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authorgdkchan <gab.dark.100@gmail.com>2021-04-20 07:33:54 -0300
committerGitHub <noreply@github.com>2021-04-20 12:33:54 +0200
commit4770cfa920b606b1496ca9348c3dd69b476dbbbf (patch)
tree864a33b60a4bf30239e26f720026f4988e72d220 /Ryujinx.Graphics.Shader/Translation
parent89791ba68dba70999643c5d876e9329b385c6e8a (diff)
Only enable clip distance if written to on shader (#2217)
* Only enable clip distance if written to on shader * Signal InstanceId use through FeatureFlags * Shader cache version bump
Diffstat (limited to 'Ryujinx.Graphics.Shader/Translation')
-rw-r--r--Ryujinx.Graphics.Shader/Translation/EmitterContext.cs26
-rw-r--r--Ryujinx.Graphics.Shader/Translation/FeatureFlags.cs6
-rw-r--r--Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs7
-rw-r--r--Ryujinx.Graphics.Shader/Translation/Translator.cs3
4 files changed, 38 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Shader/Translation/EmitterContext.cs b/Ryujinx.Graphics.Shader/Translation/EmitterContext.cs
index a4c21c1d..9b220177 100644
--- a/Ryujinx.Graphics.Shader/Translation/EmitterContext.cs
+++ b/Ryujinx.Graphics.Shader/Translation/EmitterContext.cs
@@ -55,7 +55,11 @@ namespace Ryujinx.Graphics.Shader.Translation
public void FlagAttributeRead(int attribute)
{
- if (Config.Stage == ShaderStage.Fragment)
+ if (Config.Stage == ShaderStage.Vertex && attribute == AttributeConsts.InstanceId)
+ {
+ Config.SetUsedFeature(FeatureFlags.InstanceId);
+ }
+ else if (Config.Stage == ShaderStage.Fragment)
{
switch (attribute)
{
@@ -67,6 +71,26 @@ namespace Ryujinx.Graphics.Shader.Translation
}
}
+ public void FlagAttributeWritten(int attribute)
+ {
+ if (Config.Stage == ShaderStage.Vertex)
+ {
+ switch (attribute)
+ {
+ case AttributeConsts.ClipDistance0:
+ case AttributeConsts.ClipDistance1:
+ case AttributeConsts.ClipDistance2:
+ case AttributeConsts.ClipDistance3:
+ case AttributeConsts.ClipDistance4:
+ case AttributeConsts.ClipDistance5:
+ case AttributeConsts.ClipDistance6:
+ case AttributeConsts.ClipDistance7:
+ Config.SetClipDistanceWritten((attribute - AttributeConsts.ClipDistance0) / 4);
+ break;
+ }
+ }
+ }
+
public void MarkLabel(Operand label)
{
Add(Instruction.MarkLabel, label);
diff --git a/Ryujinx.Graphics.Shader/Translation/FeatureFlags.cs b/Ryujinx.Graphics.Shader/Translation/FeatureFlags.cs
index d2b53f84..1b712896 100644
--- a/Ryujinx.Graphics.Shader/Translation/FeatureFlags.cs
+++ b/Ryujinx.Graphics.Shader/Translation/FeatureFlags.cs
@@ -12,9 +12,11 @@ namespace Ryujinx.Graphics.Shader.Translation
None = 0,
// Affected by resolution scaling.
- FragCoordXY = 1 << 1,
IntegerSampling = 1 << 0,
+ FragCoordXY = 1 << 1,
+
+ Bindless = 1 << 2,
- Bindless = 1 << 2,
+ InstanceId = 1 << 3
}
}
diff --git a/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs b/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs
index b1fd6470..c71a8398 100644
--- a/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs
+++ b/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs
@@ -28,6 +28,8 @@ namespace Ryujinx.Graphics.Shader.Translation
public int Size { get; private set; }
+ public byte ClipDistancesWritten { get; private set; }
+
public FeatureFlags UsedFeatures { get; private set; }
public HashSet<int> TextureHandlesForCache { get; }
@@ -115,6 +117,11 @@ namespace Ryujinx.Graphics.Shader.Translation
Size += size;
}
+ public void SetClipDistanceWritten(int index)
+ {
+ ClipDistancesWritten |= (byte)(1 << index);
+ }
+
public void SetUsedFeature(FeatureFlags flags)
{
UsedFeatures |= flags;
diff --git a/Ryujinx.Graphics.Shader/Translation/Translator.cs b/Ryujinx.Graphics.Shader/Translation/Translator.cs
index 9f0f9010..1c15ccf2 100644
--- a/Ryujinx.Graphics.Shader/Translation/Translator.cs
+++ b/Ryujinx.Graphics.Shader/Translation/Translator.cs
@@ -94,7 +94,8 @@ namespace Ryujinx.Graphics.Shader.Translation
program.SBufferDescriptors,
program.TextureDescriptors,
program.ImageDescriptors,
- sInfo.UsesInstanceId);
+ config.UsedFeatures.HasFlag(FeatureFlags.InstanceId),
+ config.ClipDistancesWritten);
string glslCode = program.Code;