diff options
| author | TSR Berry <20988865+TSRBerry@users.noreply.github.com> | 2023-04-08 01:22:00 +0200 |
|---|---|---|
| committer | Mary <thog@protonmail.com> | 2023-04-27 23:51:14 +0200 |
| commit | cee712105850ac3385cd0091a923438167433f9f (patch) | |
| tree | 4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /Ryujinx.Graphics.Texture/Astc/AstcDecoder.cs | |
| parent | cd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff) | |
Move solution and projects to src
Diffstat (limited to 'Ryujinx.Graphics.Texture/Astc/AstcDecoder.cs')
| -rw-r--r-- | Ryujinx.Graphics.Texture/Astc/AstcDecoder.cs | 1621 |
1 files changed, 0 insertions, 1621 deletions
diff --git a/Ryujinx.Graphics.Texture/Astc/AstcDecoder.cs b/Ryujinx.Graphics.Texture/Astc/AstcDecoder.cs deleted file mode 100644 index 08738583..00000000 --- a/Ryujinx.Graphics.Texture/Astc/AstcDecoder.cs +++ /dev/null @@ -1,1621 +0,0 @@ -using Ryujinx.Common.Utilities; -using System; -using System.Diagnostics; -using System.Linq; -using System.Runtime.CompilerServices; -using System.Runtime.InteropServices; - -namespace Ryujinx.Graphics.Texture.Astc -{ - // https://github.com/GammaUNC/FasTC/blob/master/ASTCEncoder/src/Decompressor.cpp - public class AstcDecoder - { - private ReadOnlyMemory<byte> InputBuffer { get; } - private Memory<byte> OutputBuffer { get; } - - private int BlockSizeX { get; } - private int BlockSizeY { get; } - - private AstcLevel[] Levels { get; } - - private bool Success { get; set; } - - public int TotalBlockCount { get; } - - public AstcDecoder( - ReadOnlyMemory<byte> inputBuffer, - Memory<byte> outputBuffer, - int blockWidth, - int blockHeight, - int width, - int height, - int depth, - int levels, - int layers) - { - if ((uint)blockWidth > 12) - { - throw new ArgumentOutOfRangeException(nameof(blockWidth)); - } - - if ((uint)blockHeight > 12) - { - throw new ArgumentOutOfRangeException(nameof(blockHeight)); - } - - InputBuffer = inputBuffer; - OutputBuffer = outputBuffer; - - BlockSizeX = blockWidth; - BlockSizeY = blockHeight; - - Levels = new AstcLevel[levels * layers]; - - Success = true; - - TotalBlockCount = 0; - - int currentInputBlock = 0; - int currentOutputOffset = 0; - - for (int i = 0; i < levels; i++) - { - for (int j = 0; j < layers; j++) - { - ref AstcLevel level = ref Levels[i * layers + j]; - - level.ImageSizeX = Math.Max(1, width >> i); - level.ImageSizeY = Math.Max(1, height >> i); - level.ImageSizeZ = Math.Max(1, depth >> i); - - level.BlockCountX = (level.ImageSizeX + blockWidth - 1) / blockWidth; - level.BlockCountY = (level.ImageSizeY + blockHeight - 1) / blockHeight; - - level.StartBlock = currentInputBlock; - level.OutputByteOffset = currentOutputOffset; - - currentInputBlock += level.TotalBlockCount; - currentOutputOffset += level.PixelCount * 4; - } - } - - TotalBlockCount = currentInputBlock; - } - - private struct AstcLevel - { - public int ImageSizeX { get; set; } - public int ImageSizeY { get; set; } - public int ImageSizeZ { get; set; } - - public int BlockCountX { get; set; } - public int BlockCountY { get; set; } - - public int StartBlock { get; set; } - public int OutputByteOffset { get; set; } - - public int TotalBlockCount => BlockCountX * BlockCountY * ImageSizeZ; - public int PixelCount => ImageSizeX * ImageSizeY * ImageSizeZ; - } - - public static int QueryDecompressedSize(int sizeX, int sizeY, int sizeZ, int levelCount, int layerCount) - { - int size = 0; - - for (int i = 0; i < levelCount; i++) - { - int levelSizeX = Math.Max(1, sizeX >> i); - int levelSizeY = Math.Max(1, sizeY >> i); - int levelSizeZ = Math.Max(1, sizeZ >> i); - - size += levelSizeX * levelSizeY * levelSizeZ * layerCount; - } - - return size * 4; - } - - public void ProcessBlock(int index) - { - Buffer16 inputBlock = MemoryMarshal.Cast<byte, Buffer16>(InputBuffer.Span)[index]; - - Span<int> decompressedData = stackalloc int[144]; - - try - { - DecompressBlock(inputBlock, decompressedData, BlockSizeX, BlockSizeY); - } - catch (Exception) - { - Success = false; - } - - Span<byte> decompressedBytes = MemoryMarshal.Cast<int, byte>(decompressedData); - - AstcLevel levelInfo = GetLevelInfo(index); - - WriteDecompressedBlock(decompressedBytes, OutputBuffer.Span.Slice(levelInfo.OutputByteOffset), - index - levelInfo.StartBlock, levelInfo); - } - - private AstcLevel GetLevelInfo(int blockIndex) - { - foreach (AstcLevel levelInfo in Levels) - { - if (blockIndex < levelInfo.StartBlock + levelInfo.TotalBlockCount) - { - return levelInfo; - } - } - - throw new AstcDecoderException("Invalid block index."); - } - - private void WriteDecompressedBlock(ReadOnlySpan<byte> block, Span<byte> outputBuffer, int blockIndex, AstcLevel level) - { - int stride = level.ImageSizeX * 4; - - int blockCordX = blockIndex % level.BlockCountX; - int blockCordY = blockIndex / level.BlockCountX; - - int pixelCordX = blockCordX * BlockSizeX; - int pixelCordY = blockCordY * BlockSizeY; - - int outputPixelsX = Math.Min(pixelCordX + BlockSizeX, level.ImageSizeX) - pixelCordX; - int outputPixelsY = Math.Min(pixelCordY + BlockSizeY, level.ImageSizeY * level.ImageSizeZ) - pixelCordY; - - int outputStart = pixelCordX * 4 + pixelCordY * stride; - int outputOffset = outputStart; - - int inputOffset = 0; - - for (int i = 0; i < outputPixelsY; i++) - { - ReadOnlySpan<byte> blockRow = block.Slice(inputOffset, outputPixelsX * 4); - Span<byte> outputRow = outputBuffer.Slice(outputOffset); - blockRow.CopyTo(outputRow); - - inputOffset += BlockSizeX * 4; - outputOffset += stride; - } - } - - struct TexelWeightParams - { - public int Width; - public int Height; - public int MaxWeight; - public bool DualPlane; - public bool Error; - public bool VoidExtentLdr; - public bool VoidExtentHdr; - - public int GetPackedBitSize() - { - // How many indices do we have? - int indices = Height * Width; - - if (DualPlane) - { - indices *= 2; - } - - IntegerEncoded intEncoded = IntegerEncoded.CreateEncoding(MaxWeight); - - return intEncoded.GetBitLength(indices); - } - - public int GetNumWeightValues() - { - int ret = Width * Height; - - if (DualPlane) - { - ret *= 2; - } - - return ret; - } - } - - public static bool TryDecodeToRgba8( - ReadOnlyMemory<byte> data, - int blockWidth, - int blockHeight, - int width, - int height, - int depth, - int levels, - int layers, - out Span<byte> decoded) - { - byte[] output = new byte[QueryDecompressedSize(width, height, depth, levels, layers)]; - - AstcDecoder decoder = new AstcDecoder(data, output, blockWidth, blockHeight, width, height, depth, levels, layers); - - for (int i = 0; i < decoder.TotalBlockCount; i++) - { - decoder.ProcessBlock(i); - } - - decoded = output; - - return decoder.Success; - } - - public static bool TryDecodeToRgba8( - ReadOnlyMemory<byte> data, - Memory<byte> outputBuffer, - int blockWidth, - int blockHeight, - int width, - int height, - int depth, - int levels, - int layers) - { - AstcDecoder decoder = new AstcDecoder(data, outputBuffer, blockWidth, blockHeight, width, height, depth, levels, layers); - - for (int i = 0; i < decoder.TotalBlockCount; i++) - { - decoder.ProcessBlock(i); - } - - return decoder.Success; - } - - public static bool TryDecodeToRgba8P( - ReadOnlyMemory<byte> data, - Memory<byte> outputBuffer, - int blockWidth, - int blockHeight, - int width, - int height, - int depth, - int levels, - int layers) - { - AstcDecoder decoder = new AstcDecoder(data, outputBuffer, blockWidth, blockHeight, width, height, depth, levels, layers); - - // Lazy parallelism - Enumerable.Range(0, decoder.TotalBlockCount).AsParallel().ForAll(x => decoder.ProcessBlock(x)); - - return decoder.Success; - } - - public static bool TryDecodeToRgba8P( - ReadOnlyMemory<byte> data, - int blockWidth, - int blockHeight, - int width, - int height, - int depth, - int levels, - int layers, - out byte[] decoded) - { - byte[] output = new byte[QueryDecompressedSize(width, height, depth, levels, layers)]; - - AstcDecoder decoder = new AstcDecoder(data, output, blockWidth, blockHeight, width, height, depth, levels, layers); - - Enumerable.Range(0, decoder.TotalBlockCount).AsParallel().ForAll(x => decoder.ProcessBlock(x)); - - decoded = output; - - return decoder.Success; - } - - public static bool DecompressBlock( - Buffer16 inputBlock, - Span<int> outputBuffer, - int blockWidth, - int blockHeight) - { - BitStream128 bitStream = new BitStream128(inputBlock); - - DecodeBlockInfo(ref bitStream, out TexelWeightParams texelParams); - - if (texelParams.Error) - { - throw new AstcDecoderException("Invalid block mode"); - } - - if (texelParams.VoidExtentLdr) - { - FillVoidExtentLdr(ref bitStream, outputBuffer, blockWidth, blockHeight); - - return true; - } - - if (texelParams.VoidExtentHdr) - { - throw new AstcDecoderException("HDR void extent blocks are not supported."); - } - - if (texelParams.Width > blockWidth) - { - throw new AstcDecoderException("Texel weight grid width should be smaller than block width."); - } - - if (texelParams.Height > blockHeight) - { - throw new AstcDecoderException("Texel weight grid height should be smaller than block height."); - } - - // Read num partitions - int numberPartitions = bitStream.ReadBits(2) + 1; - Debug.Assert(numberPartitions <= 4); - - if (numberPartitions == 4 && texelParams.DualPlane) - { - throw new AstcDecoderException("Dual plane mode is incompatible with four partition blocks."); - } - - // Based on the number of partitions, read the color endpoint mode for - // each partition. - - // Determine partitions, partition index, and color endpoint modes - int planeIndices; - int partitionIndex; - - Span<uint> colorEndpointMode = stackalloc uint[4]; - - BitStream128 colorEndpointStream = new BitStream128(); - - // Read extra config data... - uint baseColorEndpointMode = 0; - - if (numberPartitions == 1) - { - colorEndpointMode[0] = (uint)bitStream.ReadBits(4); - partitionIndex = 0; - } - else - { - partitionIndex = bitStream.ReadBits(10); - baseColorEndpointMode = (uint)bitStream.ReadBits(6); - } - - uint baseMode = (baseColorEndpointMode & 3); - - // Remaining bits are color endpoint data... - int numberWeightBits = texelParams.GetPackedBitSize(); - int remainingBits = bitStream.BitsLeft - numberWeightBits; - - // Consider extra bits prior to texel data... - uint extraColorEndpointModeBits = 0; - - if (baseMode != 0) - { - switch (numberPartitions) - { - case 2: extraColorEndpointModeBits += 2; break; - case 3: extraColorEndpointModeBits += 5; break; - case 4: extraColorEndpointModeBits += 8; break; - default: Debug.Assert(false); break; - } - } - - remainingBits -= (int)extraColorEndpointModeBits; - - // Do we have a dual plane situation? - int planeSelectorBits = 0; - - if (texelParams.DualPlane) - { - planeSelectorBits = 2; - } - - remainingBits -= planeSelectorBits; - - // Read color data... - int colorDataBits = remainingBits; - - while (remainingBits > 0) - { - int numberBits = Math.Min(remainingBits, 8); - int bits = bitStream.ReadBits(numberBits); - colorEndpointStream.WriteBits(bits, numberBits); - remainingBits -= 8; - } - - // Read the plane selection bits - planeIndices = bitStream.ReadBits(planeSelectorBits); - - // Read the rest of the CEM - if (baseMode != 0) - { - uint extraColorEndpointMode = (uint)bitStream.ReadBits((int)extraColorEndpointModeBits); - uint tempColorEndpointMode = (extraColorEndpointMode << 6) | baseColorEndpointMode; - tempColorEndpointMode >>= 2; - - Span<bool> c = stackalloc bool[4]; - - for (int i = 0; i < numberPartitions; i++) - { - c[i] = (tempColorEndpointMode & 1) != 0; - tempColorEndpointMode >>= 1; - } - - Span<byte> m = stackalloc byte[4]; - - for (int i = 0; i < numberPartitions; i++) - { - m[i] = (byte)(tempColorEndpointMode & 3); - tempColorEndpointMode >>= 2; - Debug.Assert(m[i] <= 3); - } - - for (int i = 0; i < numberPartitions; i++) - { - colorEndpointMode[i] = baseMode; - if (!(c[i])) colorEndpointMode[i] -= 1; - colorEndpointMode[i] <<= 2; - colorEndpointMode[i] |= m[i]; - } - } - else if (numberPartitions > 1) - { - uint tempColorEndpointMode = baseColorEndpointMode >> 2; - - for (int i = 0; i < numberPartitions; i++) - { - colorEndpointMode[i] = tempColorEndpointMode; - } - } - - // Make sure everything up till here is sane. - for (int i = 0; i < numberPartitions; i++) - { - Debug.Assert(colorEndpointMode[i] < 16); - } - Debug.Assert(bitStream.BitsLeft == texelParams.GetPackedBitSize()); - - // Decode both color data and texel weight data - Span<int> colorValues = stackalloc int[32]; // Four values * two endpoints * four maximum partitions - DecodeColorValues(colorValues, ref colorEndpointStream, colorEndpointMode, numberPartitions, colorDataBits); - - EndPointSet endPoints; - unsafe { _ = &endPoints; } // Skip struct initialization - - int colorValuesPosition = 0; - - for (int i = 0; i < numberPartitions; i++) - { - ComputeEndpoints(endPoints.Get(i), colorValues, colorEndpointMode[i], ref colorValuesPosition); - } - - // Read the texel weight data. - Buffer16 texelWeightData = inputBlock; - - // Reverse everything - for (int i = 0; i < 8; i++) - { - byte a = ReverseByte(texelWeightData[i]); - byte b = ReverseByte(texelWeightData[15 - i]); - - texelWeightData[i] = b; - texelWeightData[15 - i] = a; - } - - // Make sure that higher non-texel bits are set to zero - int clearByteStart = (texelParams.GetPackedBitSize() >> 3) + 1; - texelWeightData[clearByteStart - 1] &= (byte)((1 << (texelParams.GetPackedBitSize() % 8)) - 1); - - int cLen = 16 - clearByteStart; - for (int i = clearByteStart; i < clearByteStart + cLen; i++) texelWeightData[i] = 0; - - IntegerSequence texelWeightValues; - unsafe { _ = &texelWeightValues; } // Skip struct initialization - texelWeightValues.Reset(); - - BitStream128 weightBitStream = new BitStream128(texelWeightData); - - IntegerEncoded.DecodeIntegerSequence(ref texelWeightValues, ref weightBitStream, texelParams.MaxWeight, texelParams.GetNumWeightValues()); - - // Blocks can be at most 12x12, so we can have as many as 144 weights - Weights weights; - unsafe { _ = &weights; } // Skip struct initialization - - UnquantizeTexelWeights(ref weights, ref texelWeightValues, ref texelParams, blockWidth, blockHeight); - - ushort[] table = Bits.Replicate8_16Table; - - // Now that we have endpoints and weights, we can interpolate and generate - // the proper decoding... - for (int j = 0; j < blockHeight; j++) - { - for (int i = 0; i < blockWidth; i++) - { - int partition = Select2dPartition(partitionIndex, i, j, numberPartitions, ((blockHeight * blockWidth) < 32)); - Debug.Assert(partition < numberPartitions); - - AstcPixel pixel = new AstcPixel(); - for (int component = 0; component < 4; component++) - { - int component0 = endPoints.Get(partition)[0].GetComponent(component); - component0 = table[component0]; - int component1 = endPoints.Get(partition)[1].GetComponent(component); - component1 = table[component1]; - - int plane = 0; - - if (texelParams.DualPlane && (((planeIndices + 1) & 3) == component)) - { - plane = 1; - } - - int weight = weights.Get(plane)[j * blockWidth + i]; - int finalComponent = (component0 * (64 - weight) + component1 * weight + 32) / 64; - - if (finalComponent == 65535) - { - pixel.SetComponent(component, 255); - } - else - { - double finalComponentFloat = finalComponent; - pixel.SetComponent(component, (int)(255.0 * (finalComponentFloat / 65536.0) + 0.5)); - } - } - - outputBuffer[j * blockWidth + i] = pixel.Pack(); - } - } - - return true; - } - - // Blocks can be at most 12x12, so we can have as many as 144 weights - [StructLayout(LayoutKind.Sequential, Size = 144 * sizeof(int) * Count)] - private struct Weights - { - private int _start; - - public const int Count = 2; - - public Span<int> this[int index] - { - get - { - if ((uint)index >= Count) - { - throw new ArgumentOutOfRangeException(); - } - - ref int start = ref Unsafe.Add(ref _start, index * 144); - - return MemoryMarshal.CreateSpan(ref start, 144); - } - } - - [MethodImpl(MethodImplOptions.AggressiveInlining)] - public Span<int> Get(int index) - { - ref int start = ref Unsafe.Add(ref _start, index * 144); - - return MemoryMarshal.CreateSpan(ref start, 144); - } - } - - private static int Select2dPartition(int seed, int x, int y, int partitionCount, bool isSmallBlock) - { - return SelectPartition(seed, x, y, 0, partitionCount, isSmallBlock); - } - - private static int SelectPartition(int seed, int x, int y, int z, int partitionCount, bool isSmallBlock) - { - if (partitionCount == 1) - { - return 0; - } - - if (isSmallBlock) - { - x <<= 1; - y <<= 1; - z <<= 1; - } - - seed += (partitionCount - 1) * 1024; - - int rightNum = Hash52((uint)seed); - byte seed01 = (byte)(rightNum & 0xF); - byte seed02 = (byte)((rightNum >> 4) & 0xF); - byte seed03 = (byte)((rightNum >> 8) & 0xF); - byte seed04 = (byte)((rightNum >> 12) & 0xF); - byte seed05 = (byte)((rightNum >> 16) & 0xF); - byte seed06 = (byte)((rightNum >> 20) & 0xF); - byte seed07 = (byte)((rightNum >> 24) & 0xF); - byte seed08 = (byte)((rightNum >> 28) & 0xF); - byte seed09 = (byte)((rightNum >> 18) & 0xF); - byte seed10 = (byte)((rightNum >> 22) & 0xF); - byte seed11 = (byte)((rightNum >> 26) & 0xF); - byte seed12 = (byte)(((rightNum >> 30) | (rightNum << 2)) & 0xF); - - seed01 *= seed01; seed02 *= seed02; - seed03 *= seed03; seed04 *= seed04; - seed05 *= seed05; seed06 *= seed06; - seed07 *= seed07; seed08 *= seed08; - seed09 *= seed09; seed10 *= seed10; - seed11 *= seed11; seed12 *= seed12; - - int seedHash1, seedHash2, seedHash3; - - if ((seed & 1) != 0) - { - seedHash1 = (seed & 2) != 0 ? 4 : 5; - seedHash2 = (partitionCount == 3) ? 6 : 5; - } - else - { - seedHash1 = (partitionCount == 3) ? 6 : 5; - seedHash2 = (seed & 2) != 0 ? 4 : 5; - } - - seedHash3 = (seed & 0x10) != 0 ? seedHash1 : seedHash2; - - seed01 >>= seedHash1; seed02 >>= seedHash2; seed03 >>= seedHash1; seed04 >>= seedHash2; - seed05 >>= seedHash1; seed06 >>= seedHash2; seed07 >>= seedHash1; seed08 >>= seedHash2; - seed09 >>= seedHash3; seed10 >>= seedHash3; seed11 >>= seedHash3; seed12 >>= seedHash3; - - int a = seed01 * x + seed02 * y + seed11 * z + (rightNum >> 14); - int b = seed03 * x + seed04 * y + seed12 * z + (rightNum >> 10); - int c = seed05 * x + seed06 * y + seed09 * z + (rightNum >> 6); - int d = seed07 * x + seed08 * y + seed10 * z + (rightNum >> 2); - - a &= 0x3F; b &= 0x3F; c &= 0x3F; d &= 0x3F; - - if (partitionCount < 4) d = 0; - if (partitionCount < 3) c = 0; - - if (a >= b && a >= c && a >= d) return 0; - else if (b >= c && b >= d) return 1; - else if (c >= d) return 2; - return 3; - } - - static int Hash52(uint val) - { - val ^= val >> 15; val -= val << 17; val += val << 7; val += val << 4; - val ^= val >> 5; val += val << 16; val ^= val >> 7; val ^= val >> 3; - val ^= val << 6; val ^= val >> 17; - - return (int)val; - } - - static void UnquantizeTexelWeights( - ref Weights outputBuffer, - ref IntegerSequence weights, - ref TexelWeightParams texelParams, - int blockWidth, - int blockHeight) - { - int weightIndices = 0; - Weights unquantized; - unsafe { _ = &unquantized; } // Skip struct initialization - - Span<IntegerEncoded> weightsList = weights.List; - Span<int> unquantized0 = unquantized[0]; - Span<int> unquantized1 = unquantized[1]; - - for (int i = 0; i < weightsList.Length; i++) - { - unquantized0[weightIndices] = UnquantizeTexelWeight(weightsList[i]); - - if (texelParams.DualPlane) - { - i++; - unquantized1[weightIndices] = UnquantizeTexelWeight(weightsList[i]); - - if (i == weightsList.Length) - { - break; - } - } - - if (++weightIndices >= texelParams.Width * texelParams.Height) break; - } - - // Do infill if necessary (Section C.2.18) ... - int ds = (1024 + blockWidth / 2) / (blockWidth - 1); - int dt = (1024 + blockHeight / 2) / (blockHeight - 1); - - int planeScale = texelParams.DualPlane ? 2 : 1; - - for (int plane = 0; plane < planeScale; plane++) - { - Span<int> unquantizedSpan = unquantized.Get(plane); - Span<int> outputSpan = outputBuffer.Get(plane); - - for (int t = 0; t < blockHeight; t++) - { - for (int s = 0; s < blockWidth; s++) - { - int cs = ds * s; - int ct = dt * t; - - int gs = (cs * (texelParams.Width - 1) + 32) >> 6; - int gt = (ct * (texelParams.Height - 1) + 32) >> 6; - - int js = gs >> 4; - int fs = gs & 0xF; - - int jt = gt >> 4; - int ft = gt & 0x0F; - - int w11 = (fs * ft + 8) >> 4; - - int v0 = js + jt * texelParams.Width; - - int weight = 8; - - int wxh = texelParams.Width * texelParams.Height; - - if (v0 < wxh) - { - weight += unquantizedSpan[v0] * (16 - fs - ft + w11); - - if (v0 + 1 < wxh) - { - weight += unquantizedSpan[v0 + 1] * (fs - w11); - } - } - - if (v0 + texelParams.Width < wxh) - { - weight += unquantizedSpan[v0 + texelParams.Width] * (ft - w11); - - if (v0 + texelParams.Width + 1 < wxh) - { - weight += unquantizedSpan[v0 + texelParams.Width + 1] * w11; - } - } - - outputSpan[t * blockWidth + s] = weight >> 4; - } - } - } - } - - static int UnquantizeTexelWeight(IntegerEncoded intEncoded) - { - int bitValue = intEncoded.BitValue; - int bitLength = intEncoded.NumberBits; - - int a = Bits.Replicate1_7(bitValue & 1); - int b = 0, c = 0, d = 0; - - int result = 0; - - switch (intEncoded.GetEncoding()) - { - case IntegerEncoded.EIntegerEncoding.JustBits: - result = Bits.Replicate(bitValue, bitLength, 6); - break; - - case IntegerEncoded.EIntegerEncoding.Trit: - { - d = intEncoded.TritValue; - Debug.Assert(d < 3); - - switch (bitLength) - { - case 0: - { - result = d switch - { - 0 => 0, - 1 => 32, - 2 => 63, - _ => 0 - }; - - break; - } - - case 1: - { - c = 50; - break; - } - - case 2: - { - c = 23; - int b2 = (bitValue >> 1) & 1; - b = (b2 << 6) | (b2 << 2) | b2; - - break; - } - - case 3: - { - c = 11; - int cb = (bitValue >> 1) & 3; - b = (cb << 5) | cb; - - break; - } - - default: - throw new AstcDecoderException("Invalid trit encoding for texel weight."); - } - - break; - } - - case IntegerEncoded.EIntegerEncoding.Quint: - { - d = intEncoded.QuintValue; - Debug.Assert(d < 5); - - switch (bitLength) - { - case 0: - { - result = d switch - { - 0 => 0, - 1 => 16, - 2 => 32, - 3 => 47, - 4 => 63, - _ => 0 - }; - - break; - } - - case 1: - { - c = 28; - - break; - } - - case 2: - { - c = 13; - int b2 = (bitValue >> 1) & 1; - b = (b2 << 6) | (b2 << 1); - - break; - } - - default: - throw new AstcDecoderException("Invalid quint encoding for texel weight."); - } - - break; - } - } - - if (intEncoded.GetEncoding() != IntegerEncoded.EIntegerEncoding.JustBits && bitLength > 0) - { - // Decode the value... - result = d * c + b; - result ^= a; - result = (a & 0x20) | (result >> 2); - } - - Debug.Assert(result < 64); - - // Change from [0,63] to [0,64] - if (result > 32) - { - result += 1; - } - - return result; - } - - static byte ReverseByte(byte b) - { - // Taken from http://graphics.stanford.edu/~seander/bithacks.html#ReverseByteWith64Bits - return (byte)((((b) * 0x80200802L) & 0x0884422110L) * 0x0101010101L >> 32); - } - - static Span<uint> ReadUintColorValues(int number, Span<int> colorValues, ref int colorValuesPosition) - { - Span<int> ret = colorValues.Slice(colorValuesPosition, number); - - colorValuesPosition += number; - - return MemoryMarshal.Cast<int, uint>(ret); - } - - static Span<int> ReadIntColorValues(int number, Span<int> colorValues, ref int colorValuesPosition) - { - Span<int> ret = colorValues.Slice(colorValuesPosition, number); - - colorValuesPosition += number; - - return ret; - } - - static void ComputeEndpoints( - Span<AstcPixel> endPoints, - Span<int> colorValues, - uint colorEndpointMode, - ref int colorValuesPosition) - { - switch (colorEndpointMode) - { - case 0: - { - Span<uint> val = ReadUintColorValues(2, colorValues, ref colorValuesPosition); - - endPoints[0] = new AstcPixel(0xFF, (short)val[0], (short)val[0], (short)val[0]); - endPoints[1] = new AstcPixel(0xFF, (short)val[1], (short)val[1], (short)val[1]); - - break; - } - - - case 1: - { - Span<uint> val = ReadUintColorValues(2, colorValues, ref colorValuesPosition); - int l0 = (int)((val[0] >> 2) | (val[1] & 0xC0)); - int l1 = (int)Math.Max(l0 + (val[1] & 0x3F), 0xFFU); - - endPoints[0] = new AstcPixel(0xFF, (short)l0, (short)l0, (short)l0); - endPoints[1] = new AstcPixel(0xFF, (short)l1, (short)l1, (short)l1); - - break; - } - - case 4: - { - Span<uint> val = ReadUintColorValues(4, colorValues, ref colorValuesPosition); - - endPoints[0] = new AstcPixel((short)val[2], (short)val[0], (short)val[0], (short)val[0]); - endPoints[1] = new AstcPixel((short)val[3], (short)val[1], (short)val[1], (short)val[1]); - - break; - } - - case 5: - { - Span<int> val = ReadIntColorValues(4, colorValues, ref colorValuesPosition); - - Bits.BitTransferSigned(ref val[1], ref val[0]); - Bits.BitTransferSigned(ref val[3], ref val[2]); - - endPoints[0] = new AstcPixel((short)val[2], (short)val[0], (short)val[0], (short)val[0]); - endPoints[1] = new AstcPixel((short)(val[2] + val[3]), (short)(val[0] + val[1]), (short)(val[0] + val[1]), (short)(val[0] + val[1])); - - endPoints[0].ClampByte(); - endPoints[1].ClampByte(); - - break; - } - - case 6: - { - Span<uint> val = ReadUintColorValues(4, colorValues, ref colorValuesPosition); - - endPoints[0] = new AstcPixel(0xFF, (short)(val[0] * val[3] >> 8), (short)(val[1] * val[3] >> 8), (short)(val[2] * val[3] >> 8)); - endPoints[1] = new AstcPixel(0xFF, (short)val[0], (short)val[1], (short)val[2]); - - break; - } - - case 8: - { - Span<uint> val = ReadUintColorValues(6, colorValues, ref colorValuesPosition); - - if (val[1] + val[3] + val[5] >= val[0] + val[2] + val[4]) - { - endPoints[0] = new AstcPixel(0xFF, (short)val[0], (short)val[2], (short)val[4]); - endPoints[1] = new AstcPixel(0xFF, (short)val[1], (short)val[3], (short)val[5]); - } - else - { - endPoints[0] = AstcPixel.BlueContract(0xFF, (short)val[1], (short)val[3], (short)val[5]); - endPoints[1] = AstcPixel.BlueContract(0xFF, (short)val[0], (short)val[2], (short)val[4]); - } - - break; - } - - case 9: - { - Span<int> val = ReadIntColorValues(6, colorValues, ref colorValuesPosition); - - Bits.BitTransferSigned(ref val[1], ref val[0]); - Bits.BitTransferSigned(ref val[3], ref val[2]); - Bits.BitTransferSigned(ref val[5], ref val[4]); - - if (val[1] + val[3] + val[5] >= 0) - { - endPoints[0] = new AstcPixel(0xFF, (short)val[0], (short)val[2], (short)val[4]); - endPoints[1] = new AstcPixel(0xFF, (short)(val[0] + val[1]), (short)(val[2] + val[3]), (short)(val[4] + val[5])); - } - else - { - endPoints[0] = AstcPixel.BlueContract(0xFF, val[0] + val[1], val[2] + val[3], val[4] + val[5]); - endPoints[1] = AstcPixel.BlueContract(0xFF, val[0], val[2], val[4]); - } - - endPoints[0].ClampByte(); - endPoints[1].ClampByte(); - - break; - } - - case 10: - { - Span<uint> val = ReadUintColorValues(6, colorValues, ref colorValuesPosition); - - endPoints[0] = new AstcPixel((short)val[4], (short)(val[0] * val[3] >> 8), (short)(val[1] * val[3] >> 8), (short)(val[2] * val[3] >> 8)); - endPoints[1] = new AstcPixel((short)val[5], (short)val[0], (short)val[1], (short)val[2]); - - break; - } - - case 12: - { - Span<uint> val = ReadUintColorValues(8, colorValues, ref colorValuesPosition); - - if (val[1] + val[3] + val[5] >= val[0] + val[2] + val[4]) - { - endPoints[0] = new AstcPixel((short)val[6], (short)val[0], (short)val[2], (short)val[4]); - endPoints[1] = new AstcPixel((short)val[7], (short)val[1], (short)val[3], (short)val[5]); - } - else - { - endPoints[0] = AstcPixel.BlueContract((short)val[7], (short)val[1], (short)val[3], (short)val[5]); - endPoints[1] = AstcPixel.BlueContract((short)val[6], (short)val[0], (short)val[2], (short)val[4]); - } - - break; - } - - case 13: - { - Span<int> val = ReadIntColorValues(8, colorValues, ref colorValuesPosition); - - Bits.BitTransferSigned(ref val[1], ref val[0]); - Bits.BitTransferSigned(ref val[3], ref val[2]); - Bits.BitTransferSigned(ref val[5], ref val[4]); - Bits.BitTransferSigned(ref val[7], ref val[6]); - - if (val[1] + val[3] + val[5] >= 0) - { - endPoints[0] = new AstcPixel((short)val[6], (short)val[0], (short)val[2], (short)val[4]); - endPoints[1] = new AstcPixel((short)(val[7] + val[6]), (short)(val[0] + val[1]), (short)(val[2] + val[3]), (short)(val[4] + val[5])); - } - else - { - endPoints[0] = AstcPixel.BlueContract(val[6] + val[7], val[0] + val[1], val[2] + val[3], val[4] + val[5]); - endPoints[1] = AstcPixel.BlueContract(val[6], val[0], val[2], val[4]); - } - - endPoints[0].ClampByte(); - endPoints[1].ClampByte(); - - break; - } - - default: - throw new AstcDecoderException("Unsupported color endpoint mode (is it HDR?)"); - } - } - - static void DecodeColorValues( - Span<int> outputValues, - ref BitStream128 colorBitStream, - Span<uint> modes, - int numberPartitions, - int numberBitsForColorData) - { - // First figure out how many color values we have - int numberValues = 0; - - for (int i = 0; i < numberPartitions; i++) - { - numberValues += (int)((modes[i] >> 2) + 1) << 1; - } - - // Then based on the number of values and the remaining number of bits, - // figure out the max value for each of them... - int range = 256; - - while (--range > 0) - { - IntegerEncoded intEncoded = IntegerEncoded.CreateEncoding(range); - int bitLength = intEncoded.GetBitLength(numberValues); - - if (bitLength <= numberBitsForColorData) - { - // Find the smallest possible range that matches the given encoding - while (--range > 0) - { - IntegerEncoded newIntEncoded = IntegerEncoded.CreateEncoding(range); - if (!newIntEncoded.MatchesEncoding(intEncoded)) - { - break; - } - } - - // Return to last matching range. - range++; - break; - } - } - - // We now have enough to decode our integer sequence. - IntegerSequence integerEncodedSequence; - unsafe { _ = &integerEncodedSequence; } // Skip struct initialization - integerEncodedSequence.Reset(); - - IntegerEncoded.DecodeIntegerSequence(ref integerEncodedSequence, ref colorBitStream, range, numberValues); - - // Once we have the decoded values, we need to dequantize them to the 0-255 range - // This procedure is outlined in ASTC spec C.2.13 - int outputIndices = 0; - - foreach (ref IntegerEncoded intEncoded in integerEncodedSequence.List) - { - int bitLength = intEncoded.NumberBits; - int bitValue = intEncoded.BitValue; - - Debug.Assert(bitLength >= 1); - - int a = 0, b = 0, c = 0, d = 0; - // A is just the lsb replicated 9 times. - a = Bits.Replicate(bitValue & 1, 1, 9); - - switch (intEncoded.GetEncoding()) - { - case IntegerEncoded.EIntegerEncoding.JustBits: - { - outputValues[outputIndices++] = Bits.Replicate(bitValue, bitLength, 8); - - break; - } - - case IntegerEncoded.EIntegerEncoding.Trit: - { - d = intEncoded.TritValue; - - switch (bitLength) - { - case 1: - { - c = 204; - - break; - } - - case 2: - { - c = 93; - // B = b000b0bb0 - int b2 = (bitValue >> 1) & 1; - b = (b2 << 8) | (b2 << 4) | (b2 << 2) | (b2 << 1); - - break; - } - - case 3: - { - c = 44; - // B = cb000cbcb - int cb = (bitValue >> 1) & 3; - b = (cb << 7) | (cb << 2) | cb; - - break; - } - - - case 4: - { - c = 22; - // B = dcb000dcb - int dcb = (bitValue >> 1) & 7; - b = (dcb << 6) | dcb; - - break; - } - - case 5: - { - c = 11; - // B = edcb000ed - int edcb = (bitValue >> 1) & 0xF; - b = (edcb << 5) | (edcb >> 2); - - break; - } - - case 6: - { - c = 5; - // B = fedcb000f - int fedcb = (bitValue >> 1) & 0x1F; - b = (fedcb << 4) | (fedcb >> 4); - - break; - } - - default: - throw new AstcDecoderException("Unsupported trit encoding for color values."); - } - - break; - } - - case IntegerEncoded.EIntegerEncoding.Quint: - { - d = intEncoded.QuintValue; - - switch (bitLength) - { - case 1: - { - c = 113; - - break; - } - - case 2: - { - c = 54; - // B = b0000bb00 - int b2 = (bitValue >> 1) & 1; - b = (b2 << 8) | (b2 << 3) | (b2 << 2); - - break; - } - - case 3: - { - c = 26; - // B = cb0000cbc - int cb = (bitValue >> 1) & 3; - b = (cb << 7) | (cb << 1) | (cb >> 1); - - break; - } - - case 4: - { - c = 13; - // B = dcb0000dc - int dcb = (bitValue >> 1) & 7; - b = (dcb << 6) | (dcb >> 1); - - break; - } - - case 5: - { - c = 6; - // B = edcb0000e - int edcb = (bitValue >> 1) & 0xF; - b = (edcb << 5) | (edcb >> 3); - - break; - } - - default: - throw new AstcDecoderException("Unsupported quint encoding for color values."); - } - break; - } - } - - if (intEncoded.GetEncoding() != IntegerEncoded.EIntegerEncoding.JustBits) - { - int T = d * c + b; - T ^= a; - T = (a & 0x80) | (T >> 2); - - outputValues[outputIndices++] = T; - } - } - - // Make sure that each of our values is in the proper range... - for (int i = 0; i < numberValues; i++) - { - Debug.Assert(outputValues[i] <= 255); - } - } - - static void FillVoidExtentLdr(ref BitStream128 bitStream, Span<int> outputBuffer, int blockWidth, int blockHeight) - { - // Don't actually care about the void extent, just read the bits... - for (int i = 0; i < 4; ++i) - { - bitStream.ReadBits(13); - } - - // Decode the RGBA components and renormalize them to the range [0, 255] - ushort r = (ushort)bitStream.ReadBits(16); - ushort g = (ushort)bitStream.ReadBits(16); - ushort b = (ushort)bitStream.ReadBits(16); - ushort a = (ushort)bitStream.ReadBits(16); - - int rgba = (r >> 8) | (g & 0xFF00) | ((b) & 0xFF00) << 8 | ((a) & 0xFF00) << 16; - - for (int j = 0; j < blockHeight; j++) - { - for (int i = 0; i < blockWidth; i++) - { - outputBuffer[j * blockWidth + i] = rgba; - } - } - } - - static void DecodeBlockInfo(ref BitStream128 bitStream, out TexelWeightParams texelParams) - { - texelParams = new TexelWeightParams(); - - // Read the entire block mode all at once - ushort modeBits = (ushort)bitStream.ReadBits(11); - - // Does this match the void extent block mode? - if ((modeBits & 0x01FF) == 0x1FC) - { - if ((modeBits & 0x200) != 0) - { - texelParams.VoidExtentHdr = true; - } - else - { - texelParams.VoidExtentLdr = true; - } - - // Next two bits must be one. - if ((modeBits & 0x400) == 0 || bitStream.ReadBits(1) == 0) - { - texelParams.Error = true; - } - - return; - } - - // First check if the last four bits are zero - if ((modeBits & 0xF) == 0) - { - texelParams.Error = true; - - return; - } - - // If the last two bits are zero, then if bits - // [6-8] are all ones, this is also reserved. - if ((modeBits & 0x3) == 0 && (modeBits & 0x1C0) == 0x1C0) - { - texelParams.Error = true; - - return; - } - - // Otherwise, there is no error... Figure out the layout - // of the block mode. Layout is determined by a number - // between 0 and 9 corresponding to table C.2.8 of the - // ASTC spec. - int layout; - - if ((modeBits & 0x1) != 0 || (modeBits & 0x2) != 0) - { - // layout is in [0-4] - if ((modeBits & 0x8) != 0) - { - // layout is in [2-4] - if ((modeBits & 0x4) != 0) - { - // layout is in [3-4] - if ((modeBits & 0x100) != 0) - { - layout = 4; - } - else - { - layout = 3; - } - } - else - { - layout = 2; - } - } - else - { - // layout is in [0-1] - if ((modeBits & 0x4) != 0) - { - layout = 1; - } - else - { - layout = 0; - } - } - } - else - { - // layout is in [5-9] - if ((modeBits & 0x100) != 0) - { - // layout is in [7-9] - if ((modeBits & 0x80) != 0) - { - // layout is in [7-8] - Debug.Assert((modeBits & 0x40) == 0); - - if ((modeBits & 0x20) != 0) - { - layout = 8; - } - else - { - layout = 7; - } - } - else - { - layout = 9; - } - } - else - { - // layout is in [5-6] - if ((modeBits & 0x80) != 0) - { - layout = 6; - } - else - { - layout = 5; - } - } - } - - Debug.Assert(layout < 10); - - // Determine R - int r = (modeBits >> 4) & 1; - if (layout < 5) - { - r |= (modeBits & 0x3) << 1; - } - else - { - r |= (modeBits & 0xC) >> 1; - } - - Debug.Assert(2 <= r && r <= 7); - - // Determine width & height - switch (layout) - { - case 0: - { - int a = (modeBits >> 5) & 0x3; - int b = (modeBits >> 7) & 0x3; - - texelParams.Width = b + 4; - texelParams.Height = a + 2; - - break; - } - - case 1: - { - int a = (modeBits >> 5) & 0x3; - int b = (modeBits >> 7) & 0x3; - - texelParams.Width = b + 8; - texelParams.Height = a + 2; - - break; - } - - case 2: - { - int a = (modeBits >> 5) & 0x3; - int b = (modeBits >> 7) & 0x3; - - texelParams.Width = a + 2; - texelParams.Height = b + 8; - - break; - } - - case 3: - { - int a = (modeBits >> 5) & 0x3; - int b = (modeBits >> 7) & 0x1; - - texelParams.Width = a + 2; - texelParams.Height = b + 6; - - break; - } - - case 4: - { - int a = (modeBits >> 5) & 0x3; - int b = (modeBits >> 7) & 0x1; - - texelParams.Width = b + 2; - texelParams.Height = a + 2; - - break; - } - - case 5: - { - int a = (modeBits >> 5) & 0x3; - - texelParams.Width = 12; - texelParams.Height = a + 2; - - break; - } - - case 6: - { - int a = (modeBits >> 5) & 0x3; - - texelParams.Width = a + 2; - texelParams.Height = 12; - - break; - } - - case 7: - { - texelParams.Width = 6; - texelParams.Height = 10; - - break; - } - - case 8: - { - texelParams.Width = 10; - texelParams.Height = 6; - break; - } - - case 9: - { - int a = (modeBits >> 5) & 0x3; - int b = (modeBits >> 9) & 0x3; - - texelParams.Width = a + 6; - texelParams.Height = b + 6; - - break; - } - - default: - // Don't know this layout... - texelParams.Error = true; - break; - } - - // Determine whether or not we're using dual planes - // and/or high precision layouts. - bool d = ((layout != 9) && ((modeBits & 0x400) != 0)); - bool h = (layout != 9) && ((modeBits & 0x200) != 0); - - if (h) - { - ReadOnlySpan<byte> maxWeights = new byte[] { 9, 11, 15, 19, 23, 31 }; - texelParams.MaxWeight = maxWeights[r - 2]; - } - else - { - ReadOnlySpan<byte> maxWeights = new byte[] { 1, 2, 3, 4, 5, 7 }; - texelParams.MaxWeight = maxWeights[r - 2]; - } - - texelParams.DualPlane = d; - } - } -} |
