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authorgdkchan <gab.dark.100@gmail.com>2022-01-21 12:35:21 -0300
committerGitHub <noreply@github.com>2022-01-21 12:35:21 -0300
commit7e967d796cf572377f21af3817a22755c5b01cb1 (patch)
tree3c05dfde7d6ddfa97b667649afa744a2eb25432f /Ryujinx.Graphics.Shader
parent0e59573f2b55420c2c3fcfc3aaad56dba70e1492 (diff)
Stop using glTransformFeedbackVaryings and use explicit layout on the shader (#3012)
* Stop using glTransformFeedbackVarying and use explicit layout on the shader * This is no longer needed * Shader cache version bump * Fix gl_PerVertex output for tessellation control shaders
Diffstat (limited to 'Ryujinx.Graphics.Shader')
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs12
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs28
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs2
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Varying.cs69
-rw-r--r--Ryujinx.Graphics.Shader/IGpuAccessor.cs15
-rw-r--r--Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs18
-rw-r--r--Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs20
-rw-r--r--Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs3
-rw-r--r--Ryujinx.Graphics.Shader/Translation/TranslationFlags.cs3
9 files changed, 95 insertions, 75 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs
index f0f8ea35..b4823019 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs
@@ -103,6 +103,18 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
return _info.Functions[id];
}
+ public TransformFeedbackOutput GetTransformFeedbackOutput(int location, int component)
+ {
+ int index = (AttributeConsts.UserAttributeBase / 4) + location * 4 + component;
+ return _info.TransformFeedbackOutputs[index];
+ }
+
+ public TransformFeedbackOutput GetTransformFeedbackOutput(int location)
+ {
+ int index = location / 4;
+ return _info.TransformFeedbackOutputs[index];
+ }
+
private void UpdateIndentation()
{
_indentation = GetIndentation(_level);
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
index d8956567..55d5551c 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
@@ -191,6 +191,20 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
context.AppendLine();
}
+
+ if (context.Config.Stage != ShaderStage.Compute &&
+ context.Config.Stage != ShaderStage.Fragment &&
+ context.Config.TransformFeedbackEnabled)
+ {
+ var tfOutput = context.GetTransformFeedbackOutput(AttributeConsts.PositionX);
+ if (tfOutput.Valid)
+ {
+ context.AppendLine($"layout (xfb_buffer = {tfOutput.Buffer}, xfb_offset = {tfOutput.Offset}, xfb_stride = {tfOutput.Stride}) out gl_PerVertex");
+ context.EnterScope();
+ context.AppendLine("vec4 gl_Position;");
+ context.LeaveScope(context.Config.Stage == ShaderStage.TessellationControl ? " gl_out[];" : ";");
+ }
+ }
}
else
{
@@ -514,7 +528,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
string pass = (context.Config.PassthroughAttributes & (1 << attr)) != 0 ? "passthrough, " : string.Empty;
string name = $"{DefaultNames.IAttributePrefix}{attr}";
- if ((context.Config.Options.Flags & TranslationFlags.Feedback) != 0)
+ if (context.Config.TransformFeedbackEnabled && context.Config.Stage != ShaderStage.Vertex)
{
for (int c = 0; c < 4; c++)
{
@@ -559,13 +573,21 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
string suffix = OperandManager.IsArrayAttribute(context.Config.Stage, isOutAttr: true) ? "[]" : string.Empty;
string name = $"{DefaultNames.OAttributePrefix}{attr}{suffix}";
- if ((context.Config.Options.Flags & TranslationFlags.Feedback) != 0)
+ if (context.Config.TransformFeedbackEnabled && context.Config.Stage != ShaderStage.Fragment)
{
for (int c = 0; c < 4; c++)
{
char swzMask = "xyzw"[c];
- context.AppendLine($"layout (location = {attr}, component = {c}) out float {name}_{swzMask};");
+ string xfb = string.Empty;
+
+ var tfOutput = context.GetTransformFeedbackOutput(attr, c);
+ if (tfOutput.Valid)
+ {
+ xfb = $", xfb_buffer = {tfOutput.Buffer}, xfb_offset = {tfOutput.Offset}, xfb_stride = {tfOutput.Stride}";
+ }
+
+ context.AppendLine($"layout (location = {attr}, component = {c}{xfb}) out float {name}_{swzMask};");
}
}
else
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
index 9680df27..b1bd8188 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
@@ -194,7 +194,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
return name + $"[{(value >> 4)}]." + swzMask;
}
- else if (config.Options.Flags.HasFlag(TranslationFlags.Feedback))
+ else if (config.TransformFeedbackEnabled && (config.Stage != ShaderStage.Vertex || isOutAttr))
{
string name = $"{prefix}{(value >> 4)}_{swzMask}";
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Varying.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Varying.cs
deleted file mode 100644
index b9b2afb4..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Varying.cs
+++ /dev/null
@@ -1,69 +0,0 @@
-using Ryujinx.Graphics.Shader.Translation;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- public static class Varying
- {
- public static string GetName(int offset)
- {
- offset <<= 2;
-
- if (offset >= AttributeConsts.UserAttributeBase &&
- offset < AttributeConsts.UserAttributeEnd)
- {
- offset -= AttributeConsts.UserAttributeBase;
-
- string name = $"{ DefaultNames.OAttributePrefix}{(offset >> 4)}";
-
- name += "_" + "xyzw"[(offset >> 2) & 3];
-
- return name;
- }
-
- switch (offset)
- {
- case AttributeConsts.PositionX:
- case AttributeConsts.PositionY:
- case AttributeConsts.PositionZ:
- case AttributeConsts.PositionW:
- return "gl_Position";
- case AttributeConsts.PointSize:
- return "gl_PointSize";
- case AttributeConsts.ClipDistance0:
- return "gl_ClipDistance[0]";
- case AttributeConsts.ClipDistance1:
- return "gl_ClipDistance[1]";
- case AttributeConsts.ClipDistance2:
- return "gl_ClipDistance[2]";
- case AttributeConsts.ClipDistance3:
- return "gl_ClipDistance[3]";
- case AttributeConsts.ClipDistance4:
- return "gl_ClipDistance[4]";
- case AttributeConsts.ClipDistance5:
- return "gl_ClipDistance[5]";
- case AttributeConsts.ClipDistance6:
- return "gl_ClipDistance[6]";
- case AttributeConsts.ClipDistance7:
- return "gl_ClipDistance[7]";
- case AttributeConsts.VertexId:
- return "gl_VertexID";
- }
-
- return null;
- }
-
- public static int GetSize(int offset)
- {
- switch (offset << 2)
- {
- case AttributeConsts.PositionX:
- case AttributeConsts.PositionY:
- case AttributeConsts.PositionZ:
- case AttributeConsts.PositionW:
- return 4;
- }
-
- return 1;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/IGpuAccessor.cs b/Ryujinx.Graphics.Shader/IGpuAccessor.cs
index 27f6f53b..b2512868 100644
--- a/Ryujinx.Graphics.Shader/IGpuAccessor.cs
+++ b/Ryujinx.Graphics.Shader/IGpuAccessor.cs
@@ -131,6 +131,21 @@ namespace Ryujinx.Graphics.Shader
return TextureFormat.R8G8B8A8Unorm;
}
+ bool QueryTransformFeedbackEnabled()
+ {
+ return false;
+ }
+
+ ReadOnlySpan<byte> QueryTransformFeedbackVaryingLocations(int bufferIndex)
+ {
+ return ReadOnlySpan<byte>.Empty;
+ }
+
+ int QueryTransformFeedbackStride(int bufferIndex)
+ {
+ return 0;
+ }
+
bool QueryEarlyZForce()
{
return false;
diff --git a/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs b/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs
index 61cc167a..31c71f20 100644
--- a/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs
+++ b/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs
@@ -64,6 +64,24 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
context.LeaveFunction();
}
+ if (config.TransformFeedbackEnabled)
+ {
+ for (int tfbIndex = 0; tfbIndex < 4; tfbIndex++)
+ {
+ var locations = config.GpuAccessor.QueryTransformFeedbackVaryingLocations(tfbIndex);
+ var stride = config.GpuAccessor.QueryTransformFeedbackStride(tfbIndex);
+
+ for (int j = 0; j < locations.Length; j++)
+ {
+ byte location = locations[j];
+ if (location < 0x80)
+ {
+ context.Info.TransformFeedbackOutputs[location] = new TransformFeedbackOutput(tfbIndex, j * 4, stride);
+ }
+ }
+ }
+ }
+
return context.Info;
}
diff --git a/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs b/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs
index aeaa03ec..933f265f 100644
--- a/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs
+++ b/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs
@@ -2,15 +2,35 @@ using System.Collections.Generic;
namespace Ryujinx.Graphics.Shader.StructuredIr
{
+ struct TransformFeedbackOutput
+ {
+ public readonly bool Valid;
+ public readonly int Buffer;
+ public readonly int Offset;
+ public readonly int Stride;
+
+ public TransformFeedbackOutput(int buffer, int offset, int stride)
+ {
+ Valid = true;
+ Buffer = buffer;
+ Offset = offset;
+ Stride = stride;
+ }
+ }
+
class StructuredProgramInfo
{
public List<StructuredFunction> Functions { get; }
public HelperFunctionsMask HelperFunctionsMask { get; set; }
+ public TransformFeedbackOutput[] TransformFeedbackOutputs { get; }
+
public StructuredProgramInfo()
{
Functions = new List<StructuredFunction>();
+
+ TransformFeedbackOutputs = new TransformFeedbackOutput[0x80];
}
}
} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs b/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs
index 9d5a4070..21f17041 100644
--- a/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs
+++ b/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs
@@ -33,6 +33,8 @@ namespace Ryujinx.Graphics.Shader.Translation
public TranslationOptions Options { get; }
+ public bool TransformFeedbackEnabled { get; }
+
public int Size { get; private set; }
public byte ClipDistancesWritten { get; private set; }
@@ -128,6 +130,7 @@ namespace Ryujinx.Graphics.Shader.Translation
OmapTargets = header.OmapTargets;
OmapSampleMask = header.OmapSampleMask;
OmapDepth = header.OmapDepth;
+ TransformFeedbackEnabled = gpuAccessor.QueryTransformFeedbackEnabled();
}
public int GetDepthRegister()
diff --git a/Ryujinx.Graphics.Shader/Translation/TranslationFlags.cs b/Ryujinx.Graphics.Shader/Translation/TranslationFlags.cs
index 9af95389..1874dec3 100644
--- a/Ryujinx.Graphics.Shader/Translation/TranslationFlags.cs
+++ b/Ryujinx.Graphics.Shader/Translation/TranslationFlags.cs
@@ -9,7 +9,6 @@ namespace Ryujinx.Graphics.Shader.Translation
VertexA = 1 << 0,
Compute = 1 << 1,
- Feedback = 1 << 2,
- DebugMode = 1 << 3
+ DebugMode = 1 << 2
}
} \ No newline at end of file