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authorAlex Barney <thealexbarney@gmail.com>2018-10-30 19:43:02 -0600
committergdkchan <gab.dark.100@gmail.com>2018-10-30 22:43:02 -0300
commit9cb57fb4bb3bbae0ae052a5af4a96a49fc5d864d (patch)
tree0c97425aeb311c142bc92a6fcc503cb2c07d4376 /Ryujinx.Graphics/Memory/NvGpuVmmCache.cs
parent5a87e58183578f5b84ca8d01cbb76aed11820f78 (diff)
Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
Diffstat (limited to 'Ryujinx.Graphics/Memory/NvGpuVmmCache.cs')
-rw-r--r--Ryujinx.Graphics/Memory/NvGpuVmmCache.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics/Memory/NvGpuVmmCache.cs b/Ryujinx.Graphics/Memory/NvGpuVmmCache.cs
index f1c16a36..57e25a2f 100644
--- a/Ryujinx.Graphics/Memory/NvGpuVmmCache.cs
+++ b/Ryujinx.Graphics/Memory/NvGpuVmmCache.cs
@@ -12,7 +12,7 @@ namespace Ryujinx.Graphics.Memory
CachedRanges = new ValueRangeSet<int>();
}
- public bool IsRegionModified(AMemory Memory, NvGpuBufferType BufferType, long PA, long Size)
+ public bool IsRegionModified(MemoryManager Memory, NvGpuBufferType BufferType, long PA, long Size)
{
(bool[] Modified, long ModifiedCount) = Memory.IsRegionModified(PA, Size);