diff options
| author | riperiperi <rhy3756547@hotmail.com> | 2023-03-19 20:56:48 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-03-19 17:56:48 -0300 |
| commit | 9f1cf6458c78a42256b1f390f5b3b9159b00a7cb (patch) | |
| tree | 21e250d28c0fd611de0515fc19a381d4bebc6136 /Ryujinx.Graphics.Vulkan/PipelineFull.cs | |
| parent | 67b4e63cff0d6ce9629c3032f2b0d6414cee1220 (diff) | |
Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
* Initial implementation of migration between memory heaps
- Missing OOM handling
- Missing `_map` data safety when remapping
- Copy may not have completed yet (needs some kind of fence)
- Map may be unmapped before it is done being used. (needs scoped access)
- SSBO accesses are all "writes" - maybe pass info in another way.
- Missing keeping map type when resizing buffers (should this be done?)
* Ensure migrated data is in place before flushing.
* Fix issue where old waitable would be signalled.
- There is a real issue where existing Auto<> references need to be replaced.
* Swap bound Auto<> instances when swapping buffer backing
* Fix conversion buffers
* Don't try move buffers if the host has shared memory.
* Make GPU methods return PinnedSpan with scope
* Storage Hint
* Fix stupidity
* Fix rebase
* Tweak rules
Attempt to sidestep BOTW slowdown
* Remove line
* Migrate only when command buffers flush
* Change backing swap log to debug
* Address some feedback
* Disallow backing swap when the flush lock is held by the current thread
* Make PinnedSpan from ReadOnlySpan explicitly unsafe
* Fix some small issues
- Index buffer swap fixed
- Allocate DeviceLocal buffers using a separate block list to images.
* Remove alternative flags
* Address feedback
Diffstat (limited to 'Ryujinx.Graphics.Vulkan/PipelineFull.cs')
| -rw-r--r-- | Ryujinx.Graphics.Vulkan/PipelineFull.cs | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Vulkan/PipelineFull.cs b/Ryujinx.Graphics.Vulkan/PipelineFull.cs index 6c026a07..8026103e 100644 --- a/Ryujinx.Graphics.Vulkan/PipelineFull.cs +++ b/Ryujinx.Graphics.Vulkan/PipelineFull.cs @@ -17,10 +17,13 @@ namespace Ryujinx.Graphics.Vulkan private ulong _byteWeight; + private List<BufferHolder> _backingSwaps; + public PipelineFull(VulkanRenderer gd, Device device) : base(gd, device) { _activeQueries = new List<(QueryPool, bool)>(); _pendingQueryCopies = new(); + _backingSwaps = new(); CommandBuffer = (Cbs = gd.CommandBufferPool.Rent()).CommandBuffer; } @@ -185,6 +188,20 @@ namespace Ryujinx.Graphics.Vulkan } } + private void TryBackingSwaps() + { + CommandBufferScoped? cbs = null; + + _backingSwaps.RemoveAll((holder) => holder.TryBackingSwap(ref cbs)); + + cbs?.Dispose(); + } + + public void AddBackingSwap(BufferHolder holder) + { + _backingSwaps.Add(holder); + } + public void Restore() { if (Pipeline != null) @@ -230,6 +247,8 @@ namespace Ryujinx.Graphics.Vulkan Gd.ResetCounterPool(); + TryBackingSwaps(); + Restore(); } |
