth = surfaceWidth; + SurfaceHeight = surfaceHeight; + GobBlockHeight = gobBlockHeight; + SurfaceLumaAddress = outputSurfaceLumaAddress; + SurfaceChromaUAddress = outputSurfaceChromaUAddress; + SurfaceChromaVAddress = outputSurfaceChromaVAddress; } } }
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