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authorTSR Berry <20988865+TSRBerry@users.noreply.github.com>2023-04-08 01:22:00 +0200
committerMary <thog@protonmail.com>2023-04-27 23:51:14 +0200
commitcee712105850ac3385cd0091a923438167433f9f (patch)
tree4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /Ryujinx.Graphics.Texture/BlockLinearLayout.cs
parentcd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff)
Move solution and projects to src
Diffstat (limited to 'Ryujinx.Graphics.Texture/BlockLinearLayout.cs')
-rw-r--r--Ryujinx.Graphics.Texture/BlockLinearLayout.cs195
1 files changed, 0 insertions, 195 deletions
diff --git a/Ryujinx.Graphics.Texture/BlockLinearLayout.cs b/Ryujinx.Graphics.Texture/BlockLinearLayout.cs
deleted file mode 100644
index e098e959..00000000
--- a/Ryujinx.Graphics.Texture/BlockLinearLayout.cs
+++ /dev/null
@@ -1,195 +0,0 @@
-using Ryujinx.Common;
-using System.Numerics;
-using System.Runtime.CompilerServices;
-
-using static Ryujinx.Graphics.Texture.BlockLinearConstants;
-
-namespace Ryujinx.Graphics.Texture
-{
- class BlockLinearLayout
- {
- private struct RobAndSliceSizes
- {
- public int RobSize;
- public int SliceSize;
-
- public RobAndSliceSizes(int robSize, int sliceSize)
- {
- RobSize = robSize;
- SliceSize = sliceSize;
- }
- }
-
- private int _texBpp;
-
- private int _bhMask;
- private int _bdMask;
-
- private int _bhShift;
- private int _bdShift;
- private int _bppShift;
-
- private int _xShift;
-
- private int _robSize;
- private int _sliceSize;
-
- // Variables for built in iteration.
- private int _yPart;
- private int _yzPart;
- private int _zPart;
-
- public BlockLinearLayout(
- int width,
- int height,
- int gobBlocksInY,
- int gobBlocksInZ,
- int bpp)
- {
- _texBpp = bpp;
-
- _bppShift = BitOperations.TrailingZeroCount(bpp);
-
- _bhMask = gobBlocksInY - 1;
- _bdMask = gobBlocksInZ - 1;
-
- _bhShift = BitOperations.TrailingZeroCount(gobBlocksInY);
- _bdShift = BitOperations.TrailingZeroCount(gobBlocksInZ);
-
- _xShift = BitOperations.TrailingZeroCount(GobSize * gobBlocksInY * gobBlocksInZ);
-
- RobAndSliceSizes rsSizes = GetRobAndSliceSizes(width, height, gobBlocksInY, gobBlocksInZ);
-
- _robSize = rsSizes.RobSize;
- _sliceSize = rsSizes.SliceSize;
- }
-
- private RobAndSliceSizes GetRobAndSliceSizes(int width, int height, int gobBlocksInY, int gobBlocksInZ)
- {
- int widthInGobs = BitUtils.DivRoundUp(width * _texBpp, GobStride);
-
- int robSize = GobSize * gobBlocksInY * gobBlocksInZ * widthInGobs;
-
- int sliceSize = BitUtils.DivRoundUp(height, gobBlocksInY * GobHeight) * robSize;
-
- return new RobAndSliceSizes(robSize, sliceSize);
- }
-
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- public int GetOffset(int x, int y, int z)
- {
- return GetOffsetWithLineOffset(x << _bppShift, y, z);
- }
-
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- public int GetOffsetWithLineOffset(int x, int y, int z)
- {
- int yh = y / GobHeight;
-
- int offset = (z >> _bdShift) * _sliceSize + (yh >> _bhShift) * _robSize;
-
- offset += (x / GobStride) << _xShift;
-
- offset += (yh & _bhMask) * GobSize;
-
- offset += ((z & _bdMask) * GobSize) << _bhShift;
-
- offset += ((x & 0x3f) >> 5) << 8;
- offset += ((y & 0x07) >> 1) << 6;
- offset += ((x & 0x1f) >> 4) << 5;
- offset += ((y & 0x01) >> 0) << 4;
- offset += ((x & 0x0f) >> 0) << 0;
-
- return offset;
- }
-
- public (int offset, int size) GetRectangleRange(int x, int y, int width, int height)
- {
- // Justification:
- // The 2D offset is a combination of separate x and y parts.
- // Both components increase with input and never overlap bits.
- // Therefore for each component, the minimum input value is the lowest that component can go.
- // Minimum total value is minimum X component + minimum Y component. Similar goes for maximum.
-
- int start = GetOffset(x, y, 0);
- int end = GetOffset(x + width - 1, y + height - 1, 0) + _texBpp; // Cover the last pixel.
- return (start, end - start);
- }
-
- public bool LayoutMatches(BlockLinearLayout other)
- {
- return _robSize == other._robSize &&
- _sliceSize == other._sliceSize &&
- _texBpp == other._texBpp &&
- _bhMask == other._bhMask &&
- _bdMask == other._bdMask;
- }
-
- // Functions for built in iteration.
- // Components of the offset can be updated separately, and combined to save some time.
-
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void SetY(int y)
- {
- int yh = y / GobHeight;
- int offset = (yh >> _bhShift) * _robSize;
-
- offset += (yh & _bhMask) * GobSize;
-
- offset += ((y & 0x07) >> 1) << 6;
- offset += ((y & 0x01) >> 0) << 4;
-
- _yPart = offset;
- _yzPart = offset + _zPart;
- }
-
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void SetZ(int z)
- {
- int offset = (z >> _bdShift) * _sliceSize;
-
- offset += ((z & _bdMask) * GobSize) << _bhShift;
-
- _zPart = offset;
- _yzPart = offset + _yPart;
- }
-
- /// <summary>
- /// Optimized conversion for line offset in bytes to an absolute offset. Input x must be divisible by 16.
- /// </summary>
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- public int GetOffsetWithLineOffset16(int x)
- {
- int offset = (x / GobStride) << _xShift;
-
- offset += ((x & 0x3f) >> 5) << 8;
- offset += ((x & 0x1f) >> 4) << 5;
-
- return offset + _yzPart;
- }
-
- /// <summary>
- /// Optimized conversion for line offset in bytes to an absolute offset. Input x must be divisible by 64.
- /// </summary>
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- public int GetOffsetWithLineOffset64(int x)
- {
- int offset = (x / GobStride) << _xShift;
-
- return offset + _yzPart;
- }
-
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- public int GetOffset(int x)
- {
- x <<= _bppShift;
- int offset = (x / GobStride) << _xShift;
-
- offset += ((x & 0x3f) >> 5) << 8;
- offset += ((x & 0x1f) >> 4) << 5;
- offset += (x & 0x0f);
-
- return offset + _yzPart;
- }
- }
-} \ No newline at end of file