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authorgdkchan <gab.dark.100@gmail.com>2021-11-08 13:18:46 -0300
committerGitHub <noreply@github.com>2021-11-08 13:18:46 -0300
commit911ea38e939459c652c6e27a28599340a61267dc (patch)
treee0e22a504b67f51625a7c23dd8157bada6841f77 /Ryujinx.Graphics.Shader/Translation/TranslatorContext.cs
parent3dee712164e635fd3a0d2e9d359a7d11a80bf675 (diff)
Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins (#2817)
* Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins * Shader cache version bump * Fix back color value on fragment shader * Disable IPA multiplication for fixed function attributes and back color selection
Diffstat (limited to 'Ryujinx.Graphics.Shader/Translation/TranslatorContext.cs')
-rw-r--r--Ryujinx.Graphics.Shader/Translation/TranslatorContext.cs4
1 files changed, 1 insertions, 3 deletions
diff --git a/Ryujinx.Graphics.Shader/Translation/TranslatorContext.cs b/Ryujinx.Graphics.Shader/Translation/TranslatorContext.cs
index b19e39af..b4e61cb6 100644
--- a/Ryujinx.Graphics.Shader/Translation/TranslatorContext.cs
+++ b/Ryujinx.Graphics.Shader/Translation/TranslatorContext.cs
@@ -136,9 +136,7 @@ namespace Ryujinx.Graphics.Shader.Translation
{
if (nextStage != null)
{
- _config.MergeOutputUserAttributes(
- nextStage._config.UsedInputAttributes,
- nextStage._config.UsedInputAttributesPerPatch);
+ _config.MergeFromtNextStage(nextStage._config);
}
FunctionCode[] code = EmitShader(_program, _config, initializeOutputs: other == null, out _);