diff options
| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2018-09-08 14:51:50 -0300 |
|---|---|---|
| committer | gdkchan <gab.dark.100@gmail.com> | 2018-09-08 14:51:50 -0300 |
| commit | ce1d5be212e6f71a7ca32c3bd7b48e32d9f51b9a (patch) | |
| tree | 759fe422127ce08c545d4616ccc9691f668032ec /Ryujinx.Graphics/Texture/ImageConverter.cs | |
| parent | a0c78f792012cdea060444d7cb6a36dbabb04d52 (diff) | |
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
* Move GPU LLE emulation from HLE to Graphics
* Graphics: Move Gal/Texture to Texture
* Remove Engines/ directory and namespace
* Use tables for image formats
* Abstract OpCode decoding
* Simplify image table
* Do not leak Read* symbols in TextureReader
* Fixups
* Rename IGalFrameBuffer -> IGalRenderTarget
* Remove MaxBpp hardcoded value
* Change yet again texture data and add G8R8 flipping
* Rename GalFrameBufferFormat to GalSurfaceFormat
* Unident EnsureSetup in ImageHandler
* Add IsCompressed
* Address some feedback
Diffstat (limited to 'Ryujinx.Graphics/Texture/ImageConverter.cs')
| -rw-r--r-- | Ryujinx.Graphics/Texture/ImageConverter.cs | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/Ryujinx.Graphics/Texture/ImageConverter.cs b/Ryujinx.Graphics/Texture/ImageConverter.cs new file mode 100644 index 00000000..89529061 --- /dev/null +++ b/Ryujinx.Graphics/Texture/ImageConverter.cs @@ -0,0 +1,24 @@ +namespace Ryujinx.Graphics.Texture +{ + static class ImageConverter + { + public static byte[] G8R8ToR8G8( + byte[] Data, + int Width, + int Height, + int Depth) + { + int Texels = Width * Height * Depth; + + byte[] Output = new byte[Texels * 2]; + + for (int Texel = 0; Texel < Texels; Texel++) + { + Output[Texel * 2 + 0] = Data[Texel * 2 + 1]; + Output[Texel * 2 + 1] = Data[Texel * 2 + 0]; + } + + return Output; + } + } +}
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