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authorjduncanator <1518948+jduncanator@users.noreply.github.com>2019-02-15 15:47:40 +1100
committerGitHub <noreply@github.com>2019-02-15 15:47:40 +1100
commitfec8e3489d5719d0621b34ddfb9992506d7cf0f1 (patch)
tree5a5467fc5372e790484f0ee015ebe33e9de6b077 /Ryujinx.Graphics/Graphics3d/Texture/BitArrayStream.cs
parent9cbcbaa90c2af78873d145850e0676b19b2ae79e (diff)
Vi: Implement ConvertScalingMode (#581)
* Vi: Implement ConvertScalingMode For now, it seems Nintendo just map 1:1 between the two enums. * Resolve style nits * Vi: Correct mapping order
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