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authorgdk <gab.dark.100@gmail.com>2019-10-13 03:02:07 -0300
committerThog <thog@protonmail.com>2020-01-09 02:13:00 +0100
commit1876b346fea647e8284a66bb6d62c38801035cff (patch)
tree6eeff094298cda84d1613dc5ec0691e51d7b35f1 /Ryujinx.Graphics/Shader/ShaderHeader.cs
parentf617fb542a0e3d36012d77a4b5acbde7b08902f2 (diff)
Initial work
Diffstat (limited to 'Ryujinx.Graphics/Shader/ShaderHeader.cs')
-rw-r--r--Ryujinx.Graphics/Shader/ShaderHeader.cs166
1 files changed, 0 insertions, 166 deletions
diff --git a/Ryujinx.Graphics/Shader/ShaderHeader.cs b/Ryujinx.Graphics/Shader/ShaderHeader.cs
deleted file mode 100644
index 379f3f35..00000000
--- a/Ryujinx.Graphics/Shader/ShaderHeader.cs
+++ /dev/null
@@ -1,166 +0,0 @@
-using Ryujinx.Graphics.Gal;
-using Ryujinx.Graphics.Shader.Decoders;
-using System;
-
-namespace Ryujinx.Graphics.Shader
-{
- struct OutputMapTarget
- {
- public bool Red { get; }
- public bool Green { get; }
- public bool Blue { get; }
- public bool Alpha { get; }
-
- public bool Enabled => Red || Green || Blue || Alpha;
-
- public OutputMapTarget(bool red, bool green, bool blue, bool alpha)
- {
- Red = red;
- Green = green;
- Blue = blue;
- Alpha = alpha;
- }
-
- public bool ComponentEnabled(int component)
- {
- switch (component)
- {
- case 0: return Red;
- case 1: return Green;
- case 2: return Blue;
- case 3: return Alpha;
- }
-
- throw new ArgumentOutOfRangeException(nameof(component));
- }
- }
-
- class ShaderHeader
- {
- public int SphType { get; }
-
- public int Version { get; }
-
- public int ShaderType { get; }
-
- public bool MrtEnable { get; }
-
- public bool KillsPixels { get; }
-
- public bool DoesGlobalStore { get; }
-
- public int SassVersion { get; }
-
- public bool DoesLoadOrStore { get; }
-
- public bool DoesFp64 { get; }
-
- public int StreamOutMask{ get; }
-
- public int ShaderLocalMemoryLowSize { get; }
-
- public int PerPatchAttributeCount { get; }
-
- public int ShaderLocalMemoryHighSize { get; }
-
- public int ThreadsPerInputPrimitive { get; }
-
- public int ShaderLocalMemoryCrsSize { get; }
-
- public int OutputTopology { get; }
-
- public int MaxOutputVertexCount { get; }
-
- public int StoreReqStart { get; }
- public int StoreReqEnd { get; }
-
- public OutputMapTarget[] OmapTargets { get; }
- public bool OmapSampleMask { get; }
- public bool OmapDepth { get; }
-
- public ShaderHeader(IGalMemory memory, ulong address)
- {
- int commonWord0 = memory.ReadInt32((long)address + 0);
- int commonWord1 = memory.ReadInt32((long)address + 4);
- int commonWord2 = memory.ReadInt32((long)address + 8);
- int commonWord3 = memory.ReadInt32((long)address + 12);
- int commonWord4 = memory.ReadInt32((long)address + 16);
-
- SphType = commonWord0.Extract(0, 5);
-
- Version = commonWord0.Extract(5, 5);
-
- ShaderType = commonWord0.Extract(10, 4);
-
- MrtEnable = commonWord0.Extract(14);
-
- KillsPixels = commonWord0.Extract(15);
-
- DoesGlobalStore = commonWord0.Extract(16);
-
- SassVersion = commonWord0.Extract(17, 4);
-
- DoesLoadOrStore = commonWord0.Extract(26);
-
- DoesFp64 = commonWord0.Extract(27);
-
- StreamOutMask = commonWord0.Extract(28, 4);
-
- ShaderLocalMemoryLowSize = commonWord1.Extract(0, 24);
-
- PerPatchAttributeCount = commonWord1.Extract(24, 8);
-
- ShaderLocalMemoryHighSize = commonWord2.Extract(0, 24);
-
- ThreadsPerInputPrimitive = commonWord2.Extract(24, 8);
-
- ShaderLocalMemoryCrsSize = commonWord3.Extract(0, 24);
-
- OutputTopology = commonWord3.Extract(24, 4);
-
- MaxOutputVertexCount = commonWord4.Extract(0, 12);
-
- StoreReqStart = commonWord4.Extract(12, 8);
- StoreReqEnd = commonWord4.Extract(24, 8);
-
- int type2OmapTarget = memory.ReadInt32((long)address + 72);
- int type2Omap = memory.ReadInt32((long)address + 76);
-
- OmapTargets = new OutputMapTarget[8];
-
- for (int offset = 0; offset < OmapTargets.Length * 4; offset += 4)
- {
- OmapTargets[offset >> 2] = new OutputMapTarget(
- type2OmapTarget.Extract(offset + 0),
- type2OmapTarget.Extract(offset + 1),
- type2OmapTarget.Extract(offset + 2),
- type2OmapTarget.Extract(offset + 3));
- }
-
- OmapSampleMask = type2Omap.Extract(0);
- OmapDepth = type2Omap.Extract(1);
- }
-
- public int DepthRegister
- {
- get
- {
- int count = 0;
-
- for (int index = 0; index < OmapTargets.Length; index++)
- {
- for (int component = 0; component < 4; component++)
- {
- if (OmapTargets[index].ComponentEnabled(component))
- {
- count++;
- }
- }
- }
-
- // Depth register is always two registers after the last color output.
- return count + 1;
- }
- }
- }
-} \ No newline at end of file