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authorgdkchan <gab.dark.100@gmail.com>2018-10-17 18:02:23 -0300
committerGitHub <noreply@github.com>2018-10-17 18:02:23 -0300
commit0e1e094b7a8f0134831fc4cebdb0841b9c10fe6a (patch)
tree81ba6446851a033f27adeafbfb94751032108047 /Ryujinx.Graphics/Texture/TextureFactory.cs
parent02a8e7fc9369d7882db08a69d108beefb0f98677 (diff)
Improve texture tables (#457)
* Improve texture tables * More renaming and other tweaks * Minor tweaks
Diffstat (limited to 'Ryujinx.Graphics/Texture/TextureFactory.cs')
-rw-r--r--Ryujinx.Graphics/Texture/TextureFactory.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/Ryujinx.Graphics/Texture/TextureFactory.cs b/Ryujinx.Graphics/Texture/TextureFactory.cs
index c0c53b06..1f2d625e 100644
--- a/Ryujinx.Graphics/Texture/TextureFactory.cs
+++ b/Ryujinx.Graphics/Texture/TextureFactory.cs
@@ -97,7 +97,9 @@ namespace Ryujinx.Graphics.Texture
GalTextureFormat Format = (GalTextureFormat)(Tic[0] & 0x7f);
- return ImageUtils.ConvertTexture(Format, RType, GType, BType, AType);
+ bool ConvSrgb = ((Tic[4] >> 22) & 1) != 0;
+
+ return ImageUtils.ConvertTexture(Format, RType, GType, BType, AType, ConvSrgb);
}
private static int[] ReadWords(NvGpuVmm Vmm, long Position, int Count)