diff options
| author | TSR Berry <20988865+TSRBerry@users.noreply.github.com> | 2023-04-08 01:22:00 +0200 |
|---|---|---|
| committer | Mary <thog@protonmail.com> | 2023-04-27 23:51:14 +0200 |
| commit | cee712105850ac3385cd0091a923438167433f9f (patch) | |
| tree | 4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /Ryujinx.Graphics.Texture/BCnEncoder.cs | |
| parent | cd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff) | |
Move solution and projects to src
Diffstat (limited to 'Ryujinx.Graphics.Texture/BCnEncoder.cs')
| -rw-r--r-- | Ryujinx.Graphics.Texture/BCnEncoder.cs | 60 |
1 files changed, 0 insertions, 60 deletions
diff --git a/Ryujinx.Graphics.Texture/BCnEncoder.cs b/Ryujinx.Graphics.Texture/BCnEncoder.cs deleted file mode 100644 index 02b79c1b..00000000 --- a/Ryujinx.Graphics.Texture/BCnEncoder.cs +++ /dev/null @@ -1,60 +0,0 @@ -using Ryujinx.Common; -using Ryujinx.Graphics.Texture.Encoders; -using System; - -namespace Ryujinx.Graphics.Texture -{ - public static class BCnEncoder - { - private const int BlockWidth = 4; - private const int BlockHeight = 4; - - public static byte[] EncodeBC7(byte[] data, int width, int height, int depth, int levels, int layers) - { - int size = 0; - - for (int l = 0; l < levels; l++) - { - int w = BitUtils.DivRoundUp(Math.Max(1, width >> l), BlockWidth); - int h = BitUtils.DivRoundUp(Math.Max(1, height >> l), BlockHeight); - - size += w * h * 16 * Math.Max(1, depth >> l) * layers; - } - - byte[] output = new byte[size]; - - int imageBaseIOffs = 0; - int imageBaseOOffs = 0; - - for (int l = 0; l < levels; l++) - { - int rgba8Size = width * height * depth * layers * 4; - - int w = BitUtils.DivRoundUp(width, BlockWidth); - int h = BitUtils.DivRoundUp(height, BlockHeight); - - for (int l2 = 0; l2 < layers; l2++) - { - for (int z = 0; z < depth; z++) - { - BC7Encoder.Encode( - output.AsMemory().Slice(imageBaseOOffs), - data.AsMemory().Slice(imageBaseIOffs), - width, - height, - EncodeMode.Fast | EncodeMode.Multithreaded); - - imageBaseIOffs += width * height * 4; - imageBaseOOffs += w * h * 16; - } - } - - width = Math.Max(1, width >> 1); - height = Math.Max(1, height >> 1); - depth = Math.Max(1, depth >> 1); - } - - return output; - } - } -}
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