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authorgdkchan <gab.dark.100@gmail.com>2022-12-29 12:09:34 -0300
committerGitHub <noreply@github.com>2022-12-29 16:09:34 +0100
commit9dfe81770a8337a7a469eb3bac0ae9599cc0f61c (patch)
treee0c470a0ae67984394037f72fb7e16250674ba7e /Ryujinx.Graphics.Shader/StructuredIr
parent52c115a1f8f98dcd0a1f9da3d176f4a100f825b4 (diff)
Use vector outputs for texture operations (#3939)
* Change AggregateType to include vector type counts * Replace VariableType uses with AggregateType and delete VariableType * Support new local vector types on SPIR-V and GLSL * Start using vector outputs for texture operations * Use vectors on more texture operations * Use vector output for ImageLoad operations * Replace all uses of single destination texture constructors with multi destination ones * Update textureGatherOffsets replacement to split vector operations * Shader cache version bump Co-authored-by: Ac_K <Acoustik666@gmail.com>
Diffstat (limited to 'Ryujinx.Graphics.Shader/StructuredIr')
-rw-r--r--Ryujinx.Graphics.Shader/StructuredIr/AstHelper.cs3
-rw-r--r--Ryujinx.Graphics.Shader/StructuredIr/AstOperand.cs5
-rw-r--r--Ryujinx.Graphics.Shader/StructuredIr/AstOperation.cs18
-rw-r--r--Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs272
-rw-r--r--Ryujinx.Graphics.Shader/StructuredIr/OperandInfo.cs17
-rw-r--r--Ryujinx.Graphics.Shader/StructuredIr/StructuredFunction.cs15
-rw-r--r--Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs84
-rw-r--r--Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramContext.cs10
-rw-r--r--Ryujinx.Graphics.Shader/StructuredIr/VariableType.cs14
9 files changed, 251 insertions, 187 deletions
diff --git a/Ryujinx.Graphics.Shader/StructuredIr/AstHelper.cs b/Ryujinx.Graphics.Shader/StructuredIr/AstHelper.cs
index 9d3148e1..7aa0409b 100644
--- a/Ryujinx.Graphics.Shader/StructuredIr/AstHelper.cs
+++ b/Ryujinx.Graphics.Shader/StructuredIr/AstHelper.cs
@@ -1,4 +1,5 @@
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
+using Ryujinx.Graphics.Shader.Translation;
namespace Ryujinx.Graphics.Shader.StructuredIr
{
@@ -46,7 +47,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
return new AstOperand(OperandType.Constant, value);
}
- public static AstOperand Local(VariableType type)
+ public static AstOperand Local(AggregateType type)
{
AstOperand local = new AstOperand(OperandType.LocalVariable);
diff --git a/Ryujinx.Graphics.Shader/StructuredIr/AstOperand.cs b/Ryujinx.Graphics.Shader/StructuredIr/AstOperand.cs
index 97ff3ca9..1fc0035f 100644
--- a/Ryujinx.Graphics.Shader/StructuredIr/AstOperand.cs
+++ b/Ryujinx.Graphics.Shader/StructuredIr/AstOperand.cs
@@ -1,4 +1,5 @@
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
+using Ryujinx.Graphics.Shader.Translation;
using System.Collections.Generic;
namespace Ryujinx.Graphics.Shader.StructuredIr
@@ -10,7 +11,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
public OperandType Type { get; }
- public VariableType VarType { get; set; }
+ public AggregateType VarType { get; set; }
public int Value { get; }
@@ -22,7 +23,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
Defs = new HashSet<IAstNode>();
Uses = new HashSet<IAstNode>();
- VarType = VariableType.S32;
+ VarType = AggregateType.S32;
}
public AstOperand(Operand operand) : this()
diff --git a/Ryujinx.Graphics.Shader/StructuredIr/AstOperation.cs b/Ryujinx.Graphics.Shader/StructuredIr/AstOperation.cs
index a8474955..19397256 100644
--- a/Ryujinx.Graphics.Shader/StructuredIr/AstOperation.cs
+++ b/Ryujinx.Graphics.Shader/StructuredIr/AstOperation.cs
@@ -1,4 +1,6 @@
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
+using Ryujinx.Graphics.Shader.Translation;
+using System.Numerics;
using static Ryujinx.Graphics.Shader.StructuredIr.AstHelper;
@@ -56,5 +58,21 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
_sources[index] = source;
}
+
+ public AggregateType GetVectorType(AggregateType scalarType)
+ {
+ int componentsCount = BitOperations.PopCount((uint)Index);
+
+ AggregateType type = scalarType;
+
+ switch (componentsCount)
+ {
+ case 2: type |= AggregateType.Vector2; break;
+ case 3: type |= AggregateType.Vector3; break;
+ case 4: type |= AggregateType.Vector4; break;
+ }
+
+ return type;
+ }
}
} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs b/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
index aea36423..0a9a9e51 100644
--- a/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
+++ b/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
@@ -1,4 +1,5 @@
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
+using Ryujinx.Graphics.Shader.Translation;
using System;
namespace Ryujinx.Graphics.Shader.StructuredIr
@@ -7,11 +8,11 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
{
private readonly struct InstInfo
{
- public VariableType DestType { get; }
+ public AggregateType DestType { get; }
- public VariableType[] SrcTypes { get; }
+ public AggregateType[] SrcTypes { get; }
- public InstInfo(VariableType destType, params VariableType[] srcTypes)
+ public InstInfo(AggregateType destType, params AggregateType[] srcTypes)
{
DestType = destType;
SrcTypes = srcTypes;
@@ -24,176 +25,173 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
{
_infoTbl = new InstInfo[(int)Instruction.Count];
- // Inst Destination type Source 1 type Source 2 type Source 3 type Source 4 type
- Add(Instruction.AtomicAdd, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32);
- Add(Instruction.AtomicAnd, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32);
- Add(Instruction.AtomicCompareAndSwap, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32, VariableType.U32);
- Add(Instruction.AtomicMaxS32, VariableType.S32, VariableType.S32, VariableType.S32, VariableType.S32);
- Add(Instruction.AtomicMaxU32, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32);
- Add(Instruction.AtomicMinS32, VariableType.S32, VariableType.S32, VariableType.S32, VariableType.S32);
- Add(Instruction.AtomicMinU32, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32);
- Add(Instruction.AtomicOr, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32);
- Add(Instruction.AtomicSwap, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32);
- Add(Instruction.AtomicXor, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32);
- Add(Instruction.Absolute, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.Add, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.Ballot, VariableType.U32, VariableType.Bool);
- Add(Instruction.BitCount, VariableType.Int, VariableType.Int);
- Add(Instruction.BitfieldExtractS32, VariableType.S32, VariableType.S32, VariableType.S32, VariableType.S32);
- Add(Instruction.BitfieldExtractU32, VariableType.U32, VariableType.U32, VariableType.S32, VariableType.S32);
- Add(Instruction.BitfieldInsert, VariableType.Int, VariableType.Int, VariableType.Int, VariableType.S32, VariableType.S32);
- Add(Instruction.BitfieldReverse, VariableType.Int, VariableType.Int);
- Add(Instruction.BitwiseAnd, VariableType.Int, VariableType.Int, VariableType.Int);
- Add(Instruction.BitwiseExclusiveOr, VariableType.Int, VariableType.Int, VariableType.Int);
- Add(Instruction.BitwiseNot, VariableType.Int, VariableType.Int);
- Add(Instruction.BitwiseOr, VariableType.Int, VariableType.Int, VariableType.Int);
- Add(Instruction.BranchIfTrue, VariableType.None, VariableType.Bool);
- Add(Instruction.BranchIfFalse, VariableType.None, VariableType.Bool);
- Add(Instruction.Call, VariableType.Scalar);
- Add(Instruction.Ceiling, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.Clamp, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.ClampU32, VariableType.U32, VariableType.U32, VariableType.U32, VariableType.U32);
- Add(Instruction.CompareEqual, VariableType.Bool, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.CompareGreater, VariableType.Bool, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.CompareGreaterOrEqual, VariableType.Bool, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.CompareGreaterOrEqualU32, VariableType.Bool, VariableType.U32, VariableType.U32);
- Add(Instruction.CompareGreaterU32, VariableType.Bool, VariableType.U32, VariableType.U32);
- Add(Instruction.CompareLess, VariableType.Bool, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.CompareLessOrEqual, VariableType.Bool, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.CompareLessOrEqualU32, VariableType.Bool, VariableType.U32, VariableType.U32);
- Add(Instruction.CompareLessU32, VariableType.Bool, VariableType.U32, VariableType.U32);
- Add(Instruction.CompareNotEqual, VariableType.Bool, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.ConditionalSelect, VariableType.Scalar, VariableType.Bool, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.ConvertFP32ToFP64, VariableType.F64, VariableType.F32);
- Add(Instruction.ConvertFP64ToFP32, VariableType.F32, VariableType.F64);
- Add(Instruction.ConvertFP32ToS32, VariableType.S32, VariableType.F32);
- Add(Instruction.ConvertFP32ToU32, VariableType.U32, VariableType.F32);
- Add(Instruction.ConvertFP64ToS32, VariableType.S32, VariableType.F64);
- Add(Instruction.ConvertFP64ToU32, VariableType.U32, VariableType.F64);
- Add(Instruction.ConvertS32ToFP32, VariableType.F32, VariableType.S32);
- Add(Instruction.ConvertS32ToFP64, VariableType.F64, VariableType.S32);
- Add(Instruction.ConvertU32ToFP32, VariableType.F32, VariableType.U32);
- Add(Instruction.ConvertU32ToFP64, VariableType.F64, VariableType.U32);
- Add(Instruction.Cosine, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.Ddx, VariableType.F32, VariableType.F32);
- Add(Instruction.Ddy, VariableType.F32, VariableType.F32);
- Add(Instruction.Divide, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.ExponentB2, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.FindLSB, VariableType.Int, VariableType.Int);
- Add(Instruction.FindMSBS32, VariableType.S32, VariableType.S32);
- Add(Instruction.FindMSBU32, VariableType.S32, VariableType.U32);
- Add(Instruction.Floor, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.FusedMultiplyAdd, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.ImageLoad, VariableType.F32);
- Add(Instruction.ImageStore, VariableType.None);
- Add(Instruction.ImageAtomic, VariableType.S32);
- Add(Instruction.IsNan, VariableType.Bool, VariableType.Scalar);
- Add(Instruction.LoadAttribute, VariableType.F32, VariableType.S32, VariableType.S32, VariableType.S32);
- Add(Instruction.LoadConstant, VariableType.F32, VariableType.S32, VariableType.S32);
- Add(Instruction.LoadGlobal, VariableType.U32, VariableType.S32, VariableType.S32);
- Add(Instruction.LoadLocal, VariableType.U32, VariableType.S32);
- Add(Instruction.LoadShared, VariableType.U32, VariableType.S32);
- Add(Instruction.LoadStorage, VariableType.U32, VariableType.S32, VariableType.S32);
- Add(Instruction.Lod, VariableType.F32);
- Add(Instruction.LogarithmB2, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.LogicalAnd, VariableType.Bool, VariableType.Bool, VariableType.Bool);
- Add(Instruction.LogicalExclusiveOr, VariableType.Bool, VariableType.Bool, VariableType.Bool);
- Add(Instruction.LogicalNot, VariableType.Bool, VariableType.Bool);
- Add(Instruction.LogicalOr, VariableType.Bool, VariableType.Bool, VariableType.Bool);
- Add(Instruction.Maximum, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.MaximumU32, VariableType.U32, VariableType.U32, VariableType.U32);
- Add(Instruction.Minimum, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.MinimumU32, VariableType.U32, VariableType.U32, VariableType.U32);
- Add(Instruction.Multiply, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.MultiplyHighS32, VariableType.S32, VariableType.S32, VariableType.S32);
- Add(Instruction.MultiplyHighU32, VariableType.U32, VariableType.U32, VariableType.U32);
- Add(Instruction.Negate, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.PackDouble2x32, VariableType.F64, VariableType.U32, VariableType.U32);
- Add(Instruction.PackHalf2x16, VariableType.U32, VariableType.F32, VariableType.F32);
- Add(Instruction.ReciprocalSquareRoot, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.Round, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.ShiftLeft, VariableType.Int, VariableType.Int, VariableType.Int);
- Add(Instruction.ShiftRightS32, VariableType.S32, VariableType.S32, VariableType.Int);
- Add(Instruction.ShiftRightU32, VariableType.U32, VariableType.U32, VariableType.Int);
- Add(Instruction.Shuffle, VariableType.F32, VariableType.F32, VariableType.U32, VariableType.U32, VariableType.Bool);
- Add(Instruction.ShuffleDown, VariableType.F32, VariableType.F32, VariableType.U32, VariableType.U32, VariableType.Bool);
- Add(Instruction.ShuffleUp, VariableType.F32, VariableType.F32, VariableType.U32, VariableType.U32, VariableType.Bool);
- Add(Instruction.ShuffleXor, VariableType.F32, VariableType.F32, VariableType.U32, VariableType.U32, VariableType.Bool);
- Add(Instruction.Sine, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.SquareRoot, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.StoreAttribute, VariableType.None, VariableType.S32, VariableType.S32, VariableType.F32);
- Add(Instruction.StoreGlobal, VariableType.None, VariableType.S32, VariableType.S32, VariableType.U32);
- Add(Instruction.StoreLocal, VariableType.None, VariableType.S32, VariableType.U32);
- Add(Instruction.StoreShared, VariableType.None, VariableType.S32, VariableType.U32);
- Add(Instruction.StoreShared16, VariableType.None, VariableType.S32, VariableType.U32);
- Add(Instruction.StoreShared8, VariableType.None, VariableType.S32, VariableType.U32);
- Add(Instruction.StoreStorage, VariableType.None, VariableType.S32, VariableType.S32, VariableType.U32);
- Add(Instruction.StoreStorage16, VariableType.None, VariableType.S32, VariableType.S32, VariableType.U32);
- Add(Instruction.StoreStorage8, VariableType.None, VariableType.S32, VariableType.S32, VariableType.U32);
- Add(Instruction.Subtract, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.SwizzleAdd, VariableType.F32, VariableType.F32, VariableType.F32, VariableType.S32);
- Add(Instruction.TextureSample, VariableType.F32);
- Add(Instruction.TextureSize, VariableType.S32, VariableType.S32, VariableType.S32);
- Add(Instruction.Truncate, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.UnpackDouble2x32, VariableType.U32, VariableType.F64);
- Add(Instruction.UnpackHalf2x16, VariableType.F32, VariableType.U32);
- Add(Instruction.VoteAll, VariableType.Bool, VariableType.Bool);
- Add(Instruction.VoteAllEqual, VariableType.Bool, VariableType.Bool);
- Add(Instruction.VoteAny, VariableType.Bool, VariableType.Bool);
+ // Inst Destination type Source 1 type Source 2 type Source 3 type Source 4 type
+ Add(Instruction.AtomicAdd, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32);
+ Add(Instruction.AtomicAnd, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32);
+ Add(Instruction.AtomicCompareAndSwap, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32, AggregateType.U32);
+ Add(Instruction.AtomicMaxS32, AggregateType.S32, AggregateType.S32, AggregateType.S32, AggregateType.S32);
+ Add(Instruction.AtomicMaxU32, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32);
+ Add(Instruction.AtomicMinS32, AggregateType.S32, AggregateType.S32, AggregateType.S32, AggregateType.S32);
+ Add(Instruction.AtomicMinU32, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32);
+ Add(Instruction.AtomicOr, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32);
+ Add(Instruction.AtomicSwap, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32);
+ Add(Instruction.AtomicXor, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32);
+ Add(Instruction.Absolute, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.Add, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.Ballot, AggregateType.U32, AggregateType.Bool);
+ Add(Instruction.BitCount, AggregateType.S32, AggregateType.S32);
+ Add(Instruction.BitfieldExtractS32, AggregateType.S32, AggregateType.S32, AggregateType.S32, AggregateType.S32);
+ Add(Instruction.BitfieldExtractU32, AggregateType.U32, AggregateType.U32, AggregateType.S32, AggregateType.S32);
+ Add(Instruction.BitfieldInsert, AggregateType.S32, AggregateType.S32, AggregateType.S32, AggregateType.S32, AggregateType.S32);
+ Add(Instruction.BitfieldReverse, AggregateType.S32, AggregateType.S32);
+ Add(Instruction.BitwiseAnd, AggregateType.S32, AggregateType.S32, AggregateType.S32);
+ Add(Instruction.BitwiseExclusiveOr, AggregateType.S32, AggregateType.S32, AggregateType.S32);
+ Add(Instruction.BitwiseNot, AggregateType.S32, AggregateType.S32);
+ Add(Instruction.BitwiseOr, AggregateType.S32, AggregateType.S32, AggregateType.S32);
+ Add(Instruction.BranchIfTrue, AggregateType.Void, AggregateType.Bool);
+ Add(Instruction.BranchIfFalse, AggregateType.Void, AggregateType.Bool);
+ Add(Instruction.Call, AggregateType.Scalar);
+ Add(Instruction.Ceiling, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.Clamp, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.ClampU32, AggregateType.U32, AggregateType.U32, AggregateType.U32, AggregateType.U32);
+ Add(Instruction.CompareEqual, AggregateType.Bool, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.CompareGreater, AggregateType.Bool, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.CompareGreaterOrEqual, AggregateType.Bool, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.CompareGreaterOrEqualU32, AggregateType.Bool, AggregateType.U32, AggregateType.U32);
+ Add(Instruction.CompareGreaterU32, AggregateType.Bool, AggregateType.U32, AggregateType.U32);
+ Add(Instruction.CompareLess, AggregateType.Bool, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.CompareLessOrEqual, AggregateType.Bool, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.CompareLessOrEqualU32, AggregateType.Bool, AggregateType.U32, AggregateType.U32);
+ Add(Instruction.CompareLessU32, AggregateType.Bool, AggregateType.U32, AggregateType.U32);
+ Add(Instruction.CompareNotEqual, AggregateType.Bool, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.ConditionalSelect, AggregateType.Scalar, AggregateType.Bool, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.ConvertFP32ToFP64, AggregateType.FP64, AggregateType.FP32);
+ Add(Instruction.ConvertFP64ToFP32, AggregateType.FP32, AggregateType.FP64);
+ Add(Instruction.ConvertFP32ToS32, AggregateType.S32, AggregateType.FP32);
+ Add(Instruction.ConvertFP32ToU32, AggregateType.U32, AggregateType.FP32);
+ Add(Instruction.ConvertFP64ToS32, AggregateType.S32, AggregateType.FP64);
+ Add(Instruction.ConvertFP64ToU32, AggregateType.U32, AggregateType.FP64);
+ Add(Instruction.ConvertS32ToFP32, AggregateType.FP32, AggregateType.S32);
+ Add(Instruction.ConvertS32ToFP64, AggregateType.FP64, AggregateType.S32);
+ Add(Instruction.ConvertU32ToFP32, AggregateType.FP32, AggregateType.U32);
+ Add(Instruction.ConvertU32ToFP64, AggregateType.FP64, AggregateType.U32);
+ Add(Instruction.Cosine, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.Ddx, AggregateType.FP32, AggregateType.FP32);
+ Add(Instruction.Ddy, AggregateType.FP32, AggregateType.FP32);
+ Add(Instruction.Divide, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.ExponentB2, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.FindLSB, AggregateType.S32, AggregateType.S32);
+ Add(Instruction.FindMSBS32, AggregateType.S32, AggregateType.S32);
+ Add(Instruction.FindMSBU32, AggregateType.S32, AggregateType.U32);
+ Add(Instruction.Floor, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.FusedMultiplyAdd, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.ImageLoad, AggregateType.FP32);
+ Add(Instruction.ImageStore, AggregateType.Void);
+ Add(Instruction.ImageAtomic, AggregateType.S32);
+ Add(Instruction.IsNan, AggregateType.Bool, AggregateType.Scalar);
+ Add(Instruction.LoadAttribute, AggregateType.FP32, AggregateType.S32, AggregateType.S32, AggregateType.S32);
+ Add(Instruction.LoadConstant, AggregateType.FP32, AggregateType.S32, AggregateType.S32);
+ Add(Instruction.LoadGlobal, AggregateType.U32, AggregateType.S32, AggregateType.S32);
+ Add(Instruction.LoadLocal, AggregateType.U32, AggregateType.S32);
+ Add(Instruction.LoadShared, AggregateType.U32, AggregateType.S32);
+ Add(Instruction.LoadStorage, AggregateType.U32, AggregateType.S32, AggregateType.S32);
+ Add(Instruction.Lod, AggregateType.FP32);
+ Add(Instruction.LogarithmB2, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.LogicalAnd, AggregateType.Bool, AggregateType.Bool, AggregateType.Bool);
+ Add(Instruction.LogicalExclusiveOr, AggregateType.Bool, AggregateType.Bool, AggregateType.Bool);
+ Add(Instruction.LogicalNot, AggregateType.Bool, AggregateType.Bool);
+ Add(Instruction.LogicalOr, AggregateType.Bool, AggregateType.Bool, AggregateType.Bool);
+ Add(Instruction.Maximum, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.MaximumU32, AggregateType.U32, AggregateType.U32, AggregateType.U32);
+ Add(Instruction.Minimum, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.MinimumU32, AggregateType.U32, AggregateType.U32, AggregateType.U32);
+ Add(Instruction.Multiply, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.MultiplyHighS32, AggregateType.S32, AggregateType.S32, AggregateType.S32);
+ Add(Instruction.MultiplyHighU32, AggregateType.U32, AggregateType.U32, AggregateType.U32);
+ Add(Instruction.Negate, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.PackDouble2x32, AggregateType.FP64, AggregateType.U32, AggregateType.U32);
+ Add(Instruction.PackHalf2x16, AggregateType.U32, AggregateType.FP32, AggregateType.FP32);
+ Add(Instruction.ReciprocalSquareRoot, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.Round, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.ShiftLeft, AggregateType.S32, AggregateType.S32, AggregateType.S32);
+ Add(Instruction.ShiftRightS32, AggregateType.S32, AggregateType.S32, AggregateType.S32);
+ Add(Instruction.ShiftRightU32, AggregateType.U32, AggregateType.U32, AggregateType.S32);
+ Add(Instruction.Shuffle, AggregateType.FP32, AggregateType.FP32, AggregateType.U32, AggregateType.U32, AggregateType.Bool);
+ Add(Instruction.ShuffleDown, AggregateType.FP32, AggregateType.FP32, AggregateType.U32, AggregateType.U32, AggregateType.Bool);
+ Add(Instruction.ShuffleUp, AggregateType.FP32, AggregateType.FP32, AggregateType.U32, AggregateType.U32, AggregateType.Bool);
+ Add(Instruction.ShuffleXor, AggregateType.FP32, AggregateType.FP32, AggregateType.U32, AggregateType.U32, AggregateType.Bool);
+ Add(Instruction.Sine, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.SquareRoot, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.StoreAttribute, AggregateType.Void, AggregateType.S32, AggregateType.S32, AggregateType.FP32);
+ Add(Instruction.StoreGlobal, AggregateType.Void, AggregateType.S32, AggregateType.S32, AggregateType.U32);
+ Add(Instruction.StoreLocal, AggregateType.Void, AggregateType.S32, AggregateType.U32);
+ Add(Instruction.StoreShared, AggregateType.Void, AggregateType.S32, AggregateType.U32);
+ Add(Instruction.StoreShared16, AggregateType.Void, AggregateType.S32, AggregateType.U32);
+ Add(Instruction.StoreShared8, AggregateType.Void, AggregateType.S32, AggregateType.U32);
+ Add(Instruction.StoreStorage, AggregateType.Void, AggregateType.S32, AggregateType.S32, AggregateType.U32);
+ Add(Instruction.StoreStorage16, AggregateType.Void, AggregateType.S32, AggregateType.S32, AggregateType.U32);
+ Add(Instruction.StoreStorage8, AggregateType.Void, AggregateType.S32, AggregateType.S32, AggregateType.U32);
+ Add(Instruction.Subtract, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.SwizzleAdd, AggregateType.FP32, AggregateType.FP32, AggregateType.FP32, AggregateType.S32);
+ Add(Instruction.TextureSample, AggregateType.FP32);
+ Add(Instruction.TextureSize, AggregateType.S32, AggregateType.S32, AggregateType.S32);
+ Add(Instruction.Truncate, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.UnpackDouble2x32, AggregateType.U32, AggregateType.FP64);
+ Add(Instruction.UnpackHalf2x16, AggregateType.FP32, AggregateType.U32);
+ Add(Instruction.VectorExtract, AggregateType.Scalar, AggregateType.Vector4, AggregateType.S32);
+ Add(Instruction.VoteAll, AggregateType.Bool, AggregateType.Bool);
+ Add(Instruction.VoteAllEqual, AggregateType.Bool, AggregateType.Bool);
+ Add(Instruction.VoteAny, AggregateType.Bool, AggregateType.Bool);
}
- private static void Add(Instruction inst, VariableType destType, params VariableType[] srcTypes)
+ private static void Add(Instruction inst, AggregateType destType, params AggregateType[] srcTypes)
{
_infoTbl[(int)inst] = new InstInfo(destType, srcTypes);
}
- public static VariableType GetDestVarType(Instruction inst)
+ public static AggregateType GetDestVarType(Instruction inst)
{
return GetFinalVarType(_infoTbl[(int)(inst & Instruction.Mask)].DestType, inst);
}
- public static VariableType GetSrcVarType(Instruction inst, int index)
+ public static AggregateType GetSrcVarType(Instruction inst, int index)
{
// TODO: Return correct type depending on source index,
// that can improve the decompiler output.
- if (inst == Instruction.ImageLoad ||
- inst == Instruction.ImageStore ||
+ if (inst == Instruction.ImageLoad ||
+ inst == Instruction.ImageStore ||
inst == Instruction.ImageAtomic ||
- inst == Instruction.Lod ||
+ inst == Instruction.Lod ||
inst == Instruction.TextureSample)
{
- return VariableType.F32;
+ return AggregateType.FP32;
}
else if (inst == Instruction.Call)
{
- return VariableType.S32;
+ return AggregateType.S32;
}
return GetFinalVarType(_infoTbl[(int)(inst & Instruction.Mask)].SrcTypes[index], inst);
}
- private static VariableType GetFinalVarType(VariableType type, Instruction inst)
+ private static AggregateType GetFinalVarType(AggregateType type, Instruction inst)
{
- if (type == VariableType.Scalar)
+ if (type == AggregateType.Scalar)
{
if ((inst & Instruction.FP32) != 0)
{
- return VariableType.F32;
+ return AggregateType.FP32;
}
else if ((inst & Instruction.FP64) != 0)
{
- return VariableType.F64;
+ return AggregateType.FP64;
}
else
{
- return VariableType.S32;
+ return AggregateType.S32;
}
}
- else if (type == VariableType.Int)
- {
- return VariableType.S32;
- }
- else if (type == VariableType.None)
+ else if (type == AggregateType.Void)
{
throw new ArgumentException($"Invalid operand for instruction \"{inst}\".");
}
diff --git a/Ryujinx.Graphics.Shader/StructuredIr/OperandInfo.cs b/Ryujinx.Graphics.Shader/StructuredIr/OperandInfo.cs
index 34428815..730468a4 100644
--- a/Ryujinx.Graphics.Shader/StructuredIr/OperandInfo.cs
+++ b/Ryujinx.Graphics.Shader/StructuredIr/OperandInfo.cs
@@ -1,11 +1,12 @@
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
+using Ryujinx.Graphics.Shader.Translation;
using System;
namespace Ryujinx.Graphics.Shader.StructuredIr
{
static class OperandInfo
{
- public static VariableType GetVarType(AstOperand operand)
+ public static AggregateType GetVarType(AstOperand operand)
{
if (operand.Type == OperandType.LocalVariable)
{
@@ -17,16 +18,16 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
}
}
- public static VariableType GetVarType(OperandType type)
+ public static AggregateType GetVarType(OperandType type)
{
return type switch
{
- OperandType.Argument => VariableType.S32,
- OperandType.Attribute => VariableType.F32,
- OperandType.AttributePerPatch => VariableType.F32,
- OperandType.Constant => VariableType.S32,
- OperandType.ConstantBuffer => VariableType.F32,
- OperandType.Undefined => VariableType.S32,
+ OperandType.Argument => AggregateType.S32,
+ OperandType.Attribute => AggregateType.FP32,
+ OperandType.AttributePerPatch => AggregateType.FP32,
+ OperandType.Constant => AggregateType.S32,
+ OperandType.ConstantBuffer => AggregateType.FP32,
+ OperandType.Undefined => AggregateType.S32,
_ => throw new ArgumentException($"Invalid operand type \"{type}\".")
};
}
diff --git a/Ryujinx.Graphics.Shader/StructuredIr/StructuredFunction.cs b/Ryujinx.Graphics.Shader/StructuredIr/StructuredFunction.cs
index 3723f259..61c4fed7 100644
--- a/Ryujinx.Graphics.Shader/StructuredIr/StructuredFunction.cs
+++ b/Ryujinx.Graphics.Shader/StructuredIr/StructuredFunction.cs
@@ -1,3 +1,4 @@
+using Ryujinx.Graphics.Shader.Translation;
using System.Collections.Generic;
namespace Ryujinx.Graphics.Shader.StructuredIr
@@ -8,19 +9,19 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
public string Name { get; }
- public VariableType ReturnType { get; }
+ public AggregateType ReturnType { get; }
- public VariableType[] InArguments { get; }
- public VariableType[] OutArguments { get; }
+ public AggregateType[] InArguments { get; }
+ public AggregateType[] OutArguments { get; }
public HashSet<AstOperand> Locals { get; }
public StructuredFunction(
AstBlock mainBlock,
string name,
- VariableType returnType,
- VariableType[] inArguments,
- VariableType[] outArguments)
+ AggregateType returnType,
+ AggregateType[] inArguments,
+ AggregateType[] outArguments)
{
MainBlock = mainBlock;
Name = name;
@@ -31,7 +32,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
Locals = new HashSet<AstOperand>();
}
- public VariableType GetArgumentType(int index)
+ public AggregateType GetArgumentType(int index)
{
return index >= InArguments.Length
? OutArguments[index - InArguments.Length]
diff --git a/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs b/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs
index 7678a4bf..ec989cca 100644
--- a/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs
+++ b/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs
@@ -2,6 +2,7 @@ using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using System;
using System.Collections.Generic;
+using System.Numerics;
namespace Ryujinx.Graphics.Shader.StructuredIr
{
@@ -17,19 +18,19 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
BasicBlock[] blocks = function.Blocks;
- VariableType returnType = function.ReturnsValue ? VariableType.S32 : VariableType.None;
+ AggregateType returnType = function.ReturnsValue ? AggregateType.S32 : AggregateType.Void;
- VariableType[] inArguments = new VariableType[function.InArgumentsCount];
- VariableType[] outArguments = new VariableType[function.OutArgumentsCount];
+ AggregateType[] inArguments = new AggregateType[function.InArgumentsCount];
+ AggregateType[] outArguments = new AggregateType[function.OutArgumentsCount];
for (int i = 0; i < inArguments.Length; i++)
{
- inArguments[i] = VariableType.S32;
+ inArguments[i] = AggregateType.S32;
}
for (int i = 0; i < outArguments.Length; i++)
{
- outArguments[i] = VariableType.S32;
+ outArguments[i] = AggregateType.S32;
}
context.EnterFunction(blocks.Length, function.Name, returnType, inArguments, outArguments);
@@ -109,8 +110,10 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
}
}
+ bool vectorDest = IsVectorDestInst(inst);
+
int sourcesCount = operation.SourcesCount;
- int outDestsCount = operation.DestsCount != 0 ? operation.DestsCount - 1 : 0;
+ int outDestsCount = operation.DestsCount != 0 && !vectorDest ? operation.DestsCount - 1 : 0;
IAstNode[] sources = new IAstNode[sourcesCount + outDestsCount];
@@ -141,7 +144,52 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
sources);
}
- if (operation.Dest != null)
+ int componentsCount = BitOperations.PopCount((uint)operation.Index);
+
+ if (vectorDest && componentsCount > 1)
+ {
+ AggregateType destType = InstructionInfo.GetDestVarType(inst);
+
+ IAstNode source;
+
+ if (operation is TextureOperation texOp)
+ {
+ if (texOp.Inst == Instruction.ImageLoad)
+ {
+ destType = texOp.Format.GetComponentType();
+ }
+
+ source = GetAstTextureOperation(texOp);
+ }
+ else
+ {
+ source = new AstOperation(inst, operation.Index, sources, operation.SourcesCount);
+ }
+
+ AggregateType destElemType = destType;
+
+ switch (componentsCount)
+ {
+ case 2: destType |= AggregateType.Vector2; break;
+ case 3: destType |= AggregateType.Vector3; break;
+ case 4: destType |= AggregateType.Vector4; break;
+ }
+
+ AstOperand destVec = context.NewTemp(destType);
+
+ context.AddNode(new AstAssignment(destVec, source));
+
+ for (int i = 0; i < operation.DestsCount; i++)
+ {
+ AstOperand dest = context.GetOperandDef(operation.GetDest(i));
+ AstOperand index = new AstOperand(OperandType.Constant, i);
+
+ dest.VarType = destElemType;
+
+ context.AddNode(new AstAssignment(dest, new AstOperation(Instruction.VectorExtract, new[] { destVec, index }, 2)));
+ }
+ }
+ else if (operation.Dest != null)
{
AstOperand dest = context.GetOperandDef(operation.Dest);
@@ -149,7 +197,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
// logical operations, rather than forcing a cast to int and doing
// a bitwise operation with the value, as it is likely to be used as
// a bool in the end.
- if (IsBitwiseInst(inst) && AreAllSourceTypesEqual(sources, VariableType.Bool))
+ if (IsBitwiseInst(inst) && AreAllSourceTypesEqual(sources, AggregateType.Bool))
{
inst = GetLogicalFromBitwiseInst(inst);
}
@@ -159,9 +207,9 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
if (isCondSel || isCopy)
{
- VariableType type = GetVarTypeFromUses(operation.Dest);
+ AggregateType type = GetVarTypeFromUses(operation.Dest);
- if (isCondSel && type == VariableType.F32)
+ if (isCondSel && type == AggregateType.FP32)
{
inst |= Instruction.FP32;
}
@@ -259,7 +307,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
}
}
- private static VariableType GetVarTypeFromUses(Operand dest)
+ private static AggregateType GetVarTypeFromUses(Operand dest)
{
HashSet<Operand> visited = new HashSet<Operand>();
@@ -315,10 +363,10 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
}
}
- return VariableType.S32;
+ return AggregateType.S32;
}
- private static bool AreAllSourceTypesEqual(IAstNode[] sources, VariableType type)
+ private static bool AreAllSourceTypesEqual(IAstNode[] sources, AggregateType type)
{
foreach (IAstNode node in sources)
{
@@ -336,6 +384,16 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
return true;
}
+ private static bool IsVectorDestInst(Instruction inst)
+ {
+ return inst switch
+ {
+ Instruction.ImageLoad or
+ Instruction.TextureSample => true,
+ _ => false
+ };
+ }
+
private static bool IsBranchInst(Instruction inst)
{
return inst switch
diff --git a/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramContext.cs b/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramContext.cs
index e9f8467d..ce57a578 100644
--- a/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramContext.cs
+++ b/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramContext.cs
@@ -80,9 +80,9 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
public void EnterFunction(
int blocksCount,
string name,
- VariableType returnType,
- VariableType[] inArguments,
- VariableType[] outArguments)
+ AggregateType returnType,
+ AggregateType[] inArguments,
+ AggregateType[] outArguments)
{
_loopTails = new HashSet<BasicBlock>();
@@ -218,7 +218,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
return gotoTempAsg;
}
- AstOperand gotoTemp = NewTemp(VariableType.Bool);
+ AstOperand gotoTemp = NewTemp(AggregateType.Bool);
gotoTempAsg = Assign(gotoTemp, Const(IrConsts.False));
@@ -306,7 +306,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
return _gotos.ToArray();
}
- private AstOperand NewTemp(VariableType type)
+ public AstOperand NewTemp(AggregateType type)
{
AstOperand newTemp = Local(type);
diff --git a/Ryujinx.Graphics.Shader/StructuredIr/VariableType.cs b/Ryujinx.Graphics.Shader/StructuredIr/VariableType.cs
deleted file mode 100644
index 0afafb2b..00000000
--- a/Ryujinx.Graphics.Shader/StructuredIr/VariableType.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-namespace Ryujinx.Graphics.Shader.StructuredIr
-{
- enum VariableType
- {
- None,
- Bool,
- Scalar,
- Int,
- F32,
- F64,
- S32,
- U32
- }
-} \ No newline at end of file