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| author | gdkchan <gab.dark.100@gmail.com> | 2021-10-28 19:53:12 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-10-28 19:53:12 -0300 |
| commit | 99445dd0a63f4a6fcb53e7818cda689d8299453b (patch) | |
| tree | 9d979f95e3e4cdf12999bc005655505953a60613 /Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs | |
| parent | a7a40a77f2c07ea0ea9f6e7bfb57dbe9fce06db7 (diff) | |
Add support for fragment shader interlock (#2768)
* Support coherent images
* Add support for fragment shader interlock
* Change to tree based match approach
* Refactor + check for branch targets and external registers
* Make detection more robust
* Use Intel fragment shader ordering if interlock is not available, use nothing if both are not available
* Remove unused field
Diffstat (limited to 'Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs')
| -rw-r--r-- | Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs b/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs index a8fef95b..5e607b44 100644 --- a/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs +++ b/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs @@ -361,6 +361,16 @@ namespace Ryujinx.Graphics.Shader.Translation return context.Add(Instruction.SwizzleAdd, Local(), a, b, Const(mask)); } + public static void FSIBegin(this EmitterContext context) + { + context.Add(Instruction.FSIBegin); + } + + public static void FSIEnd(this EmitterContext context) + { + context.Add(Instruction.FSIEnd); + } + public static Operand GroupMemoryBarrier(this EmitterContext context) { return context.Add(Instruction.GroupMemoryBarrier); |
