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| author | gdkchan <gab.dark.100@gmail.com> | 2023-04-16 14:26:22 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-04-16 14:26:22 -0300 |
| commit | 3e68a87d63707e53c4b439a80c4c54538de02e4b (patch) | |
| tree | 2c0124ed6c08718173f5706db7896ca6a0bf2887 /Ryujinx.Graphics.Vulkan/Effects/FsrScalingFilter.cs | |
| parent | 69b6ef7a4ae36994c293e423e1203096c294744c (diff) | |
Change SMAA filter texture clear method (#4685)
* Change SMAA filter texture clear method
* Alpha should be 1
* Delete more unnecessary code
Diffstat (limited to 'Ryujinx.Graphics.Vulkan/Effects/FsrScalingFilter.cs')
| -rw-r--r-- | Ryujinx.Graphics.Vulkan/Effects/FsrScalingFilter.cs | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/Ryujinx.Graphics.Vulkan/Effects/FsrScalingFilter.cs b/Ryujinx.Graphics.Vulkan/Effects/FsrScalingFilter.cs index a871679b..5f15f15f 100644 --- a/Ryujinx.Graphics.Vulkan/Effects/FsrScalingFilter.cs +++ b/Ryujinx.Graphics.Vulkan/Effects/FsrScalingFilter.cs @@ -118,20 +118,6 @@ namespace Ryujinx.Graphics.Vulkan.Effects _intermediaryTexture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView; } - Span<GAL.Viewport> viewports = stackalloc GAL.Viewport[1]; - Span<Rectangle<int>> scissors = stackalloc Rectangle<int>[1]; - - viewports[0] = new GAL.Viewport( - new Rectangle<float>(0, 0, view.Width, view.Height), - ViewportSwizzle.PositiveX, - ViewportSwizzle.PositiveY, - ViewportSwizzle.PositiveZ, - ViewportSwizzle.PositiveW, - 0f, - 1f); - - scissors[0] = new Rectangle<int>(0, 0, view.Width, view.Height); - _pipeline.SetCommandBuffer(cbs); _pipeline.SetProgram(_scalingProgram); _pipeline.SetTextureAndSampler(ShaderStage.Compute, 1, view, _sampler); @@ -169,23 +155,10 @@ namespace Ryujinx.Graphics.Vulkan.Effects var bufferRanges = new BufferRange(bufferHandle, 0, rangeSize); _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) }); - _pipeline.SetScissors(scissors); - _pipeline.SetViewports(viewports, false); _pipeline.SetImage(0, _intermediaryTexture, GAL.Format.R8G8B8A8Unorm); _pipeline.DispatchCompute(dispatchX, dispatchY, 1); _pipeline.ComputeBarrier(); - viewports[0] = new GAL.Viewport( - new Rectangle<float>(0, 0, width, height), - ViewportSwizzle.PositiveX, - ViewportSwizzle.PositiveY, - ViewportSwizzle.PositiveZ, - ViewportSwizzle.PositiveW, - 0f, - 1f); - - scissors[0] = new Rectangle<int>(0, 0, width, height); - // Sharpening pass _pipeline.SetCommandBuffer(cbs); _pipeline.SetProgram(_sharpeningProgram); @@ -193,8 +166,6 @@ namespace Ryujinx.Graphics.Vulkan.Effects _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) }); var sharpeningRange = new BufferRange(sharpeningBufferHandle, 0, sizeof(float)); _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(4, sharpeningRange) }); - _pipeline.SetScissors(scissors); - _pipeline.SetViewports(viewports, false); _pipeline.SetImage(0, destinationTexture); _pipeline.DispatchCompute(dispatchX, dispatchY, 1); _pipeline.ComputeBarrier(); |
