aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics/Gal/GalTextureSampler.cs
diff options
context:
space:
mode:
authorgdkchan <gab.dark.100@gmail.com>2018-04-08 16:17:35 -0300
committergdkchan <gab.dark.100@gmail.com>2018-04-08 16:41:38 -0300
commitb9aa3966c00b4bb3ff0292dc28ed53ad26cf284b (patch)
treecd2ab3d65c61ac6c6ceb312116e5d138868a3e18 /Ryujinx.Graphics/Gal/GalTextureSampler.cs
parent7acd0e01226d64d05b2675f6ae07507039a31835 (diff)
Merge shader branch, adding support for GLSL decompilation, a macro
interpreter, and a rewrite of the GPU code.
Diffstat (limited to 'Ryujinx.Graphics/Gal/GalTextureSampler.cs')
-rw-r--r--Ryujinx.Graphics/Gal/GalTextureSampler.cs33
1 files changed, 33 insertions, 0 deletions
diff --git a/Ryujinx.Graphics/Gal/GalTextureSampler.cs b/Ryujinx.Graphics/Gal/GalTextureSampler.cs
new file mode 100644
index 00000000..b9e5c765
--- /dev/null
+++ b/Ryujinx.Graphics/Gal/GalTextureSampler.cs
@@ -0,0 +1,33 @@
+namespace Ryujinx.Graphics.Gal
+{
+ public struct GalTextureSampler
+ {
+ public GalTextureWrap AddressU { get; private set; }
+ public GalTextureWrap AddressV { get; private set; }
+ public GalTextureWrap AddressP { get; private set; }
+
+ public GalTextureFilter MinFilter { get; private set; }
+ public GalTextureFilter MagFilter { get; private set; }
+ public GalTextureMipFilter MipFilter { get; private set; }
+
+ public GalColorF BorderColor { get; private set; }
+
+ public GalTextureSampler(
+ GalTextureWrap AddressU,
+ GalTextureWrap AddressV,
+ GalTextureWrap AddressP,
+ GalTextureFilter MinFilter,
+ GalTextureFilter MagFilter,
+ GalTextureMipFilter MipFilter,
+ GalColorF BorderColor)
+ {
+ this.AddressU = AddressU;
+ this.AddressV = AddressV;
+ this.AddressP = AddressP;
+ this.MinFilter = MinFilter;
+ this.MagFilter = MagFilter;
+ this.MipFilter = MipFilter;
+ this.BorderColor = BorderColor;
+ }
+ }
+} \ No newline at end of file