diff options
| author | gdk <gab.dark.100@gmail.com> | 2019-10-13 03:02:07 -0300 |
|---|---|---|
| committer | Thog <thog@protonmail.com> | 2020-01-09 02:13:00 +0100 |
| commit | 1876b346fea647e8284a66bb6d62c38801035cff (patch) | |
| tree | 6eeff094298cda84d1613dc5ec0691e51d7b35f1 /Ryujinx.Graphics/Graphics3d/Texture/AstcDecoder.cs | |
| parent | f617fb542a0e3d36012d77a4b5acbde7b08902f2 (diff) | |
Initial work
Diffstat (limited to 'Ryujinx.Graphics/Graphics3d/Texture/AstcDecoder.cs')
| -rw-r--r-- | Ryujinx.Graphics/Graphics3d/Texture/AstcDecoder.cs | 1385 |
1 files changed, 0 insertions, 1385 deletions
diff --git a/Ryujinx.Graphics/Graphics3d/Texture/AstcDecoder.cs b/Ryujinx.Graphics/Graphics3d/Texture/AstcDecoder.cs deleted file mode 100644 index 3e68be7d..00000000 --- a/Ryujinx.Graphics/Graphics3d/Texture/AstcDecoder.cs +++ /dev/null @@ -1,1385 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using System.Diagnostics; -using System.IO; - -namespace Ryujinx.Graphics.Texture -{ - public class AstcDecoderException : Exception - { - public AstcDecoderException(string exMsg) : base(exMsg) { } - } - - // https://github.com/GammaUNC/FasTC/blob/master/ASTCEncoder/src/Decompressor.cpp - public static class AstcDecoder - { - struct TexelWeightParams - { - public int Width; - public int Height; - public bool DualPlane; - public int MaxWeight; - public bool Error; - public bool VoidExtentLdr; - public bool VoidExtentHdr; - - public int GetPackedBitSize() - { - // How many indices do we have? - int indices = Height * Width; - - if (DualPlane) - { - indices *= 2; - } - - IntegerEncoded intEncoded = IntegerEncoded.CreateEncoding(MaxWeight); - - return intEncoded.GetBitLength(indices); - } - - public int GetNumWeightValues() - { - int ret = Width * Height; - - if (DualPlane) - { - ret *= 2; - } - - return ret; - } - } - - public static byte[] DecodeToRgba8888( - byte[] inputBuffer, - int blockX, - int blockY, - int blockZ, - int x, - int y, - int z) - { - using (MemoryStream inputStream = new MemoryStream(inputBuffer)) - { - BinaryReader binReader = new BinaryReader(inputStream); - - if (blockX > 12 || blockY > 12) - { - throw new AstcDecoderException("Block size unsupported!"); - } - - if (blockZ != 1 || z != 1) - { - // TODO: Support 3D textures? - throw new AstcDecoderException("3D compressed textures unsupported!"); - } - - using (MemoryStream outputStream = new MemoryStream()) - { - int blockIndex = 0; - - for (int j = 0; j < y; j += blockY) - { - for (int i = 0; i < x; i += blockX) - { - int[] decompressedData = new int[144]; - - DecompressBlock(binReader.ReadBytes(0x10), decompressedData, blockX, blockY); - - int decompressedWidth = Math.Min(blockX, x - i); - int decompressedHeight = Math.Min(blockY, y - j); - int baseOffsets = (j * x + i) * 4; - - for (int jj = 0; jj < decompressedHeight; jj++) - { - outputStream.Seek(baseOffsets + jj * x * 4, SeekOrigin.Begin); - - byte[] outputBuffer = new byte[decompressedData.Length * sizeof(int)]; - Buffer.BlockCopy(decompressedData, 0, outputBuffer, 0, outputBuffer.Length); - - outputStream.Write(outputBuffer, jj * blockX * 4, decompressedWidth * 4); - } - - blockIndex++; - } - } - - return outputStream.ToArray(); - } - } - } - - public static bool DecompressBlock( - byte[] inputBuffer, - int[] outputBuffer, - int blockWidth, - int blockHeight) - { - BitArrayStream bitStream = new BitArrayStream(new BitArray(inputBuffer)); - TexelWeightParams texelParams = DecodeBlockInfo(bitStream); - - if (texelParams.Error) - { - throw new AstcDecoderException("Invalid block mode"); - } - - if (texelParams.VoidExtentLdr) - { - FillVoidExtentLdr(bitStream, outputBuffer, blockWidth, blockHeight); - - return true; - } - - if (texelParams.VoidExtentHdr) - { - throw new AstcDecoderException("HDR void extent blocks are unsupported!"); - } - - if (texelParams.Width > blockWidth) - { - throw new AstcDecoderException("Texel weight grid width should be smaller than block width"); - } - - if (texelParams.Height > blockHeight) - { - throw new AstcDecoderException("Texel weight grid height should be smaller than block height"); - } - - // Read num partitions - int numberPartitions = bitStream.ReadBits(2) + 1; - Debug.Assert(numberPartitions <= 4); - - if (numberPartitions == 4 && texelParams.DualPlane) - { - throw new AstcDecoderException("Dual plane mode is incompatible with four partition blocks"); - } - - // Based on the number of partitions, read the color endpoint mode for - // each partition. - - // Determine partitions, partition index, and color endpoint modes - int planeIndices = -1; - int partitionIndex; - uint[] colorEndpointMode = { 0, 0, 0, 0 }; - - BitArrayStream colorEndpointStream = new BitArrayStream(new BitArray(16 * 8)); - - // Read extra config data... - uint baseColorEndpointMode = 0; - - if (numberPartitions == 1) - { - colorEndpointMode[0] = (uint)bitStream.ReadBits(4); - partitionIndex = 0; - } - else - { - partitionIndex = bitStream.ReadBits(10); - baseColorEndpointMode = (uint)bitStream.ReadBits(6); - } - - uint baseMode = (baseColorEndpointMode & 3); - - // Remaining bits are color endpoint data... - int numberWeightBits = texelParams.GetPackedBitSize(); - int remainingBits = 128 - numberWeightBits - bitStream.Position; - - // Consider extra bits prior to texel data... - uint extraColorEndpointModeBits = 0; - - if (baseMode != 0) - { - switch (numberPartitions) - { - case 2: extraColorEndpointModeBits += 2; break; - case 3: extraColorEndpointModeBits += 5; break; - case 4: extraColorEndpointModeBits += 8; break; - default: Debug.Assert(false); break; - } - } - - remainingBits -= (int)extraColorEndpointModeBits; - - // Do we have a dual plane situation? - int planeSelectorBits = 0; - - if (texelParams.DualPlane) - { - planeSelectorBits = 2; - } - - remainingBits -= planeSelectorBits; - - // Read color data... - int colorDataBits = remainingBits; - - while (remainingBits > 0) - { - int numberBits = Math.Min(remainingBits, 8); - int bits = bitStream.ReadBits(numberBits); - colorEndpointStream.WriteBits(bits, numberBits); - remainingBits -= 8; - } - - // Read the plane selection bits - planeIndices = bitStream.ReadBits(planeSelectorBits); - - // Read the rest of the CEM - if (baseMode != 0) - { - uint extraColorEndpointMode = (uint)bitStream.ReadBits((int)extraColorEndpointModeBits); - uint tempColorEndpointMode = (extraColorEndpointMode << 6) | baseColorEndpointMode; - tempColorEndpointMode >>= 2; - - bool[] c = new bool[4]; - - for (int i = 0; i < numberPartitions; i++) - { - c[i] = (tempColorEndpointMode & 1) != 0; - tempColorEndpointMode >>= 1; - } - - byte[] m = new byte[4]; - - for (int i = 0; i < numberPartitions; i++) - { - m[i] = (byte)(tempColorEndpointMode & 3); - tempColorEndpointMode >>= 2; - Debug.Assert(m[i] <= 3); - } - - for (int i = 0; i < numberPartitions; i++) - { - colorEndpointMode[i] = baseMode; - if (!(c[i])) colorEndpointMode[i] -= 1; - colorEndpointMode[i] <<= 2; - colorEndpointMode[i] |= m[i]; - } - } - else if (numberPartitions > 1) - { - uint tempColorEndpointMode = baseColorEndpointMode >> 2; - - for (uint i = 0; i < numberPartitions; i++) - { - colorEndpointMode[i] = tempColorEndpointMode; - } - } - - // Make sure everything up till here is sane. - for (int i = 0; i < numberPartitions; i++) - { - Debug.Assert(colorEndpointMode[i] < 16); - } - Debug.Assert(bitStream.Position + texelParams.GetPackedBitSize() == 128); - - // Decode both color data and texel weight data - int[] colorValues = new int[32]; // Four values * two endpoints * four maximum partitions - DecodeColorValues(colorValues, colorEndpointStream.ToByteArray(), colorEndpointMode, numberPartitions, colorDataBits); - - AstcPixel[][] endPoints = new AstcPixel[4][]; - endPoints[0] = new AstcPixel[2]; - endPoints[1] = new AstcPixel[2]; - endPoints[2] = new AstcPixel[2]; - endPoints[3] = new AstcPixel[2]; - - int colorValuesPosition = 0; - - for (int i = 0; i < numberPartitions; i++) - { - ComputeEndpoints(endPoints[i], colorValues, colorEndpointMode[i], ref colorValuesPosition); - } - - // Read the texel weight data. - byte[] texelWeightData = (byte[])inputBuffer.Clone(); - - // Reverse everything - for (int i = 0; i < 8; i++) - { - byte a = ReverseByte(texelWeightData[i]); - byte b = ReverseByte(texelWeightData[15 - i]); - - texelWeightData[i] = b; - texelWeightData[15 - i] = a; - } - - // Make sure that higher non-texel bits are set to zero - int clearByteStart = (texelParams.GetPackedBitSize() >> 3) + 1; - texelWeightData[clearByteStart - 1] &= (byte)((1 << (texelParams.GetPackedBitSize() % 8)) - 1); - - int cLen = 16 - clearByteStart; - for (int i = clearByteStart; i < clearByteStart + cLen; i++) texelWeightData[i] = 0; - - List<IntegerEncoded> texelWeightValues = new List<IntegerEncoded>(); - BitArrayStream weightBitStream = new BitArrayStream(new BitArray(texelWeightData)); - - IntegerEncoded.DecodeIntegerSequence(texelWeightValues, weightBitStream, texelParams.MaxWeight, texelParams.GetNumWeightValues()); - - // Blocks can be at most 12x12, so we can have as many as 144 weights - int[][] weights = new int[2][]; - weights[0] = new int[144]; - weights[1] = new int[144]; - - UnquantizeTexelWeights(weights, texelWeightValues, texelParams, blockWidth, blockHeight); - - // Now that we have endpoints and weights, we can interpolate and generate - // the proper decoding... - for (int j = 0; j < blockHeight; j++) - { - for (int i = 0; i < blockWidth; i++) - { - int partition = Select2dPartition(partitionIndex, i, j, numberPartitions, ((blockHeight * blockWidth) < 32)); - Debug.Assert(partition < numberPartitions); - - AstcPixel pixel = new AstcPixel(0, 0, 0, 0); - for (int component = 0; component < 4; component++) - { - int component0 = endPoints[partition][0].GetComponent(component); - component0 = BitArrayStream.Replicate(component0, 8, 16); - int component1 = endPoints[partition][1].GetComponent(component); - component1 = BitArrayStream.Replicate(component1, 8, 16); - - int plane = 0; - - if (texelParams.DualPlane && (((planeIndices + 1) & 3) == component)) - { - plane = 1; - } - - int weight = weights[plane][j * blockWidth + i]; - int finalComponent = (component0 * (64 - weight) + component1 * weight + 32) / 64; - - if (finalComponent == 65535) - { - pixel.SetComponent(component, 255); - } - else - { - double finalComponentFloat = finalComponent; - pixel.SetComponent(component, (int)(255.0 * (finalComponentFloat / 65536.0) + 0.5)); - } - } - - outputBuffer[j * blockWidth + i] = pixel.Pack(); - } - } - - return true; - } - - private static int Select2dPartition(int seed, int x, int y, int partitionCount, bool isSmallBlock) - { - return SelectPartition(seed, x, y, 0, partitionCount, isSmallBlock); - } - - private static int SelectPartition(int seed, int x, int y, int z, int partitionCount, bool isSmallBlock) - { - if (partitionCount == 1) - { - return 0; - } - - if (isSmallBlock) - { - x <<= 1; - y <<= 1; - z <<= 1; - } - - seed += (partitionCount - 1) * 1024; - - int rightNum = Hash52((uint)seed); - byte seed01 = (byte)(rightNum & 0xF); - byte seed02 = (byte)((rightNum >> 4) & 0xF); - byte seed03 = (byte)((rightNum >> 8) & 0xF); - byte seed04 = (byte)((rightNum >> 12) & 0xF); - byte seed05 = (byte)((rightNum >> 16) & 0xF); - byte seed06 = (byte)((rightNum >> 20) & 0xF); - byte seed07 = (byte)((rightNum >> 24) & 0xF); - byte seed08 = (byte)((rightNum >> 28) & 0xF); - byte seed09 = (byte)((rightNum >> 18) & 0xF); - byte seed10 = (byte)((rightNum >> 22) & 0xF); - byte seed11 = (byte)((rightNum >> 26) & 0xF); - byte seed12 = (byte)(((rightNum >> 30) | (rightNum << 2)) & 0xF); - - seed01 *= seed01; seed02 *= seed02; - seed03 *= seed03; seed04 *= seed04; - seed05 *= seed05; seed06 *= seed06; - seed07 *= seed07; seed08 *= seed08; - seed09 *= seed09; seed10 *= seed10; - seed11 *= seed11; seed12 *= seed12; - - int seedHash1, seedHash2, seedHash3; - - if ((seed & 1) != 0) - { - seedHash1 = (seed & 2) != 0 ? 4 : 5; - seedHash2 = (partitionCount == 3) ? 6 : 5; - } - else - { - seedHash1 = (partitionCount == 3) ? 6 : 5; - seedHash2 = (seed & 2) != 0 ? 4 : 5; - } - - seedHash3 = (seed & 0x10) != 0 ? seedHash1 : seedHash2; - - seed01 >>= seedHash1; seed02 >>= seedHash2; seed03 >>= seedHash1; seed04 >>= seedHash2; - seed05 >>= seedHash1; seed06 >>= seedHash2; seed07 >>= seedHash1; seed08 >>= seedHash2; - seed09 >>= seedHash3; seed10 >>= seedHash3; seed11 >>= seedHash3; seed12 >>= seedHash3; - - int a = seed01 * x + seed02 * y + seed11 * z + (rightNum >> 14); - int b = seed03 * x + seed04 * y + seed12 * z + (rightNum >> 10); - int c = seed05 * x + seed06 * y + seed09 * z + (rightNum >> 6); - int d = seed07 * x + seed08 * y + seed10 * z + (rightNum >> 2); - - a &= 0x3F; b &= 0x3F; c &= 0x3F; d &= 0x3F; - - if (partitionCount < 4) d = 0; - if (partitionCount < 3) c = 0; - - if (a >= b && a >= c && a >= d) return 0; - else if (b >= c && b >= d) return 1; - else if (c >= d) return 2; - return 3; - } - - static int Hash52(uint val) - { - val ^= val >> 15; val -= val << 17; val += val << 7; val += val << 4; - val ^= val >> 5; val += val << 16; val ^= val >> 7; val ^= val >> 3; - val ^= val << 6; val ^= val >> 17; - - return (int)val; - } - - static void UnquantizeTexelWeights( - int[][] outputBuffer, - List<IntegerEncoded> weights, - TexelWeightParams texelParams, - int blockWidth, - int blockHeight) - { - int weightIndices = 0; - int[][] unquantized = new int[2][]; - unquantized[0] = new int[144]; - unquantized[1] = new int[144]; - - for (int i = 0; i < weights.Count; i++) - { - unquantized[0][weightIndices] = UnquantizeTexelWeight(weights[i]); - - if (texelParams.DualPlane) - { - i++; - unquantized[1][weightIndices] = UnquantizeTexelWeight(weights[i]); - - if (i == weights.Count) - { - break; - } - } - - if (++weightIndices >= (texelParams.Width * texelParams.Height)) break; - } - - // Do infill if necessary (Section C.2.18) ... - int ds = (1024 + (blockWidth / 2)) / (blockWidth - 1); - int dt = (1024 + (blockHeight / 2)) / (blockHeight - 1); - - int planeScale = texelParams.DualPlane ? 2 : 1; - - for (int plane = 0; plane < planeScale; plane++) - { - for (int t = 0; t < blockHeight; t++) - { - for (int s = 0; s < blockWidth; s++) - { - int cs = ds * s; - int ct = dt * t; - - int gs = (cs * (texelParams.Width - 1) + 32) >> 6; - int gt = (ct * (texelParams.Height - 1) + 32) >> 6; - - int js = gs >> 4; - int fs = gs & 0xF; - - int jt = gt >> 4; - int ft = gt & 0x0F; - - int w11 = (fs * ft + 8) >> 4; - int w10 = ft - w11; - int w01 = fs - w11; - int w00 = 16 - fs - ft + w11; - - int v0 = js + jt * texelParams.Width; - - int p00 = 0; - int p01 = 0; - int p10 = 0; - int p11 = 0; - - if (v0 < (texelParams.Width * texelParams.Height)) - { - p00 = unquantized[plane][v0]; - } - - if (v0 + 1 < (texelParams.Width * texelParams.Height)) - { - p01 = unquantized[plane][v0 + 1]; - } - - if (v0 + texelParams.Width < (texelParams.Width * texelParams.Height)) - { - p10 = unquantized[plane][v0 + texelParams.Width]; - } - - if (v0 + texelParams.Width + 1 < (texelParams.Width * texelParams.Height)) - { - p11 = unquantized[plane][v0 + texelParams.Width + 1]; - } - - outputBuffer[plane][t * blockWidth + s] = (p00 * w00 + p01 * w01 + p10 * w10 + p11 * w11 + 8) >> 4; - } - } - } - } - - static int UnquantizeTexelWeight(IntegerEncoded intEncoded) - { - int bitValue = intEncoded.BitValue; - int bitLength = intEncoded.NumberBits; - - int a = BitArrayStream.Replicate(bitValue & 1, 1, 7); - int b = 0, c = 0, d = 0; - - int result = 0; - - switch (intEncoded.GetEncoding()) - { - case IntegerEncoded.EIntegerEncoding.JustBits: - result = BitArrayStream.Replicate(bitValue, bitLength, 6); - break; - - case IntegerEncoded.EIntegerEncoding.Trit: - { - d = intEncoded.TritValue; - Debug.Assert(d < 3); - - switch (bitLength) - { - case 0: - { - int[] results = { 0, 32, 63 }; - result = results[d]; - - break; - } - - case 1: - { - c = 50; - break; - } - - case 2: - { - c = 23; - int b2 = (bitValue >> 1) & 1; - b = (b2 << 6) | (b2 << 2) | b2; - - break; - } - - case 3: - { - c = 11; - int cb = (bitValue >> 1) & 3; - b = (cb << 5) | cb; - - break; - } - - default: - throw new AstcDecoderException("Invalid trit encoding for texel weight"); - } - - break; - } - - case IntegerEncoded.EIntegerEncoding.Quint: - { - d = intEncoded.QuintValue; - Debug.Assert(d < 5); - - switch (bitLength) - { - case 0: - { - int[] results = { 0, 16, 32, 47, 63 }; - result = results[d]; - - break; - } - - case 1: - { - c = 28; - - break; - } - - case 2: - { - c = 13; - int b2 = (bitValue >> 1) & 1; - b = (b2 << 6) | (b2 << 1); - - break; - } - - default: - throw new AstcDecoderException("Invalid quint encoding for texel weight"); - } - - break; - } - } - - if (intEncoded.GetEncoding() != IntegerEncoded.EIntegerEncoding.JustBits && bitLength > 0) - { - // Decode the value... - result = d * c + b; - result ^= a; - result = (a & 0x20) | (result >> 2); - } - - Debug.Assert(result < 64); - - // Change from [0,63] to [0,64] - if (result > 32) - { - result += 1; - } - - return result; - } - - static byte ReverseByte(byte b) - { - // Taken from http://graphics.stanford.edu/~seander/bithacks.html#ReverseByteWith64Bits - return (byte)((((b) * 0x80200802L) & 0x0884422110L) * 0x0101010101L >> 32); - } - - static uint[] ReadUintColorValues(int number, int[] colorValues, ref int colorValuesPosition) - { - uint[] ret = new uint[number]; - - for (int i = 0; i < number; i++) - { - ret[i] = (uint)colorValues[colorValuesPosition++]; - } - - return ret; - } - - static int[] ReadIntColorValues(int number, int[] colorValues, ref int colorValuesPosition) - { - int[] ret = new int[number]; - - for (int i = 0; i < number; i++) - { - ret[i] = colorValues[colorValuesPosition++]; - } - - return ret; - } - - static void ComputeEndpoints( - AstcPixel[] endPoints, - int[] colorValues, - uint colorEndpointMode, - ref int colorValuesPosition) - { - switch (colorEndpointMode) - { - case 0: - { - uint[] val = ReadUintColorValues(2, colorValues, ref colorValuesPosition); - - endPoints[0] = new AstcPixel(0xFF, (short)val[0], (short)val[0], (short)val[0]); - endPoints[1] = new AstcPixel(0xFF, (short)val[1], (short)val[1], (short)val[1]); - - break; - } - - - case 1: - { - uint[] val = ReadUintColorValues(2, colorValues, ref colorValuesPosition); - int l0 = (int)((val[0] >> 2) | (val[1] & 0xC0)); - int l1 = (int)Math.Max(l0 + (val[1] & 0x3F), 0xFFU); - - endPoints[0] = new AstcPixel(0xFF, (short)l0, (short)l0, (short)l0); - endPoints[1] = new AstcPixel(0xFF, (short)l1, (short)l1, (short)l1); - - break; - } - - case 4: - { - uint[] val = ReadUintColorValues(4, colorValues, ref colorValuesPosition); - - endPoints[0] = new AstcPixel((short)val[2], (short)val[0], (short)val[0], (short)val[0]); - endPoints[1] = new AstcPixel((short)val[3], (short)val[1], (short)val[1], (short)val[1]); - - break; - } - - case 5: - { - int[] val = ReadIntColorValues(4, colorValues, ref colorValuesPosition); - - BitArrayStream.BitTransferSigned(ref val[1], ref val[0]); - BitArrayStream.BitTransferSigned(ref val[3], ref val[2]); - - endPoints[0] = new AstcPixel((short)val[2], (short)val[0], (short)val[0], (short)val[0]); - endPoints[1] = new AstcPixel((short)(val[2] + val[3]), (short)(val[0] + val[1]), (short)(val[0] + val[1]), (short)(val[0] + val[1])); - - endPoints[0].ClampByte(); - endPoints[1].ClampByte(); - - break; - } - - case 6: - { - uint[] val = ReadUintColorValues(4, colorValues, ref colorValuesPosition); - - endPoints[0] = new AstcPixel(0xFF, (short)(val[0] * val[3] >> 8), (short)(val[1] * val[3] >> 8), (short)(val[2] * val[3] >> 8)); - endPoints[1] = new AstcPixel(0xFF, (short)val[0], (short)val[1], (short)val[2]); - - break; - } - - case 8: - { - uint[] val = ReadUintColorValues(6, colorValues, ref colorValuesPosition); - - if (val[1] + val[3] + val[5] >= val[0] + val[2] + val[4]) - { - endPoints[0] = new AstcPixel(0xFF, (short)val[0], (short)val[2], (short)val[4]); - endPoints[1] = new AstcPixel(0xFF, (short)val[1], (short)val[3], (short)val[5]); - } - else - { - endPoints[0] = AstcPixel.BlueContract(0xFF, (short)val[1], (short)val[3], (short)val[5]); - endPoints[1] = AstcPixel.BlueContract(0xFF, (short)val[0], (short)val[2], (short)val[4]); - } - - break; - } - - case 9: - { - int[] val = ReadIntColorValues(6, colorValues, ref colorValuesPosition); - - BitArrayStream.BitTransferSigned(ref val[1], ref val[0]); - BitArrayStream.BitTransferSigned(ref val[3], ref val[2]); - BitArrayStream.BitTransferSigned(ref val[5], ref val[4]); - - if (val[1] + val[3] + val[5] >= 0) - { - endPoints[0] = new AstcPixel(0xFF, (short)val[0], (short)val[2], (short)val[4]); - endPoints[1] = new AstcPixel(0xFF, (short)(val[0] + val[1]), (short)(val[2] + val[3]), (short)(val[4] + val[5])); - } - else - { - endPoints[0] = AstcPixel.BlueContract(0xFF, val[0] + val[1], val[2] + val[3], val[4] + val[5]); - endPoints[1] = AstcPixel.BlueContract(0xFF, val[0], val[2], val[4]); - } - - endPoints[0].ClampByte(); - endPoints[1].ClampByte(); - - break; - } - - case 10: - { - uint[] val = ReadUintColorValues(6, colorValues, ref colorValuesPosition); - - endPoints[0] = new AstcPixel((short)val[4], (short)(val[0] * val[3] >> 8), (short)(val[1] * val[3] >> 8), (short)(val[2] * val[3] >> 8)); - endPoints[1] = new AstcPixel((short)val[5], (short)val[0], (short)val[1], (short)val[2]); - - break; - } - - case 12: - { - uint[] val = ReadUintColorValues(8, colorValues, ref colorValuesPosition); - - if (val[1] + val[3] + val[5] >= val[0] + val[2] + val[4]) - { - endPoints[0] = new AstcPixel((short)val[6], (short)val[0], (short)val[2], (short)val[4]); - endPoints[1] = new AstcPixel((short)val[7], (short)val[1], (short)val[3], (short)val[5]); - } - else - { - endPoints[0] = AstcPixel.BlueContract((short)val[7], (short)val[1], (short)val[3], (short)val[5]); - endPoints[1] = AstcPixel.BlueContract((short)val[6], (short)val[0], (short)val[2], (short)val[4]); - } - - break; - } - - case 13: - { - int[] val = ReadIntColorValues(8, colorValues, ref colorValuesPosition); - - BitArrayStream.BitTransferSigned(ref val[1], ref val[0]); - BitArrayStream.BitTransferSigned(ref val[3], ref val[2]); - BitArrayStream.BitTransferSigned(ref val[5], ref val[4]); - BitArrayStream.BitTransferSigned(ref val[7], ref val[6]); - - if (val[1] + val[3] + val[5] >= 0) - { - endPoints[0] = new AstcPixel((short)val[6], (short)val[0], (short)val[2], (short)val[4]); - endPoints[1] = new AstcPixel((short)(val[7] + val[6]), (short)(val[0] + val[1]), (short)(val[2] + val[3]), (short)(val[4] + val[5])); - } - else - { - endPoints[0] = AstcPixel.BlueContract(val[6] + val[7], val[0] + val[1], val[2] + val[3], val[4] + val[5]); - endPoints[1] = AstcPixel.BlueContract(val[6], val[0], val[2], val[4]); - } - - endPoints[0].ClampByte(); - endPoints[1].ClampByte(); - - break; - } - - default: - throw new AstcDecoderException("Unsupported color endpoint mode (is it HDR?)"); - } - } - - static void DecodeColorValues( - int[] outputValues, - byte[] inputData, - uint[] modes, - int numberPartitions, - int numberBitsForColorData) - { - // First figure out how many color values we have - int numberValues = 0; - - for (int i = 0; i < numberPartitions; i++) - { - numberValues += (int)((modes[i] >> 2) + 1) << 1; - } - - // Then based on the number of values and the remaining number of bits, - // figure out the max value for each of them... - int range = 256; - - while (--range > 0) - { - IntegerEncoded intEncoded = IntegerEncoded.CreateEncoding(range); - int bitLength = intEncoded.GetBitLength(numberValues); - - if (bitLength <= numberBitsForColorData) - { - // Find the smallest possible range that matches the given encoding - while (--range > 0) - { - IntegerEncoded newIntEncoded = IntegerEncoded.CreateEncoding(range); - if (!newIntEncoded.MatchesEncoding(intEncoded)) - { - break; - } - } - - // Return to last matching range. - range++; - break; - } - } - - // We now have enough to decode our integer sequence. - List<IntegerEncoded> integerEncodedSequence = new List<IntegerEncoded>(); - BitArrayStream colorBitStream = new BitArrayStream(new BitArray(inputData)); - - IntegerEncoded.DecodeIntegerSequence(integerEncodedSequence, colorBitStream, range, numberValues); - - // Once we have the decoded values, we need to dequantize them to the 0-255 range - // This procedure is outlined in ASTC spec C.2.13 - int outputIndices = 0; - - foreach (IntegerEncoded intEncoded in integerEncodedSequence) - { - int bitLength = intEncoded.NumberBits; - int bitValue = intEncoded.BitValue; - - Debug.Assert(bitLength >= 1); - - int a = 0, b = 0, c = 0, d = 0; - // A is just the lsb replicated 9 times. - a = BitArrayStream.Replicate(bitValue & 1, 1, 9); - - switch (intEncoded.GetEncoding()) - { - case IntegerEncoded.EIntegerEncoding.JustBits: - { - outputValues[outputIndices++] = BitArrayStream.Replicate(bitValue, bitLength, 8); - - break; - } - - case IntegerEncoded.EIntegerEncoding.Trit: - { - d = intEncoded.TritValue; - - switch (bitLength) - { - case 1: - { - c = 204; - - break; - } - - case 2: - { - c = 93; - // B = b000b0bb0 - int b2 = (bitValue >> 1) & 1; - b = (b2 << 8) | (b2 << 4) | (b2 << 2) | (b2 << 1); - - break; - } - - case 3: - { - c = 44; - // B = cb000cbcb - int cb = (bitValue >> 1) & 3; - b = (cb << 7) | (cb << 2) | cb; - - break; - } - - - case 4: - { - c = 22; - // B = dcb000dcb - int dcb = (bitValue >> 1) & 7; - b = (dcb << 6) | dcb; - - break; - } - - case 5: - { - c = 11; - // B = edcb000ed - int edcb = (bitValue >> 1) & 0xF; - b = (edcb << 5) | (edcb >> 2); - - break; - } - - case 6: - { - c = 5; - // B = fedcb000f - int fedcb = (bitValue >> 1) & 0x1F; - b = (fedcb << 4) | (fedcb >> 4); - - break; - } - - default: - throw new AstcDecoderException("Unsupported trit encoding for color values!"); - } - - break; - } - - case IntegerEncoded.EIntegerEncoding.Quint: - { - d = intEncoded.QuintValue; - - switch (bitLength) - { - case 1: - { - c = 113; - - break; - } - - case 2: - { - c = 54; - // B = b0000bb00 - int b2 = (bitValue >> 1) & 1; - b = (b2 << 8) | (b2 << 3) | (b2 << 2); - - break; - } - - case 3: - { - c = 26; - // B = cb0000cbc - int cb = (bitValue >> 1) & 3; - b = (cb << 7) | (cb << 1) | (cb >> 1); - - break; - } - - case 4: - { - c = 13; - // B = dcb0000dc - int dcb = (bitValue >> 1) & 7; - b = (dcb << 6) | (dcb >> 1); - - break; - } - - case 5: - { - c = 6; - // B = edcb0000e - int edcb = (bitValue >> 1) & 0xF; - b = (edcb << 5) | (edcb >> 3); - - break; - } - - default: - throw new AstcDecoderException("Unsupported quint encoding for color values!"); - } - break; - } - } - - if (intEncoded.GetEncoding() != IntegerEncoded.EIntegerEncoding.JustBits) - { - int T = d * c + b; - T ^= a; - T = (a & 0x80) | (T >> 2); - - outputValues[outputIndices++] = T; - } - } - - // Make sure that each of our values is in the proper range... - for (int i = 0; i < numberValues; i++) - { - Debug.Assert(outputValues[i] <= 255); - } - } - - static void FillVoidExtentLdr(BitArrayStream bitStream, int[] outputBuffer, int blockWidth, int blockHeight) - { - // Don't actually care about the void extent, just read the bits... - for (int i = 0; i < 4; ++i) - { - bitStream.ReadBits(13); - } - - // Decode the RGBA components and renormalize them to the range [0, 255] - ushort r = (ushort)bitStream.ReadBits(16); - ushort g = (ushort)bitStream.ReadBits(16); - ushort b = (ushort)bitStream.ReadBits(16); - ushort a = (ushort)bitStream.ReadBits(16); - - int rgba = (r >> 8) | (g & 0xFF00) | ((b) & 0xFF00) << 8 | ((a) & 0xFF00) << 16; - - for (int j = 0; j < blockHeight; j++) - { - for (int i = 0; i < blockWidth; i++) - { - outputBuffer[j * blockWidth + i] = rgba; - } - } - } - - static TexelWeightParams DecodeBlockInfo(BitArrayStream bitStream) - { - TexelWeightParams texelParams = new TexelWeightParams(); - - // Read the entire block mode all at once - ushort modeBits = (ushort)bitStream.ReadBits(11); - - // Does this match the void extent block mode? - if ((modeBits & 0x01FF) == 0x1FC) - { - if ((modeBits & 0x200) != 0) - { - texelParams.VoidExtentHdr = true; - } - else - { - texelParams.VoidExtentLdr = true; - } - - // Next two bits must be one. - if ((modeBits & 0x400) == 0 || bitStream.ReadBits(1) == 0) - { - texelParams.Error = true; - } - - return texelParams; - } - - // First check if the last four bits are zero - if ((modeBits & 0xF) == 0) - { - texelParams.Error = true; - return texelParams; - } - - // If the last two bits are zero, then if bits - // [6-8] are all ones, this is also reserved. - if ((modeBits & 0x3) == 0 && (modeBits & 0x1C0) == 0x1C0) - { - texelParams.Error = true; - - return texelParams; - } - - // Otherwise, there is no error... Figure out the layout - // of the block mode. Layout is determined by a number - // between 0 and 9 corresponding to table C.2.8 of the - // ASTC spec. - int layout = 0; - - if ((modeBits & 0x1) != 0 || (modeBits & 0x2) != 0) - { - // layout is in [0-4] - if ((modeBits & 0x8) != 0) - { - // layout is in [2-4] - if ((modeBits & 0x4) != 0) - { - // layout is in [3-4] - if ((modeBits & 0x100) != 0) - { - layout = 4; - } - else - { - layout = 3; - } - } - else - { - layout = 2; - } - } - else - { - // layout is in [0-1] - if ((modeBits & 0x4) != 0) - { - layout = 1; - } - else - { - layout = 0; - } - } - } - else - { - // layout is in [5-9] - if ((modeBits & 0x100) != 0) - { - // layout is in [7-9] - if ((modeBits & 0x80) != 0) - { - // layout is in [7-8] - Debug.Assert((modeBits & 0x40) == 0); - - if ((modeBits & 0x20) != 0) - { - layout = 8; - } - else - { - layout = 7; - } - } - else - { - layout = 9; - } - } - else - { - // layout is in [5-6] - if ((modeBits & 0x80) != 0) - { - layout = 6; - } - else - { - layout = 5; - } - } - } - - Debug.Assert(layout < 10); - - // Determine R - int r = (modeBits >> 4) & 1; - if (layout < 5) - { - r |= (modeBits & 0x3) << 1; - } - else - { - r |= (modeBits & 0xC) >> 1; - } - - Debug.Assert(2 <= r && r <= 7); - - // Determine width & height - switch (layout) - { - case 0: - { - int a = (modeBits >> 5) & 0x3; - int b = (modeBits >> 7) & 0x3; - - texelParams.Width = b + 4; - texelParams.Height = a + 2; - - break; - } - - case 1: - { - int a = (modeBits >> 5) & 0x3; - int b = (modeBits >> 7) & 0x3; - - texelParams.Width = b + 8; - texelParams.Height = a + 2; - - break; - } - - case 2: - { - int a = (modeBits >> 5) & 0x3; - int b = (modeBits >> 7) & 0x3; - - texelParams.Width = a + 2; - texelParams.Height = b + 8; - - break; - } - - case 3: - { - int a = (modeBits >> 5) & 0x3; - int b = (modeBits >> 7) & 0x1; - - texelParams.Width = a + 2; - texelParams.Height = b + 6; - - break; - } - - case 4: - { - int a = (modeBits >> 5) & 0x3; - int b = (modeBits >> 7) & 0x1; - - texelParams.Width = b + 2; - texelParams.Height = a + 2; - - break; - } - - case 5: - { - int a = (modeBits >> 5) & 0x3; - - texelParams.Width = 12; - texelParams.Height = a + 2; - - break; - } - - case 6: - { - int a = (modeBits >> 5) & 0x3; - - texelParams.Width = a + 2; - texelParams.Height = 12; - - break; - } - - case 7: - { - texelParams.Width = 6; - texelParams.Height = 10; - - break; - } - - case 8: - { - texelParams.Width = 10; - texelParams.Height = 6; - break; - } - - case 9: - { - int a = (modeBits >> 5) & 0x3; - int b = (modeBits >> 9) & 0x3; - - texelParams.Width = a + 6; - texelParams.Height = b + 6; - - break; - } - - default: - // Don't know this layout... - texelParams.Error = true; - break; - } - - // Determine whether or not we're using dual planes - // and/or high precision layouts. - bool d = ((layout != 9) && ((modeBits & 0x400) != 0)); - bool h = (layout != 9) && ((modeBits & 0x200) != 0); - - if (h) - { - int[] maxWeights = { 9, 11, 15, 19, 23, 31 }; - texelParams.MaxWeight = maxWeights[r - 2]; - } - else - { - int[] maxWeights = { 1, 2, 3, 4, 5, 7 }; - texelParams.MaxWeight = maxWeights[r - 2]; - } - - texelParams.DualPlane = d; - - return texelParams; - } - } -} |
