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authorgdkchan <gab.dark.100@gmail.com>2019-04-17 20:57:08 -0300
committerjduncanator <1518948+jduncanator@users.noreply.github.com>2019-04-18 09:57:08 +1000
commit6b23a2c125b9c48b5ebea92716004ef68698bb0f (patch)
tree69332df6fbbd8e2bddc522ba682fcc5c7a69e101 /Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGen.cs
parentb2e88b04a85b41cc60af3485d88c90429e84a218 (diff)
New shader translator implementation (#654)
* Start implementing a new shader translator * Fix shift instructions and a typo * Small refactoring on StructuredProgram, move RemovePhis method to a separate class * Initial geometry shader support * Implement TLD4 * Fix -- There's no negation on FMUL32I * Add constant folding and algebraic simplification optimizations, nits * Some leftovers from constant folding * Avoid cast for constant assignments * Add a branch elimination pass, and misc small fixes * Remove redundant branches, add expression propagation and other improvements on the code * Small leftovers -- add missing break and continue, remove unused properties, other improvements * Add null check to handle empty block cases on block visitor * Add HADD2 and HMUL2 half float shader instructions * Optimize pack/unpack sequences, some fixes related to half float instructions * Add TXQ, TLD, TLDS and TLD4S shader texture instructions, and some support for bindless textures, some refactoring on codegen * Fix copy paste mistake that caused RZ to be ignored on the AST instruction * Add workaround for conditional exit, and fix half float instruction with constant buffer * Add missing 0.0 source for TLDS.LZ variants * Simplify the switch for TLDS.LZ * Texture instructions related fixes * Implement the HFMA instruction, and some misc. fixes * Enable constant folding on UnpackHalf2x16 instructions * Refactor HFMA to use OpCode* for opcode decoding rather than on the helper methods * Remove the old shader translator * Remove ShaderDeclInfo and other unused things * Add dual vertex shader support * Add ShaderConfig, used to pass shader type and maximum cbuffer size * Move and rename some instruction enums * Move texture instructions into a separate file * Move operand GetExpression and locals management to OperandManager * Optimize opcode decoding using a simple list and binary search * Add missing condition for do-while on goto elimination * Misc. fixes on texture instructions * Simplify TLDS switch * Address PR feedback, and a nit
Diffstat (limited to 'Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGen.cs')
-rw-r--r--Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGen.cs110
1 files changed, 110 insertions, 0 deletions
diff --git a/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGen.cs b/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGen.cs
new file mode 100644
index 00000000..b0b2ec1a
--- /dev/null
+++ b/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGen.cs
@@ -0,0 +1,110 @@
+using Ryujinx.Graphics.Shader.IntermediateRepresentation;
+using Ryujinx.Graphics.Shader.StructuredIr;
+using System;
+
+using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
+using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
+
+namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
+{
+ static class InstGen
+ {
+ public static string GetExpression(CodeGenContext context, IAstNode node)
+ {
+ if (node is AstOperation operation)
+ {
+ return GetExpression(context, operation);
+ }
+ else if (node is AstOperand operand)
+ {
+ return context.OperandManager.GetExpression(operand, context.Config.Type);
+ }
+
+ throw new ArgumentException($"Invalid node type \"{node?.GetType().Name ?? "null"}\".");
+ }
+
+ private static string GetExpression(CodeGenContext context, AstOperation operation)
+ {
+ Instruction inst = operation.Inst;
+
+ InstInfo info = GetInstructionInfo(inst);
+
+ if ((info.Type & InstType.Call) != 0)
+ {
+ int arity = (int)(info.Type & InstType.ArityMask);
+
+ string args = string.Empty;
+
+ for (int argIndex = 0; argIndex < arity; argIndex++)
+ {
+ if (argIndex != 0)
+ {
+ args += ", ";
+ }
+
+ VariableType dstType = GetSrcVarType(inst, argIndex);
+
+ args += GetSoureExpr(context, operation.GetSource(argIndex), dstType);
+ }
+
+ return info.OpName + "(" + args + ")";
+ }
+ else if ((info.Type & InstType.Op) != 0)
+ {
+ string op = info.OpName;
+
+ int arity = (int)(info.Type & InstType.ArityMask);
+
+ string[] expr = new string[arity];
+
+ for (int index = 0; index < arity; index++)
+ {
+ IAstNode src = operation.GetSource(index);
+
+ string srcExpr = GetSoureExpr(context, src, GetSrcVarType(inst, index));
+
+ bool isLhs = arity == 2 && index == 0;
+
+ expr[index] = Enclose(srcExpr, src, inst, info, isLhs);
+ }
+
+ switch (arity)
+ {
+ case 0:
+ return op;
+
+ case 1:
+ return op + expr[0];
+
+ case 2:
+ return $"{expr[0]} {op} {expr[1]}";
+
+ case 3:
+ return $"{expr[0]} {op[0]} {expr[1]} {op[1]} {expr[2]}";
+ }
+ }
+ else if ((info.Type & InstType.Special) != 0)
+ {
+ switch (inst)
+ {
+ case Instruction.LoadConstant:
+ return InstGenMemory.LoadConstant(context, operation);
+
+ case Instruction.PackHalf2x16:
+ return InstGenPacking.PackHalf2x16(context, operation);
+
+ case Instruction.TextureSample:
+ return InstGenMemory.TextureSample(context, operation);
+
+ case Instruction.TextureSize:
+ return InstGenMemory.TextureSize(context, operation);
+
+ case Instruction.UnpackHalf2x16:
+ return InstGenPacking.UnpackHalf2x16(context, operation);
+ }
+ }
+
+ throw new InvalidOperationException($"Unexpected instruction type \"{info.Type}\".");
+ }
+ }
+} \ No newline at end of file