diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2020-10-25 17:00:44 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-10-25 17:00:44 -0300 |
| commit | 49f970d5bd9163e2b4e26a33ef8f84529174d5de (patch) | |
| tree | eceaf9c0454d27413ca77689c06a24b47467d1a0 /Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs | |
| parent | 973a615d405a83d5fc2f6a11ad12ba63c2a76465 (diff) | |
Implement CAL and RET shader instructions (#1618)
* Add support for CAL and RET shader instructions
* Remove unused stuff
* Fix a bug that could cause the wrong values to be passed to a function
* Avoid repopulating function id dictionary every time
* PR feedback
* Fix vertex shader A/B merge
Diffstat (limited to 'Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs')
| -rw-r--r-- | Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs | 19 |
1 files changed, 17 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs b/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs index c8d622b2..40f3370f 100644 --- a/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs +++ b/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs @@ -136,6 +136,16 @@ namespace Ryujinx.Graphics.Shader.Translation return context.Add(Instruction.BranchIfTrue, d, a); } + public static Operand Call(this EmitterContext context, int funcId, bool returns, params Operand[] args) + { + Operand[] args2 = new Operand[args.Length + 1]; + + args2[0] = Const(funcId); + args.CopyTo(args2, 1); + + return context.Add(Instruction.Call, returns ? Local() : null, args2); + } + public static Operand ConditionalSelect(this EmitterContext context, Operand a, Operand b, Operand c) { return context.Add(Instruction.ConditionalSelect, Local(), a, b, c); @@ -521,11 +531,16 @@ namespace Ryujinx.Graphics.Shader.Translation return context.Add(Instruction.PackHalf2x16, Local(), a, b); } - public static Operand Return(this EmitterContext context) + public static void Return(this EmitterContext context) { context.PrepareForReturn(); + context.Add(Instruction.Return); + } - return context.Add(Instruction.Return); + public static void Return(this EmitterContext context, Operand returnValue) + { + context.PrepareForReturn(); + context.Add(Instruction.Return, null, returnValue); } public static Operand ShiftLeft(this EmitterContext context, Operand a, Operand b) |
