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authorriperiperi <rhy3756547@hotmail.com>2022-12-26 18:50:27 +0000
committerGitHub <noreply@github.com>2022-12-26 15:50:27 -0300
commit470be03c2ff22346a1f0ae53fa25f53c4d1790b5 (patch)
tree7ce75f2ac860063279893571c762257806e197b5 /Ryujinx.Graphics.Texture/LayoutConverter.cs
parentc963b3c80488f88c9d7f44588b6ba45051af3e2d (diff)
GPU: Add fallback when 16-bit formats are not supported (#4108)
* Add conversion for 16 bit RGBA formats (not supported in Rosetta) * Rebase fix Rebase fix * Forgot to remove this * Fix RGBA16 format conversion * Add RGBA4 -> RGBA8 conversion * Handle host stride alignment * Address Feedback Part 1 * Can't count * Don't zero out rgb when alpha is 0 * Separate RGBA4 and 5-bit component formats Not sure of a better way to name them... * Add A1B5G5R5 conversion * Put this in the right place. * Make format naming consistent for capabilities * Change method names
Diffstat (limited to 'Ryujinx.Graphics.Texture/LayoutConverter.cs')
-rw-r--r--Ryujinx.Graphics.Texture/LayoutConverter.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Texture/LayoutConverter.cs b/Ryujinx.Graphics.Texture/LayoutConverter.cs
index 188ae0c1..b8ec9748 100644
--- a/Ryujinx.Graphics.Texture/LayoutConverter.cs
+++ b/Ryujinx.Graphics.Texture/LayoutConverter.cs
@@ -7,7 +7,7 @@ namespace Ryujinx.Graphics.Texture
{
public static class LayoutConverter
{
- private const int HostStrideAlignment = 4;
+ public const int HostStrideAlignment = 4;
public static void ConvertBlockLinearToLinear(
Span<byte> dst,