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authorgdkchan <gab.dark.100@gmail.com>2020-04-02 21:20:47 -0300
committerGitHub <noreply@github.com>2020-04-03 11:20:47 +1100
commite93ca84b14cc325364f1ccc45a6e8622978e959d (patch)
tree8e32b23e94e529ccf91b8e7d7613ce003d16e841 /Ryujinx.Graphics.Shader/ShaderProgram.cs
parent2365ddfc363e76ac1ac9d2e32ef9b36b85463431 (diff)
Better IPA shader instruction implementation (#1082)
* Fix varying interpolation on fragment shader * Some nits * Alignment
Diffstat (limited to 'Ryujinx.Graphics.Shader/ShaderProgram.cs')
-rw-r--r--Ryujinx.Graphics.Shader/ShaderProgram.cs5
1 files changed, 0 insertions, 5 deletions
diff --git a/Ryujinx.Graphics.Shader/ShaderProgram.cs b/Ryujinx.Graphics.Shader/ShaderProgram.cs
index 4d0c6e5b..7a800d8c 100644
--- a/Ryujinx.Graphics.Shader/ShaderProgram.cs
+++ b/Ryujinx.Graphics.Shader/ShaderProgram.cs
@@ -24,10 +24,5 @@ namespace Ryujinx.Graphics.Shader
{
Code = line + Environment.NewLine + Code;
}
-
- public void Replace(string name, string value)
- {
- Code = Code.Replace(name, value);
- }
}
} \ No newline at end of file