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authorgdkchan <gab.dark.100@gmail.com>2018-04-25 23:11:26 -0300
committergdkchan <gab.dark.100@gmail.com>2018-04-25 23:12:26 -0300
commita38a72b0622f89897bdcd01b6d00ea6bc142c34f (patch)
tree2025cdddaa7ef6769ac69c51eeede0924ffcba5f /Ryujinx.Graphics/Gal/Shader/ShaderIrInst.cs
parent211f7f69db4d84b82caa3ee62d4ecdfbbd95604d (diff)
Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
Diffstat (limited to 'Ryujinx.Graphics/Gal/Shader/ShaderIrInst.cs')
-rw-r--r--Ryujinx.Graphics/Gal/Shader/ShaderIrInst.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/Ryujinx.Graphics/Gal/Shader/ShaderIrInst.cs b/Ryujinx.Graphics/Gal/Shader/ShaderIrInst.cs
index 1b72f647..ce2b98fe 100644
--- a/Ryujinx.Graphics/Gal/Shader/ShaderIrInst.cs
+++ b/Ryujinx.Graphics/Gal/Shader/ShaderIrInst.cs
@@ -13,7 +13,7 @@ namespace Ryujinx.Graphics.Gal.Shader
F_Start,
Ceil,
- Clamp,
+
Fabs,
Fadd,
Fceq,
@@ -22,6 +22,7 @@ namespace Ryujinx.Graphics.Gal.Shader
Fcgeu,
Fcgt,
Fcgtu,
+ Fclamp,
Fcle,
Fcleu,
Fclt,
@@ -53,6 +54,8 @@ namespace Ryujinx.Graphics.Gal.Shader
Ceq,
Cge,
Cgt,
+ Clamps,
+ Clampu,
Cle,
Clt,
Cne,