diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2020-10-25 17:00:44 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-10-25 17:00:44 -0300 |
| commit | 49f970d5bd9163e2b4e26a33ef8f84529174d5de (patch) | |
| tree | eceaf9c0454d27413ca77689c06a24b47467d1a0 /Ryujinx.Graphics.Shader/Translation/ControlFlowGraph.cs | |
| parent | 973a615d405a83d5fc2f6a11ad12ba63c2a76465 (diff) | |
Implement CAL and RET shader instructions (#1618)
* Add support for CAL and RET shader instructions
* Remove unused stuff
* Fix a bug that could cause the wrong values to be passed to a function
* Avoid repopulating function id dictionary every time
* PR feedback
* Fix vertex shader A/B merge
Diffstat (limited to 'Ryujinx.Graphics.Shader/Translation/ControlFlowGraph.cs')
| -rw-r--r-- | Ryujinx.Graphics.Shader/Translation/ControlFlowGraph.cs | 49 |
1 files changed, 46 insertions, 3 deletions
diff --git a/Ryujinx.Graphics.Shader/Translation/ControlFlowGraph.cs b/Ryujinx.Graphics.Shader/Translation/ControlFlowGraph.cs index e2ca74a4..fb0535c8 100644 --- a/Ryujinx.Graphics.Shader/Translation/ControlFlowGraph.cs +++ b/Ryujinx.Graphics.Shader/Translation/ControlFlowGraph.cs @@ -3,9 +3,52 @@ using System.Collections.Generic; namespace Ryujinx.Graphics.Shader.Translation { - static class ControlFlowGraph + class ControlFlowGraph { - public static BasicBlock[] MakeCfg(Operation[] operations) + public BasicBlock[] Blocks { get; } + public BasicBlock[] PostOrderBlocks { get; } + public int[] PostOrderMap { get; } + + public ControlFlowGraph(BasicBlock[] blocks) + { + Blocks = blocks; + + HashSet<BasicBlock> visited = new HashSet<BasicBlock>(); + + Stack<BasicBlock> blockStack = new Stack<BasicBlock>(); + + List<BasicBlock> postOrderBlocks = new List<BasicBlock>(blocks.Length); + + PostOrderMap = new int[blocks.Length]; + + visited.Add(blocks[0]); + + blockStack.Push(blocks[0]); + + while (blockStack.TryPop(out BasicBlock block)) + { + if (block.Next != null && visited.Add(block.Next)) + { + blockStack.Push(block); + blockStack.Push(block.Next); + } + else if (block.Branch != null && visited.Add(block.Branch)) + { + blockStack.Push(block); + blockStack.Push(block.Branch); + } + else + { + PostOrderMap[block.Index] = postOrderBlocks.Count; + + postOrderBlocks.Add(block); + } + } + + PostOrderBlocks = postOrderBlocks.ToArray(); + } + + public static ControlFlowGraph Create(Operation[] operations) { Dictionary<Operand, BasicBlock> labels = new Dictionary<Operand, BasicBlock>(); @@ -86,7 +129,7 @@ namespace Ryujinx.Graphics.Shader.Translation } } - return blocks.ToArray(); + return new ControlFlowGraph(blocks.ToArray()); } private static bool EndsWithUnconditionalInst(INode node) |
