aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics/NvGpu.cs
diff options
context:
space:
mode:
authorAlex Barney <thealexbarney@gmail.com>2019-03-03 19:45:25 -0600
committerjduncanator <1518948+jduncanator@users.noreply.github.com>2019-03-04 12:45:25 +1100
commit1f554c1093dde6a4d3ed80fae2675abfb6c12fac (patch)
treebbbdfb87999168288777ac404081f3e49c7440ae /Ryujinx.Graphics/NvGpu.cs
parent8e71ea0812f6b56ff819dbda951b463bcb5eb8dc (diff)
Do naming refactoring on Ryujinx.Graphics (#611)
* Renaming part 1 * Renaming part 2 * Renaming part 3 * Renaming part 4 * Renaming part 5 * Renaming part 6 * Renaming part 7 * Renaming part 8 * Renaming part 9 * Renaming part 10 * General cleanup * Thought I got all of these * Apply #595 * Additional renaming * Tweaks from feedback * Rename files
Diffstat (limited to 'Ryujinx.Graphics/NvGpu.cs')
-rw-r--r--Ryujinx.Graphics/NvGpu.cs16
1 files changed, 8 insertions, 8 deletions
diff --git a/Ryujinx.Graphics/NvGpu.cs b/Ryujinx.Graphics/NvGpu.cs
index 4669c899..baac0b2d 100644
--- a/Ryujinx.Graphics/NvGpu.cs
+++ b/Ryujinx.Graphics/NvGpu.cs
@@ -22,13 +22,13 @@ namespace Ryujinx.Graphics
internal NvGpuEngineM2mf EngineM2mf { get; private set; }
internal NvGpuEngineP2mf EngineP2mf { get; private set; }
- private CdmaProcessor CdmaProcessor;
+ private CdmaProcessor _cdmaProcessor;
internal VideoDecoder VideoDecoder { get; private set; }
internal VideoImageComposer VideoImageComposer { get; private set; }
- public NvGpu(IGalRenderer Renderer)
+ public NvGpu(IGalRenderer renderer)
{
- this.Renderer = Renderer;
+ Renderer = renderer;
ResourceManager = new GpuResourceManager(this);
@@ -40,22 +40,22 @@ namespace Ryujinx.Graphics
EngineM2mf = new NvGpuEngineM2mf(this);
EngineP2mf = new NvGpuEngineP2mf(this);
- CdmaProcessor = new CdmaProcessor(this);
+ _cdmaProcessor = new CdmaProcessor(this);
VideoDecoder = new VideoDecoder(this);
VideoImageComposer = new VideoImageComposer(this);
}
- public void PushCommandBuffer(NvGpuVmm Vmm, int[] CmdBuffer)
+ public void PushCommandBuffer(NvGpuVmm vmm, int[] cmdBuffer)
{
- lock (CdmaProcessor)
+ lock (_cdmaProcessor)
{
- CdmaProcessor.PushCommands(Vmm, CmdBuffer);
+ _cdmaProcessor.PushCommands(vmm, cmdBuffer);
}
}
public void UninitializeVideoDecoder()
{
- lock (CdmaProcessor)
+ lock (_cdmaProcessor)
{
FFmpegWrapper.Uninitialize();
}