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authorTSR Berry <20988865+TSRBerry@users.noreply.github.com>2023-04-08 01:22:00 +0200
committerMary <thog@protonmail.com>2023-04-27 23:51:14 +0200
commitcee712105850ac3385cd0091a923438167433f9f (patch)
tree4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs
parentcd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff)
Move solution and projects to src
Diffstat (limited to 'Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs')
-rw-r--r--Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs289
1 files changed, 0 insertions, 289 deletions
diff --git a/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs b/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs
deleted file mode 100644
index 38f86bae..00000000
--- a/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs
+++ /dev/null
@@ -1,289 +0,0 @@
-using Ryujinx.Common;
-using Ryujinx.Graphics.GAL;
-using Ryujinx.Graphics.Shader;
-using Ryujinx.Graphics.Shader.Translation;
-using Silk.NET.Vulkan;
-using System;
-using Format = Ryujinx.Graphics.GAL.Format;
-
-namespace Ryujinx.Graphics.Vulkan.Effects
-{
- internal partial class SmaaPostProcessingEffect : IPostProcessingEffect
- {
- public const int AreaWidth = 160;
- public const int AreaHeight = 560;
- public const int SearchWidth = 64;
- public const int SearchHeight = 16;
-
- private readonly VulkanRenderer _renderer;
- private ISampler _samplerLinear;
- private SmaaConstants _specConstants;
- private ShaderCollection _edgeProgram;
- private ShaderCollection _blendProgram;
- private ShaderCollection _neighbourProgram;
-
- private PipelineHelperShader _pipeline;
-
- private TextureView _outputTexture;
- private TextureView _edgeOutputTexture;
- private TextureView _blendOutputTexture;
- private TextureView _areaTexture;
- private TextureView _searchTexture;
- private Device _device;
- private bool _recreatePipelines;
- private int _quality;
-
- public SmaaPostProcessingEffect(VulkanRenderer renderer, Device device, int quality)
- {
- _device = device;
- _renderer = renderer;
- _quality = quality;
-
- Initialize();
- }
-
- public int Quality
- {
- get => _quality;
- set
- {
- _quality = value;
-
- _recreatePipelines = true;
- }
- }
-
- public void Dispose()
- {
- DeletePipelines();
- _samplerLinear?.Dispose();
- _outputTexture?.Dispose();
- _edgeOutputTexture?.Dispose();
- _blendOutputTexture?.Dispose();
- _areaTexture?.Dispose();
- _searchTexture?.Dispose();
- }
-
- private unsafe void RecreateShaders(int width, int height)
- {
- _recreatePipelines = false;
-
- DeletePipelines();
- _pipeline = new PipelineHelperShader(_renderer, _device);
-
- _pipeline.Initialize();
-
- var edgeShader = EmbeddedResources.Read("Ryujinx.Graphics.Vulkan/Effects/Shaders/SmaaEdge.spv");
- var blendShader = EmbeddedResources.Read("Ryujinx.Graphics.Vulkan/Effects/Shaders/SmaaBlend.spv");
- var neighbourShader = EmbeddedResources.Read("Ryujinx.Graphics.Vulkan/Effects/Shaders/SmaaNeighbour.spv");
-
- var edgeBindings = new ShaderBindings(
- new[] { 2 },
- Array.Empty<int>(),
- new[] { 1 },
- new[] { 0 });
-
- var blendBindings = new ShaderBindings(
- new[] { 2 },
- Array.Empty<int>(),
- new[] { 1, 3, 4 },
- new[] { 0 });
-
- var neighbourBindings = new ShaderBindings(
- new[] { 2 },
- Array.Empty<int>(),
- new[] { 1, 3 },
- new[] { 0 });
-
- _samplerLinear = _renderer.CreateSampler(GAL.SamplerCreateInfo.Create(MinFilter.Linear, MagFilter.Linear));
-
- _specConstants = new SmaaConstants()
- {
- Width = width,
- Height = height,
- QualityLow = Quality == 0 ? 1 : 0,
- QualityMedium = Quality == 1 ? 1 : 0,
- QualityHigh = Quality == 2 ? 1 : 0,
- QualityUltra = Quality == 3 ? 1 : 0,
- };
-
- var specInfo = new SpecDescription(
- (0, SpecConstType.Int32),
- (1, SpecConstType.Int32),
- (2, SpecConstType.Int32),
- (3, SpecConstType.Int32),
- (4, SpecConstType.Float32),
- (5, SpecConstType.Float32));
-
- _edgeProgram = _renderer.CreateProgramWithMinimalLayout(new[]
- {
- new ShaderSource(edgeShader, edgeBindings, ShaderStage.Compute, TargetLanguage.Spirv)
- }, new[] { specInfo });
-
- _blendProgram = _renderer.CreateProgramWithMinimalLayout(new[]
- {
- new ShaderSource(blendShader, blendBindings, ShaderStage.Compute, TargetLanguage.Spirv)
- }, new[] { specInfo });
-
- _neighbourProgram = _renderer.CreateProgramWithMinimalLayout(new[]
- {
- new ShaderSource(neighbourShader, neighbourBindings, ShaderStage.Compute, TargetLanguage.Spirv)
- }, new[] { specInfo });
- }
-
- public void DeletePipelines()
- {
- _pipeline?.Dispose();
- _edgeProgram?.Dispose();
- _blendProgram?.Dispose();
- _neighbourProgram?.Dispose();
- }
-
- private void Initialize()
- {
- var areaInfo = new TextureCreateInfo(AreaWidth,
- AreaHeight,
- 1,
- 1,
- 1,
- 1,
- 1,
- 1,
- Format.R8G8Unorm,
- DepthStencilMode.Depth,
- Target.Texture2D,
- SwizzleComponent.Red,
- SwizzleComponent.Green,
- SwizzleComponent.Blue,
- SwizzleComponent.Alpha);
-
- var searchInfo = new TextureCreateInfo(SearchWidth,
- SearchHeight,
- 1,
- 1,
- 1,
- 1,
- 1,
- 1,
- Format.R8Unorm,
- DepthStencilMode.Depth,
- Target.Texture2D,
- SwizzleComponent.Red,
- SwizzleComponent.Green,
- SwizzleComponent.Blue,
- SwizzleComponent.Alpha);
-
- var areaTexture = EmbeddedResources.Read("Ryujinx.Graphics.Vulkan/Effects/Textures/SmaaAreaTexture.bin");
- var searchTexture = EmbeddedResources.Read("Ryujinx.Graphics.Vulkan/Effects/Textures/SmaaSearchTexture.bin");
-
- _areaTexture = _renderer.CreateTexture(areaInfo, 1) as TextureView;
- _searchTexture = _renderer.CreateTexture(searchInfo, 1) as TextureView;
-
- _areaTexture.SetData(areaTexture);
- _searchTexture.SetData(searchTexture);
- }
-
- public TextureView Run(TextureView view, CommandBufferScoped cbs, int width, int height)
- {
- if (_recreatePipelines || _outputTexture == null || _outputTexture.Info.Width != view.Width || _outputTexture.Info.Height != view.Height)
- {
- RecreateShaders(view.Width, view.Height);
- _outputTexture?.Dispose();
- _edgeOutputTexture?.Dispose();
- _blendOutputTexture?.Dispose();
-
- var info = view.Info;
-
- if (view.Info.Format.IsBgr())
- {
- info = new TextureCreateInfo(info.Width,
- info.Height,
- info.Depth,
- info.Levels,
- info.Samples,
- info.BlockWidth,
- info.BlockHeight,
- info.BytesPerPixel,
- info.Format,
- info.DepthStencilMode,
- info.Target,
- info.SwizzleB,
- info.SwizzleG,
- info.SwizzleR,
- info.SwizzleA);
- }
-
- _outputTexture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView;
- _edgeOutputTexture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView;
- _blendOutputTexture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView;
- }
-
- _pipeline.SetCommandBuffer(cbs);
-
- Clear(_edgeOutputTexture);
- Clear(_blendOutputTexture);
-
- _renderer.Pipeline.TextureBarrier();
-
- var dispatchX = BitUtils.DivRoundUp(view.Width, IPostProcessingEffect.LocalGroupSize);
- var dispatchY = BitUtils.DivRoundUp(view.Height, IPostProcessingEffect.LocalGroupSize);
-
- // Edge pass
- _pipeline.SetProgram(_edgeProgram);
- _pipeline.SetTextureAndSampler(ShaderStage.Compute, 1, view, _samplerLinear);
- _pipeline.Specialize(_specConstants);
-
- ReadOnlySpan<float> resolutionBuffer = stackalloc float[] { view.Width, view.Height };
- int rangeSize = resolutionBuffer.Length * sizeof(float);
- var bufferHandle = _renderer.BufferManager.CreateWithHandle(_renderer, rangeSize);
-
- _renderer.BufferManager.SetData(bufferHandle, 0, resolutionBuffer);
- var bufferRanges = new BufferRange(bufferHandle, 0, rangeSize);
- _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) });
- _pipeline.SetImage(0, _edgeOutputTexture, GAL.Format.R8G8B8A8Unorm);
- _pipeline.DispatchCompute(dispatchX, dispatchY, 1);
- _pipeline.ComputeBarrier();
-
- // Blend pass
- _pipeline.SetProgram(_blendProgram);
- _pipeline.Specialize(_specConstants);
- _pipeline.SetTextureAndSampler(ShaderStage.Compute, 1, _edgeOutputTexture, _samplerLinear);
- _pipeline.SetTextureAndSampler(ShaderStage.Compute, 3, _areaTexture, _samplerLinear);
- _pipeline.SetTextureAndSampler(ShaderStage.Compute, 4, _searchTexture, _samplerLinear);
- _pipeline.SetImage(0, _blendOutputTexture, GAL.Format.R8G8B8A8Unorm);
- _pipeline.DispatchCompute(dispatchX, dispatchY, 1);
- _pipeline.ComputeBarrier();
-
- // Neighbour pass
- _pipeline.SetProgram(_neighbourProgram);
- _pipeline.Specialize(_specConstants);
- _pipeline.SetTextureAndSampler(ShaderStage.Compute, 3, _blendOutputTexture, _samplerLinear);
- _pipeline.SetTextureAndSampler(ShaderStage.Compute, 1, view, _samplerLinear);
- _pipeline.SetImage(0, _outputTexture, GAL.Format.R8G8B8A8Unorm);
- _pipeline.DispatchCompute(dispatchX, dispatchY, 1);
- _pipeline.ComputeBarrier();
-
- _pipeline.Finish();
-
- _renderer.BufferManager.Delete(bufferHandle);
-
- return _outputTexture;
- }
-
- private void Clear(TextureView texture)
- {
- Span<uint> colorMasks = stackalloc uint[1];
-
- colorMasks[0] = 0xf;
-
- Span<Rectangle<int>> scissors = stackalloc Rectangle<int>[1];
-
- scissors[0] = new Rectangle<int>(0, 0, texture.Width, texture.Height);
-
- _pipeline.SetRenderTarget(texture.GetImageViewForAttachment(), (uint)texture.Width, (uint)texture.Height, false, texture.VkFormat);
- _pipeline.SetRenderTargetColorMasks(colorMasks);
- _pipeline.SetScissors(scissors);
- _pipeline.ClearRenderTargetColor(0, 0, 1, new ColorF(0f, 0f, 0f, 1f));
- }
- }
-} \ No newline at end of file