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authorgdkchan <gab.dark.100@gmail.com>2019-02-27 23:03:31 -0300
committerjduncanator <1518948+jduncanator@users.noreply.github.com>2019-02-28 13:03:31 +1100
commite21ebbf666f10d39d44a0856e5a44143d3d69d0d (patch)
tree40d25d600ed121eeb397ff24ac7d7d7112b0a079 /Ryujinx.Graphics/Graphics3d/Texture/BitArrayStream.cs
parent884b4e5fd3c2a54ebb796b7f995c0eda9c4d0038 (diff)
Misc. CPU optimizations (#575)
* Add optimizations related to caller/callee saved registers, thread synchronization and disable tier 0 * Refactoring * Add a config entry to enable or disable the reg load/store opt. * Remove unnecessary register state stores for calls when the callee is know * Rename IoType to VarType * Enable tier 0 while fixing some perf issues related to tier 0 * Small tweak -- Compile before adding to the cache, to avoid lags * Add required config entry
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