diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2018-04-08 16:17:35 -0300 |
|---|---|---|
| committer | gdkchan <gab.dark.100@gmail.com> | 2018-04-08 16:41:38 -0300 |
| commit | b9aa3966c00b4bb3ff0292dc28ed53ad26cf284b (patch) | |
| tree | cd2ab3d65c61ac6c6ceb312116e5d138868a3e18 /Ryujinx.Graphics/Gpu/TextureFactory.cs | |
| parent | 7acd0e01226d64d05b2675f6ae07507039a31835 (diff) | |
Merge shader branch, adding support for GLSL decompilation, a macro
interpreter, and a rewrite of the GPU code.
Diffstat (limited to 'Ryujinx.Graphics/Gpu/TextureFactory.cs')
| -rw-r--r-- | Ryujinx.Graphics/Gpu/TextureFactory.cs | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/Ryujinx.Graphics/Gpu/TextureFactory.cs b/Ryujinx.Graphics/Gpu/TextureFactory.cs new file mode 100644 index 00000000..0a0497f3 --- /dev/null +++ b/Ryujinx.Graphics/Gpu/TextureFactory.cs @@ -0,0 +1,83 @@ +using ChocolArm64.Memory; +using Ryujinx.Graphics.Gal; +using System; + +namespace Ryujinx.Graphics.Gpu +{ + static class TextureFactory + { + public static GalTexture MakeTexture(NsGpu Gpu, AMemory Memory, long TicPosition) + { + int[] Tic = ReadWords(Memory, TicPosition, 8); + + GalTextureFormat Format = (GalTextureFormat)(Tic[0] & 0x7f); + + long TextureAddress = (uint)Tic[1]; + + TextureAddress |= (long)((ushort)Tic[2]) << 32; + + TextureAddress = Gpu.GetCpuAddr(TextureAddress); + + TextureSwizzle Swizzle = (TextureSwizzle)((Tic[2] >> 21) & 7); + + int BlockHeightLog2 = (Tic[3] >> 3) & 7; + + int BlockHeight = 1 << BlockHeightLog2; + + int Width = (Tic[4] & 0xffff) + 1; + int Height = (Tic[5] & 0xffff) + 1; + + Texture Texture = new Texture( + TextureAddress, + Width, + Height, + BlockHeight, + Swizzle, + Format); + + byte[] Data = TextureReader.Read(Memory, Texture); + + return new GalTexture(Data, Width, Height, Format); + } + + public static GalTextureSampler MakeSampler(NsGpu Gpu, AMemory Memory, long TscPosition) + { + int[] Tsc = ReadWords(Memory, TscPosition, 8); + + GalTextureWrap AddressU = (GalTextureWrap)((Tsc[0] >> 0) & 7); + GalTextureWrap AddressV = (GalTextureWrap)((Tsc[0] >> 3) & 7); + GalTextureWrap AddressP = (GalTextureWrap)((Tsc[0] >> 6) & 7); + + GalTextureFilter MagFilter = (GalTextureFilter) ((Tsc[1] >> 0) & 3); + GalTextureFilter MinFilter = (GalTextureFilter) ((Tsc[1] >> 4) & 3); + GalTextureMipFilter MipFilter = (GalTextureMipFilter)((Tsc[1] >> 6) & 3); + + GalColorF BorderColor = new GalColorF( + BitConverter.Int32BitsToSingle(Tsc[4]), + BitConverter.Int32BitsToSingle(Tsc[5]), + BitConverter.Int32BitsToSingle(Tsc[6]), + BitConverter.Int32BitsToSingle(Tsc[7])); + + return new GalTextureSampler( + AddressU, + AddressV, + AddressP, + MinFilter, + MagFilter, + MipFilter, + BorderColor); + } + + private static int[] ReadWords(AMemory Memory, long Position, int Count) + { + int[] Words = new int[Count]; + + for (int Index = 0; Index < Count; Index++, Position += 4) + { + Words[Index] = Memory.ReadInt32(Position); + } + + return Words; + } + } +}
\ No newline at end of file |
