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| author | gdkchan <gab.dark.100@gmail.com> | 2020-07-12 00:07:01 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-07-12 05:07:01 +0200 |
| commit | 4d02a2d2c0451b4de1f6de3bbce54c457cacebe2 (patch) | |
| tree | 120fe4fb8cfa1ac1c6ef4c97d92be47e955e8c0f /Ryujinx.Graphics.Vic/VicRegisters.cs | |
| parent | 38b26cf4242999fa7d8c550993ac0940cd03d55f (diff) | |
New NVDEC and VIC implementation (#1384)
* Initial NVDEC and VIC implementation
* Update FFmpeg.AutoGen to 4.3.0
* Add nvdec dependencies for Windows
* Unify some VP9 structures
* Rename VP9 structure fields
* Improvements to Video API
* XML docs for Common.Memory
* Remove now unused or redundant overloads from MemoryAccessor
* NVDEC UV surface read/write scalar paths
* Add FIXME comments about hacky things/stuff that will need to be fixed in the future
* Cleaned up VP9 memory allocation
* Remove some debug logs
* Rename some VP9 structs
* Remove unused struct
* No need to compile Ryujinx.Graphics.Host1x with unsafe anymore
* Name AsyncWorkQueue threads to make debugging easier
* Make Vp9PictureInfo a ref struct
* LayoutConverter no longer needs the depth argument (broken by rebase)
* Pooling of VP9 buffers, plus fix a memory leak on VP9
* Really wish VS could rename projects properly...
* Address feedback
* Remove using
* Catch OperationCanceledException
* Add licensing informations
* Add THIRDPARTY.md to release too
Co-authored-by: Thog <me@thog.eu>
Diffstat (limited to 'Ryujinx.Graphics.Vic/VicRegisters.cs')
| -rw-r--r-- | Ryujinx.Graphics.Vic/VicRegisters.cs | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Vic/VicRegisters.cs b/Ryujinx.Graphics.Vic/VicRegisters.cs new file mode 100644 index 00000000..71dc9eed --- /dev/null +++ b/Ryujinx.Graphics.Vic/VicRegisters.cs @@ -0,0 +1,47 @@ +using Ryujinx.Common.Memory; + +namespace Ryujinx.Graphics.Vic +{ + struct PlaneOffsets + { + public uint LumaOffset; + public uint ChromaUOffset; + public uint ChromaVOffset; + } + + struct VicRegisters + { + public Array64<uint> Reserved0; + public uint Nop; + public Array15<uint> Reserved104; + public uint PmTrigger; + public Array47<uint> Reserved144; + public uint SetApplicationID; + public uint SetWatchdogTimer; + public Array14<uint> Reserved208; + public uint SemaphoreA; + public uint SemaphoreB; + public uint SemaphoreC; + public uint CtxSaveArea; + public uint CtxSwitch; + public Array43<uint> Reserved254; + public uint Execute; + public uint SemaphoreD; + public Array62<uint> Reserved308; + public Array8<Array8<PlaneOffsets>> SetSurfacexSlotx; + public uint SetPictureIndex; + public uint SetControlParams; + public uint SetConfigStructOffset; + public uint SetFilterStructOffset; + public uint SetPaletteOffset; + public uint SetHistOffset; + public uint SetContextId; + public uint SetFceUcodeSize; + public PlaneOffsets SetOutputSurface; + public uint SetFceUcodeOffset; + public Array4<uint> Reserved730; + public Array8<uint> SetSlotContextId; + public Array8<uint> SetCompTagBufferOffset; + public Array8<uint> SetHistoryBufferOffset; + } +} |
