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authorgdk <gab.dark.100@gmail.com>2019-10-17 23:41:18 -0300
committerThog <thog@protonmail.com>2020-01-09 02:13:00 +0100
commit1b7d95519569639135a68e7ebda5148f3263217c (patch)
tree52a5e471418bf28ce970a268e1b86b64abc9048f /Ryujinx.Graphics.Shader/TextureDescriptor.cs
parent717ace6f6ed65118148dc78976c6e818a095fa4d (diff)
Initial support for image stores, support texture sample on compute
Diffstat (limited to 'Ryujinx.Graphics.Shader/TextureDescriptor.cs')
-rw-r--r--Ryujinx.Graphics.Shader/TextureDescriptor.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/Ryujinx.Graphics.Shader/TextureDescriptor.cs b/Ryujinx.Graphics.Shader/TextureDescriptor.cs
index 484fa1bc..bfcdde59 100644
--- a/Ryujinx.Graphics.Shader/TextureDescriptor.cs
+++ b/Ryujinx.Graphics.Shader/TextureDescriptor.cs
@@ -4,7 +4,7 @@ namespace Ryujinx.Graphics.Shader
{
public string Name { get; }
- public TextureTarget Target { get; }
+ public SamplerType Type { get; }
public int HandleIndex { get; }
@@ -13,10 +13,10 @@ namespace Ryujinx.Graphics.Shader
public int CbufSlot { get; }
public int CbufOffset { get; }
- public TextureDescriptor(string name, TextureTarget target, int hIndex)
+ public TextureDescriptor(string name, SamplerType type, int hIndex)
{
Name = name;
- Target = target;
+ Type = type;
HandleIndex = hIndex;
IsBindless = false;
@@ -25,10 +25,10 @@ namespace Ryujinx.Graphics.Shader
CbufOffset = 0;
}
- public TextureDescriptor(string name, TextureTarget target, int cbufSlot, int cbufOffset)
+ public TextureDescriptor(string name, SamplerType type, int cbufSlot, int cbufOffset)
{
Name = name;
- Target = target;
+ Type = type;
HandleIndex = 0;
IsBindless = true;