diff options
| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2018-09-08 14:51:50 -0300 |
|---|---|---|
| committer | gdkchan <gab.dark.100@gmail.com> | 2018-09-08 14:51:50 -0300 |
| commit | ce1d5be212e6f71a7ca32c3bd7b48e32d9f51b9a (patch) | |
| tree | 759fe422127ce08c545d4616ccc9691f668032ec /Ryujinx.Graphics/Texture/LinearSwizzle.cs | |
| parent | a0c78f792012cdea060444d7cb6a36dbabb04d52 (diff) | |
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
* Move GPU LLE emulation from HLE to Graphics
* Graphics: Move Gal/Texture to Texture
* Remove Engines/ directory and namespace
* Use tables for image formats
* Abstract OpCode decoding
* Simplify image table
* Do not leak Read* symbols in TextureReader
* Fixups
* Rename IGalFrameBuffer -> IGalRenderTarget
* Remove MaxBpp hardcoded value
* Change yet again texture data and add G8R8 flipping
* Rename GalFrameBufferFormat to GalSurfaceFormat
* Unident EnsureSetup in ImageHandler
* Add IsCompressed
* Address some feedback
Diffstat (limited to 'Ryujinx.Graphics/Texture/LinearSwizzle.cs')
| -rw-r--r-- | Ryujinx.Graphics/Texture/LinearSwizzle.cs | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/Ryujinx.Graphics/Texture/LinearSwizzle.cs b/Ryujinx.Graphics/Texture/LinearSwizzle.cs new file mode 100644 index 00000000..ef468e27 --- /dev/null +++ b/Ryujinx.Graphics/Texture/LinearSwizzle.cs @@ -0,0 +1,19 @@ +namespace Ryujinx.Graphics.Texture +{ + class LinearSwizzle : ISwizzle + { + private int Pitch; + private int Bpp; + + public LinearSwizzle(int Pitch, int Bpp) + { + this.Pitch = Pitch; + this.Bpp = Bpp; + } + + public int GetSwizzleOffset(int X, int Y) + { + return X * Bpp + Y * Pitch; + } + } +}
\ No newline at end of file |
