aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.Shader/ShaderProgram.cs
diff options
context:
space:
mode:
authorMary <me@thog.eu>2021-07-18 12:49:39 +0200
committerGitHub <noreply@github.com>2021-07-18 12:49:39 +0200
commit97a21332071aceeef6f5035178a3523177570448 (patch)
treea983c7cce46b891c4b27965d0e69b0358b861a72 /Ryujinx.Graphics.Shader/ShaderProgram.cs
parentca5ac37cd638222e7475ac8f632b878126f3462d (diff)
shadertools: Prepare for new target Languages and APIs (#2465)
* shadertools: Prepare for new target Langugaes and APIs This improves shader tools command line by adding support for target language and api. * Address gdkchan's comments
Diffstat (limited to 'Ryujinx.Graphics.Shader/ShaderProgram.cs')
-rw-r--r--Ryujinx.Graphics.Shader/ShaderProgram.cs14
1 files changed, 12 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.Shader/ShaderProgram.cs b/Ryujinx.Graphics.Shader/ShaderProgram.cs
index 4a6bfea9..dd87b67d 100644
--- a/Ryujinx.Graphics.Shader/ShaderProgram.cs
+++ b/Ryujinx.Graphics.Shader/ShaderProgram.cs
@@ -7,11 +7,21 @@ namespace Ryujinx.Graphics.Shader
public ShaderStage Stage { get; }
public string Code { get; private set; }
+ public byte[] BinaryCode { get; }
- public ShaderProgram(ShaderStage stage, string code)
+ private ShaderProgram(ShaderStage stage)
{
Stage = stage;
- Code = code;
+ }
+
+ public ShaderProgram(ShaderStage stage, string code) : this(stage)
+ {
+ Code = code;
+ }
+
+ public ShaderProgram(ShaderStage stage, byte[] binaryCode) : this(stage)
+ {
+ BinaryCode = binaryCode;
}
public void Prepend(string line)